Stop spinner on space preview if the join fails
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1 changed files with 6 additions and 0 deletions
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@ -78,6 +78,7 @@ import { CreateEventField, IGroupSummary } from "../views/dialogs/CreateSpaceFro
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import { useAsyncMemo } from "../../hooks/useAsyncMemo";
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import { useAsyncMemo } from "../../hooks/useAsyncMemo";
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import Spinner from "../views/elements/Spinner";
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import Spinner from "../views/elements/Spinner";
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import GroupAvatar from "../views/avatars/GroupAvatar";
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import GroupAvatar from "../views/avatars/GroupAvatar";
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import { useDispatcher } from "../../hooks/useDispatcher";
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interface IProps {
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interface IProps {
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space: Room;
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space: Room;
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@ -191,6 +192,11 @@ interface ISpacePreviewProps {
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const SpacePreview = ({ space, onJoinButtonClicked, onRejectButtonClicked }: ISpacePreviewProps) => {
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const SpacePreview = ({ space, onJoinButtonClicked, onRejectButtonClicked }: ISpacePreviewProps) => {
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const cli = useContext(MatrixClientContext);
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const cli = useContext(MatrixClientContext);
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const myMembership = useMyRoomMembership(space);
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const myMembership = useMyRoomMembership(space);
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useDispatcher(defaultDispatcher, payload => {
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if (payload.action === Action.JoinRoomError && payload.roomId === space.roomId) {
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setBusy(false); // stop the spinner, join failed
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}
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});
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const [busy, setBusy] = useState(false);
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const [busy, setBusy] = useState(false);
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