Merge branch 'develop' into travis/room-list/showmore2
This commit is contained in:
commit
477472c178
17 changed files with 363 additions and 157 deletions
|
@ -54,7 +54,11 @@ $tagPanelWidth: 70px; // only applies in this file, used for calculations
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flex-direction: column;
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||||
.mx_LeftPanel2_userHeader {
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padding: 12px 12px 20px; // 12px top, 12px sides, 20px bottom
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/* 12px top, 12px sides, 20px bottom (using 13px bottom to account
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* for internal whitespace in the breadcrumbs)
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*/
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padding: 12px 12px 13px;
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flex-shrink: 0; // to convince safari's layout engine the flexbox is fine
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// Create another flexbox column for the rows to stack within
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display: flex;
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@ -72,7 +76,20 @@ $tagPanelWidth: 70px; // only applies in this file, used for calculations
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width: 100%;
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overflow-y: hidden;
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overflow-x: scroll;
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margin-top: 8px;
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margin-top: 20px;
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padding-bottom: 2px;
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&.mx_IndicatorScrollbar_leftOverflow {
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mask-image: linear-gradient(90deg, transparent, black 10%);
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}
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&.mx_IndicatorScrollbar_rightOverflow {
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mask-image: linear-gradient(90deg, black, black 90%, transparent);
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}
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&.mx_IndicatorScrollbar_rightOverflow.mx_IndicatorScrollbar_leftOverflow {
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mask-image: linear-gradient(90deg, transparent, black 10%, black 90%, transparent);
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}
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}
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}
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@ -80,6 +97,8 @@ $tagPanelWidth: 70px; // only applies in this file, used for calculations
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margin-left: 12px;
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margin-right: 12px;
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flex-shrink: 0; // to convince safari's layout engine the flexbox is fine
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// Create a flexbox to organize the inputs
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display: flex;
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align-items: center;
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@ -24,7 +24,7 @@ limitations under the License.
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right: 0;
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}
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.mx_NotificationBadge {
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.mx_NotificationBadge, .mx_RoomTile2_badgeContainer {
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position: absolute;
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top: 0;
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right: 0;
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@ -24,6 +24,8 @@ limitations under the License.
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margin-left: 8px;
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width: 100%;
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flex-shrink: 0; // to convince safari's layout engine the flexbox is fine
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.mx_RoomSublist2_headerContainer {
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// Create a flexbox to make alignment easy
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display: flex;
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@ -89,7 +89,6 @@ limitations under the License.
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height: 16px;
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// don't set width so that it takes no space when there is no badge to show
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margin: auto 0; // vertically align
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position: relative; // fixes badge alignment in some scenarios
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// Create a flexbox to make aligning dot badges easier
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display: flex;
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|
|
3
src/@types/global.d.ts
vendored
3
src/@types/global.d.ts
vendored
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@ -37,6 +37,9 @@ declare global {
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mx_RoomListStore2: RoomListStore2;
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mx_RoomListLayoutStore: RoomListLayoutStore;
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mxPlatformPeg: PlatformPeg;
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// TODO: Remove flag before launch: https://github.com/vector-im/riot-web/issues/14231
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mx_QuietRoomListLogging: boolean;
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}
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// workaround for https://github.com/microsoft/TypeScript/issues/30933
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@ -105,7 +105,7 @@ export default class RoomSearch extends React.PureComponent<IProps, IState> {
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ev.target.select();
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};
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private onBlur = () => {
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private onBlur = (ev: React.FocusEvent<HTMLInputElement>) => {
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this.setState({focused: false});
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};
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@ -219,7 +219,10 @@ export default class RoomList2 extends React.Component<IProps, IState> {
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private updateLists = () => {
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const newLists = RoomListStore.instance.orderedLists;
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console.log("new lists", newLists);
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if (!window.mx_QuietRoomListLogging) {
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// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
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console.log("new lists", newLists);
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}
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this.setState({sublists: newLists}, () => {
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this.props.onResize();
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@ -293,6 +296,7 @@ export default class RoomList2 extends React.Component<IProps, IState> {
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isMinimized={this.props.isMinimized}
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onResize={this.props.onResize}
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extraBadTilesThatShouldntExist={extraTiles}
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isFiltered={!!this.searchFilter.search}
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/>
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);
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}
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@ -78,6 +78,7 @@ interface IProps {
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isMinimized: boolean;
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tagId: TagID;
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onResize: () => void;
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isFiltered: boolean;
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// TODO: Don't use this. It's for community invites, and community invites shouldn't be here.
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// You should feel bad if you use this.
