remove some dead code

This commit is contained in:
Richard van der Hoff 2016-02-23 19:09:51 +00:00
parent 4f417f7a82
commit 9db58de119

View file

@ -152,8 +152,6 @@ module.exports = React.createClass({
}, },
_getEventTiles: function() { _getEventTiles: function() {
this.eventNodes = {};
var EventTile = sdk.getComponent('rooms.EventTile'); var EventTile = sdk.getComponent('rooms.EventTile');
this.eventNodes = {}; this.eventNodes = {};
@ -208,15 +206,6 @@ module.exports = React.createClass({
// algorithms which depend on its position on the screen aren't confused. // algorithms which depend on its position on the screen aren't confused.
if (i >= lastShownEventIndex) { if (i >= lastShownEventIndex) {
visible = false; visible = false;
} else {
// XXX is this still needed?
// suppress the read marker if the next event is sent by us; this
// is a nonsensical and temporary situation caused by the delay between
// us sending a message and receiving the synthesized receipt.
var nextEvent = this.props.events[i+1];
if (nextEvent.sender && nextEvent.sender.userId == this.props.ourUserId) {
visible = false;
}
} }
ret.push(this._getReadMarkerTile(visible)); ret.push(this._getReadMarkerTile(visible));
readMarkerVisible = visible; readMarkerVisible = visible;
@ -232,7 +221,6 @@ module.exports = React.createClass({
} }
this.currentReadMarkerEventId = readMarkerVisible ? this.props.readMarkerEventId : null; this.currentReadMarkerEventId = readMarkerVisible ? this.props.readMarkerEventId : null;
return ret; return ret;
}, },