Undocumented linter cleanup

This commit is contained in:
Travis Ralston 2020-12-07 15:12:26 -07:00
parent 2c992c456e
commit 550a5220d9
7 changed files with 17 additions and 22 deletions

View file

@ -70,8 +70,8 @@ import RoomHeader from "../views/rooms/RoomHeader";
import {XOR} from "../../@types/common"; import {XOR} from "../../@types/common";
import { IThreepidInvite } from "../../stores/ThreepidInviteStore"; import { IThreepidInvite } from "../../stores/ThreepidInviteStore";
import EffectsOverlay from "../views/elements/EffectsOverlay"; import EffectsOverlay from "../views/elements/EffectsOverlay";
import {containsEmoji} from '../../effects/effectUtilities'; import {containsEmoji} from '../../effects/utils';
import {CHAT_EFFECTS} from '../../effects' import {CHAT_EFFECTS} from '../../effects';
import { CallState, MatrixCall } from "matrix-js-sdk/src/webrtc/call"; import { CallState, MatrixCall } from "matrix-js-sdk/src/webrtc/call";
import WidgetStore from "../../stores/WidgetStore"; import WidgetStore from "../../stores/WidgetStore";
import {UPDATE_EVENT} from "../../stores/AsyncStore"; import {UPDATE_EVENT} from "../../stores/AsyncStore";

View file

@ -2,7 +2,6 @@
Copyright 2020 Nurjin Jafar Copyright 2020 Nurjin Jafar
Copyright 2020 Nordeck IT + Consulting GmbH. Copyright 2020 Nordeck IT + Consulting GmbH.
Licensed under the Apache License, Version 2.0 (the "License"); Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License. you may not use this file except in compliance with the License.
You may obtain a copy of the License at You may obtain a copy of the License at
@ -17,14 +16,14 @@
*/ */
import React, { FunctionComponent, useEffect, useRef } from 'react'; import React, { FunctionComponent, useEffect, useRef } from 'react';
import dis from '../../../dispatcher/dispatcher'; import dis from '../../../dispatcher/dispatcher';
import ICanvasEffect, { ICanvasEffectConstructable } from '../../../effects/ICanvasEffect.js'; import ICanvasEffect from '../../../effects/ICanvasEffect';
import {CHAT_EFFECTS} from '../../../effects' import {CHAT_EFFECTS} from '../../../effects'
export type EffectsOverlayProps = { interface IProps {
roomWidth: number; roomWidth: number;
} }
const EffectsOverlay: FunctionComponent<EffectsOverlayProps> = ({ roomWidth }) => { const EffectsOverlay: FunctionComponent<IProps> = ({ roomWidth }) => {
const canvasRef = useRef<HTMLCanvasElement>(null); const canvasRef = useRef<HTMLCanvasElement>(null);
const effectsRef = useRef<Map<string, ICanvasEffect>>(new Map<string, ICanvasEffect>()); const effectsRef = useRef<Map<string, ICanvasEffect>>(new Map<string, ICanvasEffect>());
@ -34,12 +33,11 @@ const EffectsOverlay: FunctionComponent<EffectsOverlayProps> = ({ roomWidth }) =
if (effect === null) { if (effect === null) {
const options = CHAT_EFFECTS.find((e) => e.command === name)?.options const options = CHAT_EFFECTS.find((e) => e.command === name)?.options
try { try {
const { default: Effect }: { default: ICanvasEffectConstructable } const { default: Effect } = await import(`../../../effects/${name}`);
= await import(`../../../effects/${name}`);
effect = new Effect(options); effect = new Effect(options);
effectsRef.current[name] = effect; effectsRef.current[name] = effect;
} catch (err) { } catch (err) {
console.warn('Unable to load effect module at \'../../../effects/${name}\'.', err) console.warn('Unable to load effect module at \'../../../effects/${name}\'.', err);
} }
} }
return effect; return effect;

