EventIndex: Update the imports for the new build system.
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2 changed files with 5 additions and 7 deletions
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@ -22,7 +22,7 @@ import PropTypes from 'prop-types';
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import Matrix from 'matrix-js-sdk';
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import * as sdk from '../../index';
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import {MatrixClientPeg} from '../../MatrixClientPeg';
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import {EventIndexPeg} from "../../indexing/EventIndexPeg";
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import EventIndexPeg from "../../indexing/EventIndexPeg";
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import { _t } from '../../languageHandler';
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/*
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@ -17,11 +17,9 @@ limitations under the License.
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import PlatformPeg from "../PlatformPeg";
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import {MatrixClientPeg} from "../MatrixClientPeg";
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import Matrix from 'matrix-js-sdk';
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import EventTimelineSet from 'matrix-js-sdk/lib/models/event-timeline-set';
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import EventTimeline from 'matrix-js-sdk/lib/models/event-timeline';
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import MatrixEvent from 'matrix-js-sdk/lib/models/event';
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import RoomMember from 'matrix-js-sdk/lib/models/room-member';
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import * as Matrix from 'matrix-js-sdk';
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import {EventTimelineSet} from 'matrix-js-sdk';
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import {EventTimeline} from 'matrix-js-sdk';
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/*
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* Event indexing class that wraps the platform specific event indexing.
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@ -448,7 +446,7 @@ export default class EventIndex {
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const matrixEvents = events.map(e => {
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const matrixEvent = eventMapper(e.event);
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const member = new RoomMember(room.roomId, matrixEvent.getSender());
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const member = new Matrix.RoomMember(room.roomId, matrixEvent.getSender());
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// We can't really reconstruct the whole room state from our
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// EventIndex to calculate the correct display name. Use the
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