Mute avatars and read receipts on event tiles
This reduces overall noise from the screen reader. It was reading the alt attribute from the sender avatar, which was just a mxid. The read receipts were just nonsensical noise. Fixes https://github.com/vector-im/riot-web/issues/2716 Fixes https://github.com/vector-im/riot-web/issues/5697 See https://github.com/vector-im/riot-web/issues/9747
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85a024175b
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3 changed files with 14 additions and 6 deletions
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@ -67,8 +67,8 @@ export default function AccessibleButton(props) {
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restProps.ref = restProps.inputRef;
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restProps.ref = restProps.inputRef;
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delete restProps.inputRef;
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delete restProps.inputRef;
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restProps.tabIndex = restProps.tabIndex || "0";
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restProps.tabIndex = restProps.tabIndex === undefined ? "0" : restProps.tabIndex;
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restProps.role = "button";
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restProps.role = restProps.role === undefined ? "button" : restProps.role;
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restProps.className = (restProps.className ? restProps.className + " " : "") +
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restProps.className = (restProps.className ? restProps.className + " " : "") +
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"mx_AccessibleButton";
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"mx_AccessibleButton";
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@ -545,6 +545,8 @@ module.exports = withMatrixClient(React.createClass({
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const isRedacted = isMessageEvent(this.props.mxEvent) && this.props.isRedacted;
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const isRedacted = isMessageEvent(this.props.mxEvent) && this.props.isRedacted;
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const isEncryptionFailure = this.props.mxEvent.isDecryptionFailure();
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const isEncryptionFailure = this.props.mxEvent.isDecryptionFailure();
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const muteScreenReader = isSending || !this.props.eventSendStatus;
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const classes = classNames({
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const classes = classNames({
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mx_EventTile: true,
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mx_EventTile: true,
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mx_EventTile_isEditing: this.props.isEditing,
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mx_EventTile_isEditing: this.props.isEditing,
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@ -601,9 +603,13 @@ module.exports = withMatrixClient(React.createClass({
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if (this.props.mxEvent.sender && avatarSize) {
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if (this.props.mxEvent.sender && avatarSize) {
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avatar = (
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avatar = (
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<div className="mx_EventTile_avatar">
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<div className="mx_EventTile_avatar">
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<MemberAvatar member={this.props.mxEvent.sender}
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<MemberAvatar
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member={this.props.mxEvent.sender}
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width={avatarSize} height={avatarSize}
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width={avatarSize} height={avatarSize}
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viewUserOnClick={true}
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viewUserOnClick={true}
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aria-hidden={true} /* silence screen readers */
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buttonRole={null} /* trick screen readers into thinking this is not a button */
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tabIndex={null} /* trick screen readers into thinking this is not a button */
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/>
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/>
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</div>
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</div>
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);
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);
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@ -773,7 +779,7 @@ module.exports = withMatrixClient(React.createClass({
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'replyThread',
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'replyThread',
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);
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);
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return (
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return (
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<div className={classes}>
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<div className={classes} aria-hidden={muteScreenReader}>
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<div className="mx_EventTile_msgOption">
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<div className="mx_EventTile_msgOption">
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{ readAvatars }
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{ readAvatars }
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</div>
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</div>
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@ -797,7 +803,7 @@ module.exports = withMatrixClient(React.createClass({
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{ actionBar }
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{ actionBar }
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</div>
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</div>
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{
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{
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// The avatar goes after the event tile as it's absolutly positioned to be over the
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// The avatar goes after the event tile as it's absolutely positioned to be over the
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// event tile line, so needs to be later in the DOM so it appears on top (this avoids
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// event tile line, so needs to be later in the DOM so it appears on top (this avoids
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// the need for further z-indexing chaos)
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// the need for further z-indexing chaos)
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}
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}
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@ -211,11 +211,13 @@ module.exports = React.createClass({
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<MemberAvatar
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<MemberAvatar
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member={this.props.member}
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member={this.props.member}
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fallbackUserId={this.props.fallbackUserId}
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fallbackUserId={this.props.fallbackUserId}
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aria-hidden="true"
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width={14} height={14} resizeMethod="crop"
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width={14} height={14} resizeMethod="crop"
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style={style}
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style={style}
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title={title}
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title={title}
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onClick={this.props.onClick}
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onClick={this.props.onClick}
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aria-hidden={true} /* silence screen readers */
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buttonRole={null} /* trick screen readers into thinking this is not a button */
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tabIndex={null} /* trick screen readers into thinking this is not a button */
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/>
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/>
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</Velociraptor>
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</Velociraptor>
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);
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);
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