Wire space switch shortcut via dispatcher to prevent app load explosion due to skinning

This commit is contained in:
Michael Telatynski 2021-05-24 18:23:04 +01:00
parent 42ffc5c9e8
commit 63ae84a72e
3 changed files with 39 additions and 0 deletions

View file

@ -138,4 +138,9 @@ export enum Action {
* Fired when an upload is cancelled by the user. Should be used with UploadCanceledPayload.
*/
UploadCanceled = "upload_canceled",
/**
* Switches space. Should be used with SwitchSpacePayload.
*/
SwitchSpace = "switch_space",
}

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@ -0,0 +1,27 @@
/*
Copyright 2021 The Matrix.org Foundation C.I.C.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
import { ActionPayload } from "../payloads";
import { Action } from "../actions";
export interface SwitchSpacePayload extends ActionPayload {
action: Action.SwitchSpace;
/**
* The number of the space to switch to, 1-indexed, 0 is Home.
*/
num: number;
}

View file

@ -33,6 +33,7 @@ import {EnhancedMap, mapDiff} from "../utils/maps";
import {setHasDiff} from "../utils/sets";
import {ISpaceSummaryEvent, ISpaceSummaryRoom} from "../components/structures/SpaceRoomDirectory";
import RoomViewStore from "./RoomViewStore";
import {Action} from "../dispatcher/actions";
interface IState {}
@ -565,6 +566,12 @@ export class SpaceStoreClass extends AsyncStoreWithClient<IState> {
this.setActiveSpace(null, false);
}
break;
case Action.SwitchSpace:
if (payload.num === 0) {
this.setActiveSpace(null);
} else if (this.spacePanelSpaces.length >= payload.num) {
this.setActiveSpace(this.spacePanelSpaces[payload.num - 1]);
}
}
}