Merge pull request #2962 from matrix-org/jryans/gif-autoplay
Always thumbnail for GIFs
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commit
66aabdca9e
1 changed files with 15 additions and 9 deletions
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@ -197,12 +197,18 @@ export default class MImageBody extends React.Component {
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// synapse only supports 800x600 thumbnails for now though,
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// synapse only supports 800x600 thumbnails for now though,
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// so we'll need to download the original image for this to work
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// so we'll need to download the original image for this to work
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// well for now. First, let's try a few cases that let us avoid
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// well for now. First, let's try a few cases that let us avoid
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// downloading the original:
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// downloading the original, including:
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if (pixelRatio === 1.0 ||
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// - When displaying a GIF, we always want to thumbnail so that we can
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(!content.info || !content.info.w ||
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// properly respect the user's GIF autoplay setting (which relies on
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!content.info.h || !content.info.size)) {
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// thumbnailing to produce the static preview image)
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// always thumbnail. it may look a bit worse, but it'll save bandwidth.
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// - On a low DPI device, always thumbnail to save bandwidth
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// which is probably desirable on a lo-dpi device anyway.
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// - If there's no sizing info in the event, default to thumbnail
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const info = content.info;
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if (
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this._isGif() ||
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pixelRatio === 1.0 ||
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(!info || !info.w || !info.h || !info.size)
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) {
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return this.context.matrixClient.mxcUrlToHttp(content.url, thumbWidth, thumbHeight);
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return this.context.matrixClient.mxcUrlToHttp(content.url, thumbWidth, thumbHeight);
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} else {
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} else {
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// we should only request thumbnails if the image is bigger than 800x600
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// we should only request thumbnails if the image is bigger than 800x600
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@ -215,10 +221,10 @@ export default class MImageBody extends React.Component {
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// timeline (e.g. >1MB).
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// timeline (e.g. >1MB).
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const isLargerThanThumbnail = (
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const isLargerThanThumbnail = (
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content.info.w > thumbWidth ||
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info.w > thumbWidth ||
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content.info.h > thumbHeight
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info.h > thumbHeight
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);
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);
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const isLargeFileSize = content.info.size > 1*1024*1024;
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const isLargeFileSize = info.size > 1*1024*1024;
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if (isLargeFileSize && isLargerThanThumbnail) {
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if (isLargeFileSize && isLargerThanThumbnail) {
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// image is too large physically and bytewise to clutter our timeline so
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// image is too large physically and bytewise to clutter our timeline so
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