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@ -98,6 +99,7 @@ interface IState {
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notificationState: ListNotificationState;
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contextMenuPosition: PartialDOMRect;
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isResizing: boolean;
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isExpanded: boolean; // used for the for expand of the sublist when the room list is being filtered
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height: number;
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}
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@ -118,6 +120,7 @@ export default class RoomSublist2 extends React.Component<IProps, IState> {
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notificationState: RoomNotificationStateStore.instance.getListState(this.props.tagId),
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contextMenuPosition: null,
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isResizing: false,
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isExpanded: this.props.isFiltered ? this.props.isFiltered : !this.layout.isCollapsed
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height,
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};
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this.state.notificationState.setRooms(this.props.rooms);
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@ -156,8 +159,15 @@ export default class RoomSublist2 extends React.Component<IProps, IState> {
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return Math.min(nVisible, this.numTiles);
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}
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public componentDidUpdate(prevProps) {
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public componentDidUpdate(prevProps: Readonly<IProps>) {
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this.state.notificationState.setRooms(this.props.rooms);
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if (prevProps.isFiltered !== this.props.isFiltered) {
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if (this.props.isFiltered) {
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this.setState({isExpanded: true});
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} else {
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this.setState({isExpanded: !this.layout.isCollapsed});
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}
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}
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// as the rooms can come in one by one we need to reevaluate
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// the amount of available rooms to cap the amount of requested visible rooms by the layout
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if (RoomSublist2.calcNumTiles(prevProps) !== this.numTiles) {
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@ -175,10 +185,9 @@ export default class RoomSublist2 extends React.Component<IProps, IState> {
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// XXX: we have to do this a tick later because we have incorrect intermediate props during a room change
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// where we lose the room we are changing from temporarily and then it comes back in an update right after.
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setImmediate(() => {
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const isCollapsed = this.layout.isCollapsed;
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const roomIndex = this.props.rooms.findIndex((r) => r.roomId === payload.room_id);
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if (isCollapsed && roomIndex > -1) {
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if (!this.state.isExpanded && roomIndex > -1) {
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this.toggleCollapsed();
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}
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// extend the visible section to include the room if it is entirely invisible
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@ -336,24 +345,23 @@ export default class RoomSublist2 extends React.Component<IProps, IState> {
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};
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private toggleCollapsed = () => {
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this.layout.isCollapsed = !this.layout.isCollapsed;
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this.forceUpdate(); // because the layout doesn't trigger an update
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this.layout.isCollapsed = this.state.isExpanded;
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this.setState({isExpanded: !this.layout.isCollapsed});
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setImmediate(() => this.props.onResize()); // needs to happen when the DOM is updated
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};
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private onHeaderKeyDown = (ev: React.KeyboardEvent) => {
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const isCollapsed = this.layout && this.layout.isCollapsed;
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switch (ev.key) {
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case Key.ARROW_LEFT:
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ev.stopPropagation();
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if (!isCollapsed) {
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if (this.state.isExpanded) {
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||||
// On ARROW_LEFT collapse the room sublist if it isn't already
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this.toggleCollapsed();
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||||
}
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break;
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case Key.ARROW_RIGHT: {
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ev.stopPropagation();
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if (isCollapsed) {
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if (!this.state.isExpanded) {
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// On ARROW_RIGHT expand the room sublist if it isn't already
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this.toggleCollapsed();
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} else if (this.sublistRef.current) {
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@ -382,7 +390,7 @@ export default class RoomSublist2 extends React.Component<IProps, IState> {
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};
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private renderVisibleTiles(): React.ReactElement[] {
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if (this.layout && this.layout.isCollapsed) {
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if (!this.state.isExpanded) {
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// don't waste time on rendering
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return [];
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}
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@ -539,7 +547,7 @@ export default class RoomSublist2 extends React.Component<IProps, IState> {
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||||
const collapseClasses = classNames({
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'mx_RoomSublist2_collapseBtn': true,
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'mx_RoomSublist2_collapseBtn_collapsed': this.layout && this.layout.isCollapsed,
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'mx_RoomSublist2_collapseBtn_collapsed': !this.state.isExpanded,
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});
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||||
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const classes = classNames({
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@ -567,7 +575,7 @@ export default class RoomSublist2 extends React.Component<IProps, IState> {
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tabIndex={tabIndex}
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className="mx_RoomSublist2_headerText"
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role="treeitem"
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aria-expanded={!this.layout.isCollapsed}
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aria-expanded={this.state.isExpanded}
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aria-level={1}
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onClick={this.onHeaderClick}
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onContextMenu={this.onContextMenu}
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||||
|
|
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@ -256,7 +256,7 @@ export default class RoomTile2 extends React.Component<IProps, IState> {
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0
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||||
));
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} else {
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console.log(`Unexpected tag ${tagId} applied to ${this.props.room.room_id}`);
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console.warn(`Unexpected tag ${tagId} applied to ${this.props.room.room_id}`);
|
||||
}
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||||
|
||||
if ((ev as React.KeyboardEvent).key === Key.ENTER) {
|
||||
|
|
|
@ -33,6 +33,7 @@ import { EffectiveMembership, getEffectiveMembership } from "./membership";
|
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import { ListLayout } from "./ListLayout";
|
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import { isNullOrUndefined } from "matrix-js-sdk/src/utils";
|
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import RoomListLayoutStore from "./RoomListLayoutStore";
|
||||
import { MarkedExecution } from "../../utils/MarkedExecution";
|
||||
|
||||
interface IState {
|
||||
tagsEnabled?: boolean;
|
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|
@ -51,7 +52,7 @@ export class RoomListStore2 extends AsyncStore<ActionPayload> {
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private algorithm = new Algorithm();
|
||||
private filterConditions: IFilterCondition[] = [];
|
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private tagWatcher = new TagWatcher(this);
|
||||
private layoutMap: Map<TagID, ListLayout> = new Map<TagID, ListLayout>();
|
||||
private updateFn = new MarkedExecution(() => this.emit(LISTS_UPDATE_EVENT));
|
||||
|
||||
private readonly watchedSettings = [
|
||||
'feature_custom_tags',
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|
@ -62,7 +63,7 @@ export class RoomListStore2 extends AsyncStore<ActionPayload> {
|
|||
|
||||
this.checkEnabled();
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for (const settingName of this.watchedSettings) SettingsStore.monitorSetting(settingName, null);
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RoomViewStore.addListener(this.onRVSUpdate);
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RoomViewStore.addListener(() => this.handleRVSUpdate({}));
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this.algorithm.on(LIST_UPDATED_EVENT, this.onAlgorithmListUpdated);
|
||||
}
|
||||
|
||||
|
@ -91,27 +92,42 @@ export class RoomListStore2 extends AsyncStore<ActionPayload> {
|
|||
await this.updateAlgorithmInstances();
|
||||
}
|
||||
|
||||
private onRVSUpdate = () => {
|
||||
/**
|
||||
* Handles suspected RoomViewStore changes.
