Correctly handle media errors
The methods need to be async since play() is async, otherwise there is no point in having the try catch blocks Signed-off-by: Šimon Brandner <simon.bra.ag@gmail.com>
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2 changed files with 4 additions and 4 deletions
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@ -72,7 +72,7 @@ export default class AudioFeed extends React.Component<IProps, IState> {
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}
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};
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private playMedia() {
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private async playMedia() {
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const element = this.element.current;
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if (!element) return;
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this.onAudioOutputChanged(MediaDeviceHandler.getAudioOutput());
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@ -90,7 +90,7 @@ export default class AudioFeed extends React.Component<IProps, IState> {
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// should serialise the ones that need to be serialised but then be able to interrupt
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// them with another load() which will cancel the pending one, but since we don't call
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// load() explicitly, it shouldn't be a problem. - Dave
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element.play();
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await element.load();
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} catch (e) {
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logger.info("Failed to play media element with feed", this.props.feed, e);
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}
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@ -112,7 +112,7 @@ export default class VideoFeed extends React.PureComponent<IProps, IState> {
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}
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}
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private playMedia() {
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private async playMedia() {
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const element = this.element;
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if (!element) return;
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// We play audio in AudioFeed, not here
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@ -129,7 +129,7 @@ export default class VideoFeed extends React.PureComponent<IProps, IState> {
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// should serialise the ones that need to be serialised but then be able to interrupt
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// them with another load() which will cancel the pending one, but since we don't call
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// load() explicitly, it shouldn't be a problem. - Dave
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element.play();
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await element.play();
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} catch (e) {
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logger.info("Failed to play media element with feed", this.props.feed, e);
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}
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