keep track of current updateHeight request outside of method
it's only called from one place
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2bcced72ad
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1 changed files with 31 additions and 35 deletions
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@ -578,7 +578,7 @@ module.exports = React.createClass({
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};
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},
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_restoreSavedScrollState: function() {
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_restoreSavedScrollState: async function() {
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const scrollState = this.scrollState;
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if (scrollState.stuckAtBottom) {
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@ -598,48 +598,44 @@ module.exports = React.createClass({
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}
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// TODO: also call _updateHeight if not already in progress
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if (!this._heightUpdateInProgress) {
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const heightDiff = this._getMessagesHeight() - this._getListHeight();
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if (heightDiff > 0) {
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this._updateHeight();
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this._heightUpdateInProgress = true;
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try {
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await this._updateHeight();
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} finally {
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this._heightUpdateInProgress = false;
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}
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}
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},
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// need a better name that also indicates this will change scrollTop? Rebalance height? Reveal content?
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async _updateHeight() {
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if (this._heightUpdateInProgress) {
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return;
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const startTs = Date.now();
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// wait until user has stopped scrolling
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if (this._scrollTimeout.isRunning()) {
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debuglog("xxx updateHeight waiting for scrolling to end ... ");
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await this._scrollTimeout.finished();
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}
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this._heightUpdateInProgress = true;
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try {
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// wait until user has stopped scrolling
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if (this._scrollTimeout.isRunning()) {
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await this._scrollTimeout.finished();
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}
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const sn = this._getScrollNode();
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const itemlist = this.refs.itemlist;
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const contentHeight = this._getMessagesHeight();
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const minHeight = sn.clientHeight;
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const height = Math.max(minHeight, contentHeight);
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this._pages = Math.ceil(height / PAGE_SIZE);
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this._bottomGrowth = 0;
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const newHeight = this._getListHeight();
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const sn = this._getScrollNode();
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const itemlist = this.refs.itemlist;
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const contentHeight = this._getMessagesHeight();
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const minHeight = sn.clientHeight;
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const height = Math.max(minHeight, contentHeight);
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this._pages = Math.ceil(height / PAGE_SIZE);
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this._bottomGrowth = 0;
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const newHeight = this._getListHeight();
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if (this.scrollState.stuckAtBottom) {
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itemlist.style.height = `${newHeight}px`;
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sn.scrollTop = sn.scrollHeight;
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debuglog("updateHeight to", newHeight);
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} else {
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const trackedNode = this._getTrackedNode();
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const oldTop = trackedNode.offsetTop;
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itemlist.style.height = `${newHeight}px`;
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const newTop = trackedNode.offsetTop;
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const topDiff = newTop - oldTop;
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sn.scrollTop = sn.scrollTop + topDiff;
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debuglog("updateHeight to", newHeight, topDiff);
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}
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} finally {
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this._heightUpdateInProgress = false;
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if (this.scrollState.stuckAtBottom) {
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itemlist.style.height = `${newHeight}px`;
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sn.scrollTop = sn.scrollHeight;
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debuglog("xxx updateHeight to", newHeight);
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} else {
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const trackedNode = this._getTrackedNode();
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const oldTop = trackedNode.offsetTop;
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itemlist.style.height = `${newHeight}px`;
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const newTop = trackedNode.offsetTop;
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const topDiff = newTop - oldTop;
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sn.scrollTop = sn.scrollTop + topDiff;
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debuglog("xxx updateHeight to", newHeight, topDiff, Date.now() - startTs);
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}
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},
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