|
||||
* @param trigger Set to false to prevent a list update from being sent. Should only
|
||||
* be used if the calling code will manually trigger the update.
|
||||
*/
|
||||
private async handleRVSUpdate({trigger = true}) {
|
||||
if (!this.enabled) return; // TODO: Remove with https://github.com/vector-im/riot-web/issues/14231
|
||||
if (!this.matrixClient) return; // We assume there won't be RVS updates without a client
|
||||
|
||||
const activeRoomId = RoomViewStore.getRoomId();
|
||||
if (!activeRoomId && this.algorithm.stickyRoom) {
|
||||
this.algorithm.stickyRoom = null;
|
||||
await this.algorithm.setStickyRoom(null);
|
||||
} else if (activeRoomId) {
|
||||
const activeRoom = this.matrixClient.getRoom(activeRoomId);
|
||||
if (!activeRoom) {
|
||||
console.warn(`${activeRoomId} is current in RVS but missing from client - clearing sticky room`);
|
||||
this.algorithm.stickyRoom = null;
|
||||
await this.algorithm.setStickyRoom(null);
|
||||
} else if (activeRoom !== this.algorithm.stickyRoom) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`Changing sticky room to ${activeRoomId}`);
|
||||
this.algorithm.stickyRoom = activeRoom;
|
||||
if (!window.mx_QuietRoomListLogging) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`Changing sticky room to ${activeRoomId}`);
|
||||
}
|
||||
await this.algorithm.setStickyRoom(activeRoom);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
protected async onDispatch(payload: ActionPayload) {
|
||||
if (trigger) this.updateFn.trigger();
|
||||
}
|
||||
|
||||
protected onDispatch(payload: ActionPayload) {
|
||||
// We do this to intentionally break out of the current event loop task, allowing
|
||||
// us to instead wait for a more convenient time to run our updates.
|
||||
setImmediate(() => this.onDispatchAsync(payload));
|
||||
}
|
||||
|
||||
protected async onDispatchAsync(payload: ActionPayload) {
|
||||
if (payload.action === 'MatrixActions.sync') {
|
||||
// Filter out anything that isn't the first PREPARED sync.
|
||||
if (!(payload.prevState === 'PREPARED' && payload.state !== 'PREPARED')) {
|
||||
|
@ -127,8 +143,12 @@ export class RoomListStore2 extends AsyncStore<ActionPayload> {
|
|||
// Update any settings here, as some may have happened before we were logically ready.
|
||||
console.log("Regenerating room lists: Startup");
|
||||
await this.readAndCacheSettingsFromStore();
|
||||
await this.regenerateAllLists();
|
||||
this.onRVSUpdate(); // fake an RVS update to adjust sticky room, if needed
|
||||
await this.regenerateAllLists({trigger: false});
|
||||
await this.handleRVSUpdate({trigger: false}); // fake an RVS update to adjust sticky room, if needed
|
||||
|
||||
this.updateFn.trigger();
|
||||
|
||||
return; // no point in running the next conditions - they won't match
|
||||
}
|
||||
|
||||
// TODO: Remove this once the RoomListStore becomes default
|
||||
|
@ -137,7 +157,7 @@ export class RoomListStore2 extends AsyncStore<ActionPayload> {
|
|||
if (payload.action === 'on_client_not_viable' || payload.action === 'on_logged_out') {
|
||||
// Reset state without causing updates as the client will have been destroyed
|
||||
// and downstream code will throw NPE errors.