View file

@ -42,7 +42,7 @@ import {Key, isOnlyCtrlOrCmdKeyEvent} from "../../../Keyboard";
import MatrixClientContext from "../../../contexts/MatrixClientContext"; import MatrixClientContext from "../../../contexts/MatrixClientContext";
import RateLimitedFunc from '../../../ratelimitedfunc'; import RateLimitedFunc from '../../../ratelimitedfunc';
import {Action} from "../../../dispatcher/actions"; import {Action} from "../../../dispatcher/actions";
import {containsEmoji} from "../../../effects/effectUtilities"; import {containsEmoji} from "../../../effects/utils";
import {CHAT_EFFECTS} from '../../../effects'; import {CHAT_EFFECTS} from '../../../effects';
import SettingsStore from "../../../settings/SettingsStore"; import SettingsStore from "../../../settings/SettingsStore";
import CountlyAnalytics from "../../../CountlyAnalytics"; import CountlyAnalytics from "../../../CountlyAnalytics";

View file

@ -2,7 +2,6 @@
Copyright 2020 Nurjin Jafar Copyright 2020 Nurjin Jafar
Copyright 2020 Nordeck IT + Consulting GmbH. Copyright 2020 Nordeck IT + Consulting GmbH.
Licensed under the Apache License, Version 2.0 (the "License"); Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License. you may not use this file except in compliance with the License.
You may obtain a copy of the License at You may obtain a copy of the License at
@ -20,10 +19,10 @@
*/ */
export interface ICanvasEffectConstructable { export interface ICanvasEffectConstructable {
/** /**
* @param {{[key:string]:any}} options? Optional animation options * @param {{[key:string]:any}} options? Optional animation options
* @returns ICanvasEffect Returns a new instance of the canvas effect * @returns ICanvasEffect Returns a new instance of the canvas effect
*/ */
new(options?: { [key: string]: any }): ICanvasEffect new(options?: { [key: string]: any }): ICanvasEffect;
} }
/** /**
@ -31,16 +30,18 @@ export interface ICanvasEffectConstructable {
*/ */
export default interface ICanvasEffect { export default interface ICanvasEffect {
/** /**
* @param {HTMLCanvasElement} canvas The canvas instance as the render target of the animation * @param {HTMLCanvasElement} canvas The canvas instance as the render target of the animation
* @param {number} timeout? A timeout that defines the runtime of the animation (defaults to false) * @param {number} timeout? A timeout that defines the runtime of the animation (defaults to false)
*/ */
start: (canvas: HTMLCanvasElement, timeout?: number) => Promise<void>, start: (canvas: HTMLCanvasElement, timeout?: number) => Promise<void>;
/** /**
* Stops the current animation * Stops the current animation
*/ */
stop: () => Promise<void>, stop: () => Promise<void>;
/** /**
* Returns a value that defines if the animation is currently running * Returns a value that defines if the animation is currently running
*/ */
isRunning: boolean isRunning: boolean;
} }

View file

@ -2,7 +2,6 @@
Copyright 2020 Nurjin Jafar Copyright 2020 Nurjin Jafar
Copyright 2020 Nordeck IT + Consulting GmbH. Copyright 2020 Nordeck IT + Consulting GmbH.
Licensed under the Apache License, Version 2.0 (the "License"); Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License. you may not use this file except in compliance with the License.
You may obtain a copy of the License at You may obtain a copy of the License at
@ -17,7 +16,6 @@
*/ */
import ICanvasEffect from '../ICanvasEffect'; import ICanvasEffect from '../ICanvasEffect';
export type ConfettiOptions = { export type ConfettiOptions = {
/** /**
* max confetti count * max confetti count

View file

@ -2,7 +2,6 @@
Copyright 2020 Nurjin Jafar Copyright 2020 Nurjin Jafar
Copyright 2020 Nordeck IT + Consulting GmbH. Copyright 2020 Nordeck IT + Consulting GmbH.
Licensed under the Apache License, Version 2.0 (the "License"); Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License. you may not use this file except in compliance with the License.
You may obtain a copy of the License at You may obtain a copy of the License at

View file

@ -2,7 +2,6 @@
Copyright 2020 Nurjin Jafar Copyright 2020 Nurjin Jafar
Copyright 2020 Nordeck IT + Consulting GmbH. Copyright 2020 Nordeck IT + Consulting GmbH.
Licensed under the Apache License, Version 2.0 (the "License"); Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License. you may not use this file except in compliance with the License.
You may obtain a copy of the License at You may obtain a copy of the License at