Allow cyclic objects in console logs

This fixes a bug in rageshake handling that would throw an error if you log a
cyclic object, which can be convenient during development.
This commit is contained in:
J. Ryan Stinnett 2019-10-08 14:29:03 +01:00
parent 7d96517139
commit 538c3795d8

View file

@ -1,6 +1,7 @@
/*
Copyright 2017 OpenMarket Ltd
Copyright 2018 New Vector Ltd
Copyright 2019 The Matrix.org Foundation C.I.C.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
@ -76,8 +77,22 @@ class ConsoleLogger {
args = args.map((arg) => {
if (arg instanceof Error) {
return arg.message + (arg.stack ? `\n${arg.stack}` : '');
} else if (typeof(arg) === 'object') {
return JSON.stringify(arg);
} else if (typeof (arg) === 'object') {
try {
return JSON.stringify(arg);
} catch (e) {
// In development, it can be useful to log complex cyclic
// objects to the console for inspection. This is fine for
// the console, but default `stringify` can't handle that.
// We workaround this by using a special replacer function
// to only log values of the root object and avoid cycles.
return JSON.stringify(arg, (key, value) => {
if (key && typeof value === "object") {
return "<object>";
}
return value;
});
}
} else {
return arg;
}