|
||||
this.reset(null, true);
|
||||
await this.reset(null, true);
|
||||
this._matrixClient = null;
|
||||
this.initialListsGenerated = false; // we'll want to regenerate them
|
||||
}
|
||||
|
@ -151,7 +171,8 @@ export class RoomListStore2 extends AsyncStore<ActionPayload> {
|
|||
console.log("Regenerating room lists: Settings changed");
|
||||
await this.readAndCacheSettingsFromStore();
|
||||
|
||||
await this.regenerateAllLists(); // regenerate the lists now
|
||||
await this.regenerateAllLists({trigger: false}); // regenerate the lists now
|
||||
this.updateFn.trigger();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -169,16 +190,22 @@ export class RoomListStore2 extends AsyncStore<ActionPayload> {
|
|||
console.warn(`Own read receipt was in unknown room ${room.roomId}`);
|
||||
return;
|
||||
}
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`[RoomListDebug] Got own read receipt in ${room.roomId}`);
|
||||
if (!window.mx_QuietRoomListLogging) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`[RoomListDebug] Got own read receipt in ${room.roomId}`);
|
||||
}
|
||||
await this.handleRoomUpdate(room, RoomUpdateCause.ReadReceipt);
|
||||
this.updateFn.trigger();
|
||||
return;
|
||||
}
|
||||
} else if (payload.action === 'MatrixActions.Room.tags') {
|
||||
const roomPayload = (<any>payload); // TODO: Type out the dispatcher types
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`[RoomListDebug] Got tag change in ${roomPayload.room.roomId}`);
|
||||
if (!window.mx_QuietRoomListLogging) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`[RoomListDebug] Got tag change in ${roomPayload.room.roomId}`);
|
||||
}
|
||||
await this.handleRoomUpdate(roomPayload.room, RoomUpdateCause.PossibleTagChange);
|
||||
this.updateFn.trigger();
|
||||
} else if (payload.action === 'MatrixActions.Room.timeline') {
|
||||
const eventPayload = (<any>payload); // TODO: Type out the dispatcher types
|
||||
|
||||
|
@ -188,12 +215,16 @@ export class RoomListStore2 extends AsyncStore<ActionPayload> {
|
|||
const roomId = eventPayload.event.getRoomId();
|
||||
const room = this.matrixClient.getRoom(roomId);
|
||||
const tryUpdate = async (updatedRoom: Room) => {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`[RoomListDebug] Live timeline event ${eventPayload.event.getId()}` +
|
||||
` in ${updatedRoom.roomId}`);
|
||||
if (eventPayload.event.getType() === 'm.room.tombstone' && eventPayload.event.getStateKey() === '') {
|
||||
if (!window.mx_QuietRoomListLogging) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`[RoomListDebug] Got tombstone event - trying to remove now-dead room`);
|
||||
console.log(`[RoomListDebug] Live timeline event ${eventPayload.event.getId()}` +
|
||||
` in ${updatedRoom.roomId}`);
|
||||
}
|
||||
if (eventPayload.event.getType() === 'm.room.tombstone' && eventPayload.event.getStateKey() === '') {
|
||||
if (!window.mx_QuietRoomListLogging) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`[RoomListDebug] Got tombstone event - trying to remove now-dead room`);
|
||||
}
|
||||
const newRoom = this.matrixClient.getRoom(eventPayload.event.getContent()['replacement_room']);
|
||||
if (newRoom) {
|
||||
// If we have the new room, then the new room check will have seen the predecessor
|
||||
|
@ -202,6 +233,7 @@ export class RoomListStore2 extends AsyncStore<ActionPayload> {
|
|||
}
|
||||
}
|
||||
await this.handleRoomUpdate(updatedRoom, RoomUpdateCause.Timeline);
|
||||
this.updateFn.trigger();
|
||||
};
|
||||
if (!room) {
|
||||
console.warn(`Live timeline event ${eventPayload.event.getId()} received without associated room`);
|
||||
|
@ -222,13 +254,18 @@ export class RoomListStore2 extends AsyncStore<ActionPayload> {
|
|||
console.warn(`Event ${eventPayload.event.getId()} was decrypted in an unknown room ${roomId}`);
|
||||
return;
|
||||
}
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`[RoomListDebug] Decrypted timeline event ${eventPayload.event.getId()} in ${roomId}`);
|
||||
if (!window.mx_QuietRoomListLogging) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`[RoomListDebug] Decrypted timeline event ${eventPayload.event.getId()} in ${roomId}`);
|
||||
}
|
||||
await this.handleRoomUpdate(room, RoomUpdateCause.Timeline);
|
||||
this.updateFn.trigger();
|
||||
} else if (payload.action === 'MatrixActions.accountData' && payload.event_type === 'm.direct') {
|
||||
const eventPayload = (<any>payload); // TODO: Type out the dispatcher types
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`[RoomListDebug] Received updated DM map`);
|
||||
if (!window.mx_QuietRoomListLogging) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`[RoomListDebug] Received updated DM map`);
|
||||
}
|
||||
const dmMap = eventPayload.event.getContent();
|
||||
for (const userId of Object.keys(dmMap)) {
|
||||
const roomIds = dmMap[userId];
|
||||
|
@ -246,51 +283,73 @@ export class RoomListStore2 extends AsyncStore<ActionPayload> {
|
|||
await this.handleRoomUpdate(room, RoomUpdateCause.PossibleTagChange);
|
||||
}
|
||||
}
|
||||
this.updateFn.trigger();
|
||||
} else if (payload.action === 'MatrixActions.Room.myMembership') {
|
||||
const membershipPayload = (<any>payload); // TODO: Type out the dispatcher types
|
||||
const oldMembership = getEffectiveMembership(membershipPayload.oldMembership);
|
||||
const newMembership = getEffectiveMembership(membershipPayload.membership);
|
||||
if (oldMembership !== EffectiveMembership.Join && newMembership === EffectiveMembership.Join) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`[RoomListDebug] Handling new room ${membershipPayload.room.roomId}`);
|
||||
if (!window.mx_QuietRoomListLogging) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`[RoomListDebug] Handling new room ${membershipPayload.room.roomId}`);
|
||||
}
|
||||
|
||||
// If we're joining an upgraded room, we'll want to make sure we don't proliferate
|
||||
// the dead room in the list.
