Convert RoomUpgradeDialog to TS
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1 changed files with 36 additions and 32 deletions
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@ -1,5 +1,5 @@
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/*
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Copyright 2018 New Vector Ltd
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Copyright 2018 - 2021 The Matrix.org Foundation C.I.C.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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@ -15,19 +15,29 @@ limitations under the License.
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*/
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import React from 'react';
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import PropTypes from 'prop-types';
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import * as sdk from '../../../index';
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import { Room } from "matrix-js-sdk/src/models/room";
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import Modal from '../../../Modal';
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import { _t } from '../../../languageHandler';
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import { replaceableComponent } from "../../../utils/replaceableComponent";
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import { upgradeRoom } from "../../../utils/RoomUpgrade";
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import { IDialogProps } from "./IDialogProps";
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import BaseDialog from "./BaseDialog";
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import ErrorDialog from './ErrorDialog';
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import DialogButtons from '../elements/DialogButtons';
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import Spinner from "../elements/Spinner";
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interface IProps extends IDialogProps {
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room: Room;
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}
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interface IState {
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busy: boolean;
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}
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@replaceableComponent("views.dialogs.RoomUpgradeDialog")
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export default class RoomUpgradeDialog extends React.Component {
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static propTypes = {
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room: PropTypes.object.isRequired,
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onFinished: PropTypes.func.isRequired,
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};
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export default class RoomUpgradeDialog extends React.Component<IProps, IState> {
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private targetVersion: string;
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state = {
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busy: true,
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@ -35,20 +45,19 @@ export default class RoomUpgradeDialog extends React.Component {
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async componentDidMount() {
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const recommended = await this.props.room.getRecommendedVersion();
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this._targetVersion = recommended.version;
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this.targetVersion = recommended.version;
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this.setState({ busy: false });
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}
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_onCancelClick = () => {
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private onCancelClick = (): void => {
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this.props.onFinished(false);
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};
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_onUpgradeClick = () => {
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private onUpgradeClick = (): void => {
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this.setState({ busy: true });
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upgradeRoom(this.props.room, this._targetVersion, false, false).then(() => {
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upgradeRoom(this.props.room, this.targetVersion, false, false).then(() => {
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this.props.onFinished(true);
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}).catch((err) => {
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const ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
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Modal.createTrackedDialog('Failed to upgrade room', '', ErrorDialog, {
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title: _t("Failed to upgrade room"),
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description: ((err && err.message) ? err.message : _t("The room upgrade could not be completed")),
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@ -59,48 +68,43 @@ export default class RoomUpgradeDialog extends React.Component {
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};
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render() {
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const BaseDialog = sdk.getComponent('views.dialogs.BaseDialog');
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const DialogButtons = sdk.getComponent('views.elements.DialogButtons');
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const Spinner = sdk.getComponent('views.elements.Spinner');
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let buttons;
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if (this.state.busy) {
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buttons = <Spinner />;
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} else {
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buttons = <DialogButtons
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primaryButton={_t(
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'Upgrade this room to version %(version)s',
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{ version: this._targetVersion },
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)}
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primaryButton={_t('Upgrade this room to version %(version)s', { version: this.targetVersion })}
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primaryButtonClass="danger"
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hasCancel={true}
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onPrimaryButtonClick={this._onUpgradeClick}
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focus={this.props.focus}
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onCancel={this._onCancelClick}
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onPrimaryButtonClick={this.onUpgradeClick}
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onCancel={this.onCancelClick}
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/>;
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}
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return (
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<BaseDialog className="mx_RoomUpgradeDialog"
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<BaseDialog
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className="mx_RoomUpgradeDialog"
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onFinished={this.props.onFinished}
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title={_t("Upgrade Room Version")}
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contentId='mx_Dialog_content'
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hasCancel={true}
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>
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<p>
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{_t(
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{ _t(
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"Upgrading this room requires closing down the current " +
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"instance of the room and creating a new room in its place. " +
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"To give room members the best possible experience, we will:",
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)}
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) }
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</p>
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<ol>
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<li>{_t("Create a new room with the same name, description and avatar")}</li>
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<li>{_t("Update any local room aliases to point to the new room")}</li>
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<li>{_t("Stop users from speaking in the old version of the room, and post a message advising users to move to the new room")}</li>
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<li>{_t("Put a link back to the old room at the start of the new room so people can see old messages")}</li>
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<li>{ _t("Create a new room with the same name, description and avatar") }</li>
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<li>{ _t("Update any local room aliases to point to the new room") }</li>
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<li>{ _t("Stop users from speaking in the old version of the room, " +
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"and post a message advising users to move to the new room") }</li>
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<li>{ _t("Put a link back to the old room at the start of the new room " +
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"so people can see old messages") }</li>
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</ol>
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{buttons}
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{ buttons }
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</BaseDialog>
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);
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}
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