Stop spinner on space preview if the join fails

This commit is contained in:
Michael Telatynski 2021-09-14 15:12:25 +01:00
parent ff39f480bc
commit 60f43f0171

View file

@ -78,6 +78,7 @@ import { CreateEventField, IGroupSummary } from "../views/dialogs/CreateSpaceFro
import { useAsyncMemo } from "../../hooks/useAsyncMemo"; import { useAsyncMemo } from "../../hooks/useAsyncMemo";
import Spinner from "../views/elements/Spinner"; import Spinner from "../views/elements/Spinner";
import GroupAvatar from "../views/avatars/GroupAvatar"; import GroupAvatar from "../views/avatars/GroupAvatar";
import { useDispatcher } from "../../hooks/useDispatcher";
interface IProps { interface IProps {
space: Room; space: Room;
@ -191,6 +192,11 @@ interface ISpacePreviewProps {
const SpacePreview = ({ space, onJoinButtonClicked, onRejectButtonClicked }: ISpacePreviewProps) => { const SpacePreview = ({ space, onJoinButtonClicked, onRejectButtonClicked }: ISpacePreviewProps) => {
const cli = useContext(MatrixClientContext); const cli = useContext(MatrixClientContext);
const myMembership = useMyRoomMembership(space); const myMembership = useMyRoomMembership(space);
useDispatcher(defaultDispatcher, payload => {
if (payload.action === Action.JoinRoomError && payload.roomId === space.roomId) {
setBusy(false); // stop the spinner, join failed
}
});
const [busy, setBusy] = useState(false); const [busy, setBusy] = useState(false);