|
||||
const createEvent = membershipPayload.room.currentState.getStateEvents("m.room.create", "");
|
||||
if (createEvent && createEvent.getContent()['predecessor']) {
|
||||
console.log(`[RoomListDebug] Room has a predecessor`);
|
||||
if (!window.mx_QuietRoomListLogging) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`[RoomListDebug] Room has a predecessor`);
|
||||
}
|
||||
const prevRoom = this.matrixClient.getRoom(createEvent.getContent()['predecessor']['room_id']);
|
||||
if (prevRoom) {
|
||||
const isSticky = this.algorithm.stickyRoom === prevRoom;
|
||||
if (isSticky) {
|
||||
console.log(`[RoomListDebug] Clearing sticky room due to room upgrade`);
|
||||
await this.algorithm.setStickyRoomAsync(null);
|
||||
if (!window.mx_QuietRoomListLogging) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`[RoomListDebug] Clearing sticky room due to room upgrade`);
|
||||
}
|
||||
await this.algorithm.setStickyRoom(null);
|
||||
}
|
||||
|
||||
// Note: we hit the algorithm instead of our handleRoomUpdate() function to
|
||||
// avoid redundant updates.
|
||||
console.log(`[RoomListDebug] Removing previous room from room list`);
|
||||
if (!window.mx_QuietRoomListLogging) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`[RoomListDebug] Removing previous room from room list`);
|
||||
}
|
||||
await this.algorithm.handleRoomUpdate(prevRoom, RoomUpdateCause.RoomRemoved);
|
||||
}
|
||||
}
|
||||
|
||||
console.log(`[RoomListDebug] Adding new room to room list`);
|
||||
if (!window.mx_QuietRoomListLogging) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`[RoomListDebug] Adding new room to room list`);
|
||||
}
|
||||
await this.handleRoomUpdate(membershipPayload.room, RoomUpdateCause.NewRoom);
|
||||
this.updateFn.trigger();
|
||||
return;
|
||||
}
|
||||
|
||||
if (oldMembership !== EffectiveMembership.Invite && newMembership === EffectiveMembership.Invite) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`[RoomListDebug] Handling invite to ${membershipPayload.room.roomId}`);
|
||||
if (!window.mx_QuietRoomListLogging) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`[RoomListDebug] Handling invite to ${membershipPayload.room.roomId}`);
|
||||
}
|
||||
await this.handleRoomUpdate(membershipPayload.room, RoomUpdateCause.NewRoom);
|
||||
this.updateFn.trigger();
|
||||
return;
|
||||
}
|
||||
|
||||
// If it's not a join, it's transitioning into a different list (possibly historical)
|
||||
if (oldMembership !== newMembership) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`[RoomListDebug] Handling membership change in ${membershipPayload.room.roomId}`);
|
||||
if (!window.mx_QuietRoomListLogging) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`[RoomListDebug] Handling membership change in ${membershipPayload.room.roomId}`);
|
||||
}
|
||||
await this.handleRoomUpdate(membershipPayload.room, RoomUpdateCause.PossibleTagChange);
|
||||
this.updateFn.trigger();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -299,9 +358,11 @@ export class RoomListStore2 extends AsyncStore<ActionPayload> {
|
|||
private async handleRoomUpdate(room: Room, cause: RoomUpdateCause): Promise<any> {
|
||||
const shouldUpdate = await this.algorithm.handleRoomUpdate(room, cause);
|
||||
if (shouldUpdate) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`[DEBUG] Room "${room.name}" (${room.roomId}) triggered by ${cause} requires list update`);
|
||||
this.emit(LISTS_UPDATE_EVENT, this);
|
||||
if (!window.mx_QuietRoomListLogging) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`[DEBUG] Room "${room.name}" (${room.roomId}) triggered by ${cause} requires list update`);
|
||||
}
|
||||
this.updateFn.mark();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -309,6 +370,7 @@ export class RoomListStore2 extends AsyncStore<ActionPayload> {
|
|||
await this.algorithm.setTagSorting(tagId, sort);
|
||||
// TODO: Per-account? https://github.com/vector-im/riot-web/issues/14114
|
||||
localStorage.setItem(`mx_tagSort_${tagId}`, sort);
|
||||
this.updateFn.triggerIfWillMark();
|
||||
}
|
||||
|
||||
public getTagSorting(tagId: TagID): SortAlgorithm {
|
||||
|
@ -347,6 +409,7 @@ export class RoomListStore2 extends AsyncStore<ActionPayload> {
|
|||
await this.algorithm.setListOrdering(tagId, order);
|
||||
// TODO: Per-account? https://github.com/vector-im/riot-web/issues/14114
|
||||
localStorage.setItem(`mx_listOrder_${tagId}`, order);
|
||||
this.updateFn.triggerIfWillMark();
|
||||
}
|
||||
|
||||
public getListOrder(tagId: TagID): ListAlgorithm {
|
||||
|
@ -382,6 +445,10 @@ export class RoomListStore2 extends AsyncStore<ActionPayload> {
|
|||
}
|
||||
|
||||
private async updateAlgorithmInstances() {
|
||||
// We'll require an update, so mark for one. Marking now also prevents the calls
|
||||
// to setTagSorting and setListOrder from causing triggers.
