Test for adding and removing a reaction in a thread (#11839)
* Test for adding and removing a reaction in a thread * Remove timeouts added for debugging
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@ -252,6 +252,38 @@ describe("Read receipts", () => {
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assertReadThread("Msg1");
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assertReadThread("Msg1");
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assertReadThread("Msg2");
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assertReadThread("Msg2");
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});
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});
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it("Can remove a reaction in a thread", () => {
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// Note: this is not strictly a read receipt test, but it checks
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// for a bug we caused when we were fixing unreads, so it's
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// included here. The bug is:
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// https://github.com/vector-im/element-web/issues/26498
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// Given a thread exists
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goTo(room1);
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assertRead(room2);
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receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Reply1a")]);
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assertUnread(room2, 2);
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// When I react to a thread message
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goTo(room2);
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openThread("Msg1");
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cy.get(".mx_ThreadPanel").findByText("Reply1a").realHover();
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cy.findByRole("button", { name: "React" }).click();
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cy.get(".mx_EmojiPicker_body").findByText("😀").click();
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// And cancel the reaction
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cy.get(".mx_ThreadPanel").findByLabelText("Mae reacted with 😀").click();
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// Then it disappears
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cy.get(".mx_ThreadPanel").findByLabelText("Mae reacted with 😀").should("not.exist");
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// And I can do it all again without an error
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cy.get(".mx_ThreadPanel").findByText("Reply1a").realHover();
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cy.findByRole("button", { name: "React" }).click();
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cy.get(".mx_EmojiPicker_body").findAllByText("😀").first().click();
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cy.get(".mx_ThreadPanel").findByLabelText("Mae reacted with 😀").click();
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cy.get(".mx_ThreadPanel").findByLabelText("Mae reacted with 😀").should("not.exist");
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});
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});
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});
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describe("thread roots", () => {
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describe("thread roots", () => {
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