Make calls automatically disconnect if the widget disappears (#9862)

If something goes wrong with the widget, there's no way we can continue the call, so this acts as a safeguard against stuck calls in cases where the widget crashes or disconnects weirdly.
This commit is contained in:
Robin 2023-01-04 15:51:42 -05:00 committed by GitHub
parent 432ce3ca31
commit 720bf0573a
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2 changed files with 16 additions and 0 deletions

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@ -255,6 +255,7 @@ export abstract class Call extends TypedEventEmitter<CallEvent, CallEventHandler
}
this.room.on(RoomEvent.MyMembership, this.onMyMembership);
WidgetMessagingStore.instance.on(WidgetMessagingStoreEvent.StopMessaging, this.onStopMessaging);
window.addEventListener("beforeunload", this.beforeUnload);
this.connectionState = ConnectionState.Connected;
}
@ -275,6 +276,7 @@ export abstract class Call extends TypedEventEmitter<CallEvent, CallEventHandler
*/
public setDisconnected() {
this.room.off(RoomEvent.MyMembership, this.onMyMembership);
WidgetMessagingStore.instance.off(WidgetMessagingStoreEvent.StopMessaging, this.onStopMessaging);
window.removeEventListener("beforeunload", this.beforeUnload);
this.messaging = null;
this.connectionState = ConnectionState.Disconnected;
@ -292,6 +294,13 @@ export abstract class Call extends TypedEventEmitter<CallEvent, CallEventHandler
if (membership !== "join") this.setDisconnected();
};
private onStopMessaging = (uid: string) => {
if (uid === this.widgetUid) {
logger.log("The widget died; treating this as a user hangup");
this.setDisconnected();
}
};
private beforeUnload = () => this.setDisconnected();
}

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@ -784,6 +784,13 @@ describe("ElementCall", () => {
expect(call.connectionState).toBe(ConnectionState.Connected);
});
it("disconnects if the widget dies", async () => {
await call.connect();
expect(call.connectionState).toBe(ConnectionState.Connected);
WidgetMessagingStore.instance.stopMessaging(widget, room.roomId);
expect(call.connectionState).toBe(ConnectionState.Disconnected);
});
it("tracks participants in room state", async () => {
expect(call.participants).toEqual(new Map());