|
||||
this.updateFn.mark();
|
||||
|
||||
for (const tag of Object.keys(this.orderedLists)) {
|
||||
const definedSort = this.getTagSorting(tag);
|
||||
const definedOrder = this.getListOrder(tag);
|
||||
|
@ -405,12 +472,19 @@ export class RoomListStore2 extends AsyncStore<ActionPayload> {
|
|||
}
|
||||
|
||||
private onAlgorithmListUpdated = () => {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log("Underlying algorithm has triggered a list update - refiring");
|
||||
this.emit(LISTS_UPDATE_EVENT, this);
|
||||
if (!window.mx_QuietRoomListLogging) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log("Underlying algorithm has triggered a list update - marking");
|
||||
}
|
||||
this.updateFn.mark();
|
||||
};
|
||||
|
||||
private async regenerateAllLists() {
|
||||
/**
|
||||
* Regenerates the room whole room list, discarding any previous results.
|
||||
* @param trigger Set to false to prevent a list update from being sent. Should only
|
||||
* be used if the calling code will manually trigger the update.
|
||||
*/
|
||||
private async regenerateAllLists({trigger = true}) {
|
||||
console.warn("Regenerating all room lists");
|
||||
|
||||
const sorts: ITagSortingMap = {};
|
||||
|
@ -435,21 +509,26 @@ export class RoomListStore2 extends AsyncStore<ActionPayload> {
|
|||
|
||||
this.initialListsGenerated = true;
|
||||
|
||||
this.emit(LISTS_UPDATE_EVENT, this);
|
||||
if (trigger) this.updateFn.trigger();
|
||||
}
|
||||
|
||||
public addFilter(filter: IFilterCondition): void {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log("Adding filter condition:", filter);
|
||||
if (!window.mx_QuietRoomListLogging) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log("Adding filter condition:", filter);
|
||||
}
|
||||
this.filterConditions.push(filter);
|
||||
if (this.algorithm) {
|
||||
this.algorithm.addFilterCondition(filter);
|
||||
}
|
||||
this.updateFn.trigger();
|
||||
}
|
||||
|
||||
public removeFilter(filter: IFilterCondition): void {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log("Removing filter condition:", filter);
|
||||
if (!window.mx_QuietRoomListLogging) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log("Removing filter condition:", filter);
|
||||
}
|
||||
const idx = this.filterConditions.indexOf(filter);
|
||||
if (idx >= 0) {
|
||||
this.filterConditions.splice(idx, 1);
|
||||
|
@ -458,6 +537,7 @@ export class RoomListStore2 extends AsyncStore<ActionPayload> {
|
|||
this.algorithm.removeFilterCondition(filter);
|
||||
}
|
||||
}
|
||||
this.updateFn.trigger();
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
@ -41,6 +41,17 @@ import { getListAlgorithmInstance } from "./list-ordering";
|
|||
*/
|
||||
export const LIST_UPDATED_EVENT = "list_updated_event";
|
||||
|
||||
// These are the causes which require a room to be known in order for us to handle them. If
|
||||
// a cause in this list is raised and we don't know about the room, we don't handle the update.
|
||||
//
|
||||
// Note: these typically happen when a new room is coming in, such as the user creating or
|
||||
// joining the room. For these cases, we need to know about the room prior to handling it otherwise
|
||||
// we'll make bad assumptions.
|
||||
const CAUSES_REQUIRING_ROOM = [
|
||||
RoomUpdateCause.Timeline,
|
||||
RoomUpdateCause.ReadReceipt,
|
||||
];
|
||||
|
||||
interface IStickyRoom {
|
||||
room: Room;
|
||||
position: number;
|
||||
|
@ -76,12 +87,6 @@ export class Algorithm extends EventEmitter {
|
|||
return this._stickyRoom ? this._stickyRoom.room : null;
|
||||
}
|
||||
|
||||
public set stickyRoom(val: Room) {
|
||||
// setters can't be async, so we call a private function to do the work
|
||||
// noinspection JSIgnoredPromiseFromCall
|
||||
this.updateStickyRoom(val);
|
||||
}
|
||||
|
||||
protected get hasFilters(): boolean {
|
||||
return this.allowedByFilter.size > 0;
|
||||
}
|
||||
|
@ -104,7 +109,7 @@ export class Algorithm extends EventEmitter {
|
|||
* Awaitable version of the sticky room setter.
|
||||
* @param val The new room to sticky.
|
||||
*/
|
||||
public async setStickyRoomAsync(val: Room) {
|
||||
public async setStickyRoom(val: Room) {
|
||||
await this.updateStickyRoom(val);
|
||||
}
|
||||
|
||||
|
@ -310,8 +315,10 @@ export class Algorithm extends EventEmitter {
|
|||
}
|
||||
newMap[tagId] = allowedRoomsInThisTag;
|
||||
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`[DEBUG] ${newMap[tagId].length}/${rooms.length} rooms filtered into ${tagId}`);
|
||||
if (!window.mx_QuietRoomListLogging) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`[DEBUG] ${newMap[tagId].length}/${rooms.length} rooms filtered into ${tagId}`);
|
||||
}
|
||||
}
|
||||
|
||||
const allowedRooms = Object.values(newMap).reduce((rv, v) => { rv.push(...v); return rv; }, <Room[]>[]);
|
||||
|
@ -320,26 +327,13 @@ export class Algorithm extends EventEmitter {
|
|||
this.emit(LIST_UPDATED_EVENT);
|
||||
}
|
||||
|
||||
// TODO: Remove or use.
