render badge on community
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@ -23,9 +23,11 @@ import sdk from '../../../index';
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import dis from '../../../dispatcher';
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import { isOnlyCtrlOrCmdIgnoreShiftKeyEvent } from '../../../Keyboard';
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import * as ContextualMenu from '../../structures/ContextualMenu';
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import * as FormattingUtils from '../../../utils/FormattingUtils';
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import FlairStore from '../../../stores/FlairStore';
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import GroupStore from '../../../stores/GroupStore';
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import TagOrderStore from '../../../stores/TagOrderStore';
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// A class for a child of TagPanel (possibly wrapped in a DNDTagTile) that represents
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// a thing to click on for the user to filter the visible rooms in the RoomList to:
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@ -168,6 +170,16 @@ export default React.createClass({
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mx_TagTile_selected: this.props.selected,
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});
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const badge = TagOrderStore.getGroupBadge(this.props.tag);
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let badgeElement;
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if (badge && !this.state.hover) {
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const badgeClasses = classNames({
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"mx_TagTile_badge": true,
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"mx_TagTile_badgeHighlight": badge.highlight,
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});
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badgeElement = (<div className={badgeClasses}>{FormattingUtils.formatCount(badge.count)}</div>);
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}
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const tip = this.state.hover ?
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<RoomTooltip className="mx_TagTile_tooltip" label={name} /> :
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<div />;
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@ -186,6 +198,7 @@ export default React.createClass({
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/>
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{ tip }
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{ contextButton }
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{ badgeElement }
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</div>
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</AccessibleButton>;
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},
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