|
||||
protected addPossiblyFilteredRoomsToTag(tagId: TagID, added: Room[]): void {
|
||||
const filters = this.allowedByFilter.keys();
|
||||
for (const room of added) {
|
||||
for (const filter of filters) {
|
||||
if (filter.isVisible(room)) {
|
||||
this.allowedRoomsByFilters.add(room);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Now that we've updated the allowed rooms, recalculate the tag
|
||||
this.recalculateFilteredRoomsForTag(tagId);
|
||||
}
|
||||
|
||||
protected recalculateFilteredRoomsForTag(tagId: TagID): void {
|
||||
if (!this.hasFilters) return; // don't bother doing work if there's nothing to do
|
||||
|
||||
console.log(`Recalculating filtered rooms for ${tagId}`);
|
||||
if (!window.mx_QuietRoomListLogging) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`Recalculating filtered rooms for ${tagId}`);
|
||||
}
|
||||
delete this.filteredRooms[tagId];
|
||||
const rooms = this.cachedRooms[tagId].map(r => r); // cheap clone
|
||||
this.tryInsertStickyRoomToFilterSet(rooms, tagId);
|
||||
|
@ -348,8 +342,10 @@ export class Algorithm extends EventEmitter {
|
|||
this.filteredRooms[tagId] = filteredRooms;
|
||||
}
|
||||
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`[DEBUG] ${filteredRooms.length}/${rooms.length} rooms filtered into ${tagId}`);
|
||||
if (!window.mx_QuietRoomListLogging) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`[DEBUG] ${filteredRooms.length}/${rooms.length} rooms filtered into ${tagId}`);
|
||||
}
|
||||
}
|
||||
|
||||
protected tryInsertStickyRoomToFilterSet(rooms: Room[], tagId: TagID) {
|
||||
|
@ -388,8 +384,10 @@ export class Algorithm extends EventEmitter {
|
|||
}
|
||||
|
||||
if (!this._cachedStickyRooms || !updatedTag) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`Generating clone of cached rooms for sticky room handling`);
|
||||
if (!window.mx_QuietRoomListLogging) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`Generating clone of cached rooms for sticky room handling`);
|
||||
}
|
||||
const stickiedTagMap: ITagMap = {};
|
||||
for (const tagId of Object.keys(this.cachedRooms)) {
|
||||
stickiedTagMap[tagId] = this.cachedRooms[tagId].map(r => r); // shallow clone
|
||||
|
@ -400,8 +398,10 @@ export class Algorithm extends EventEmitter {
|
|||
if (updatedTag) {
|
||||
// Update the tag indicated by the caller, if possible. This is mostly to ensure
|
||||
// our cache is up to date.
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`Replacing cached sticky rooms for ${updatedTag}`);
|
||||
if (!window.mx_QuietRoomListLogging) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`Replacing cached sticky rooms for ${updatedTag}`);
|
||||
}
|
||||
this._cachedStickyRooms[updatedTag] = this.cachedRooms[updatedTag].map(r => r); // shallow clone
|
||||
}
|
||||
|
||||
|
@ -410,8 +410,10 @@ export class Algorithm extends EventEmitter {
|
|||
// we might have updated from the cache is also our sticky room.
|
||||
const sticky = this._stickyRoom;
|
||||
if (!updatedTag || updatedTag === sticky.tag) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`Inserting sticky room ${sticky.room.roomId} at position ${sticky.position} in ${sticky.tag}`);
|
||||
if (!window.mx_QuietRoomListLogging) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`Inserting sticky room ${sticky.room.roomId} at position ${sticky.position} in ${sticky.tag}`);
|
||||
}
|
||||
this._cachedStickyRooms[sticky.tag].splice(sticky.position, 0, sticky.room);
|
||||
}
|
||||
|
||||
|
@ -636,8 +638,10 @@ export class Algorithm extends EventEmitter {
|
|||
* processing.
|
||||
*/
|
||||
public async handleRoomUpdate(room: Room, cause: RoomUpdateCause): Promise<boolean> {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`Handle room update for ${room.roomId} called with cause ${cause}`);
|
||||
if (!window.mx_QuietRoomListLogging) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`Handle room update for ${room.roomId} called with cause ${cause}`);
|
||||
}
|
||||
if (!this.algorithms) throw new Error("Not ready: no algorithms to determine tags from");
|
||||
|
||||
// Note: check the isSticky against the room ID just in case the reference is wrong
|
||||
|
@ -666,18 +670,6 @@ export class Algorithm extends EventEmitter {
|
|||
}
|
||||
}
|
||||
|
||||
if (hasTags && isForLastSticky && !knownRoomRef) {
|
||||
// we have a fairly good chance at losing a room right now. Under some circumstances,
|
||||
// we can end up with a room which transitions references and tag changes, then gets
|
||||
// lost when the sticky room changes. To counter this, we try and add the room to the
|
||||
// list manually as the condition below to update the reference will fail.
|
||||
//
|
||||
// Other conditions *should* result in the room being sorted into the right place.
|
||||
console.warn(`${room.roomId} was about to be lost - inserting at end of room list`);
|
||||
this.rooms.push(room);
|
||||
knownRoomRef = true;
|
||||
}
|
||||
|
||||
// If we have tags for a room and don't have the room referenced, something went horribly
|
||||
// wrong - the reference should have been updated above.
|
||||
if (hasTags && !knownRoomRef && !isSticky) {
|
||||
|
@ -690,6 +682,13 @@ export class Algorithm extends EventEmitter {
|
|||
// to trigger a sticky room update ourselves.
|
||||
this._stickyRoom.room = room;
|
||||
}
|
||||
|
||||
// If after all that we're still a NewRoom update, add the room if applicable.
|
||||
// We don't do this for the sticky room (because it causes duplication issues)
|
||||
// or if we know about the reference (as it should be replaced).
|
||||
if (cause === RoomUpdateCause.NewRoom && !isSticky && !knownRoomRef) {
|
||||
this.rooms.push(room);
|
||||
}
|
||||
}
|
||||
|
||||
if (cause === RoomUpdateCause.PossibleTagChange) {
|
||||
|
@ -699,30 +698,40 @@ export class Algorithm extends EventEmitter {
|
|||
const diff = arrayDiff(oldTags, newTags);
|
||||
if (diff.removed.length > 0 || diff.added.length > 0) {
|
||||
for (const rmTag of diff.removed) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`Removing ${room.roomId} from ${rmTag}`);
|
||||
if (!window.mx_QuietRoomListLogging) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`Removing ${room.roomId} from ${rmTag}`);
|
||||
}
|
||||
const algorithm: OrderingAlgorithm = this.algorithms[rmTag];
|
||||
if (!algorithm) throw new Error(`No algorithm for ${rmTag}`);
|
||||
await algorithm.handleRoomUpdate(room, RoomUpdateCause.RoomRemoved);
|
||||
this.cachedRooms[rmTag] = algorithm.orderedRooms;
|
||||
}
|
||||
for (const addTag of diff.added) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`Adding ${room.roomId} to ${addTag}`);
|
||||
if (!window.mx_QuietRoomListLogging) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`Adding ${room.roomId} to ${addTag}`);
|
||||
}
|
||||
const algorithm: OrderingAlgorithm = this.algorithms[addTag];
|
||||
if (!algorithm) throw new Error(`No algorithm for ${addTag}`);
|
||||
await algorithm.handleRoomUpdate(room, RoomUpdateCause.NewRoom);
|
||||
this.cachedRooms[addTag] = algorithm.orderedRooms;
|
||||
}
|
||||
|
||||
// Update the tag map so we don't regen it in a moment
|
||||
this.roomIdsToTags[room.roomId] = newTags;
|
||||
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`Changing update cause for ${room.roomId} to Timeline to sort rooms`);
|
||||
if (!window.mx_QuietRoomListLogging) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`Changing update cause for ${room.roomId} to Timeline to sort rooms`);
|
||||
}
|
||||
cause = RoomUpdateCause.Timeline;
|
||||
didTagChange = true;
|
||||
} else {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.warn(`Received no-op update for ${room.roomId} - changing to Timeline update`);
|
||||
if (!window.mx_QuietRoomListLogging) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`Received no-op update for ${room.roomId} - changing to Timeline update`);
|
||||
}
|
||||
cause = RoomUpdateCause.Timeline;
|
||||
}
|
||||
|
||||
|
@ -738,7 +747,7 @@ export class Algorithm extends EventEmitter {
|
|||
};
|
||||
} else {
|
||||
// We have to clear the lock as the sticky room change will trigger updates.
|
||||
await this.setStickyRoomAsync(room);
|
||||
await this.setStickyRoom(room);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -748,15 +757,27 @@ export class Algorithm extends EventEmitter {
|
|||
// as the sticky room relies on this.
|
||||
if (cause !== RoomUpdateCause.NewRoom && cause !== RoomUpdateCause.RoomRemoved) {
|
||||
if (this.stickyRoom === room) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.warn(`[RoomListDebug] Received ${cause} update for sticky room ${room.roomId} - ignoring`);
|
||||
if (!window.mx_QuietRoomListLogging) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.warn(`[RoomListDebug] Received ${cause} update for sticky room ${room.roomId} - ignoring`);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (!this.roomIdsToTags[room.roomId]) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`[RoomListDebug] Updating tags for room ${room.roomId} (${room.name})`);
|
||||
if (CAUSES_REQUIRING_ROOM.includes(cause)) {
|
||||
if (!window.mx_QuietRoomListLogging) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.warn(`Skipping tag update for ${room.roomId} because we don't know about the room`);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!window.mx_QuietRoomListLogging) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`[RoomListDebug] Updating tags for room ${room.roomId} (${room.name})`);
|
||||
}
|
||||
|
||||
// Get the tags for the room and populate the cache
|
||||
const roomTags = this.getTagsForRoom(room).filter(t => !isNullOrUndefined(this.cachedRooms[t]));
|
||||
|
@ -767,12 +788,16 @@ export class Algorithm extends EventEmitter {
|
|||
|
||||
this.roomIdsToTags[room.roomId] = roomTags;
|
||||
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`[RoomListDebug] Updated tags for ${room.roomId}:`, roomTags);
|
||||
if (!window.mx_QuietRoomListLogging) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`[RoomListDebug] Updated tags for ${room.roomId}:`, roomTags);
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`[RoomListDebug] Reached algorithmic handling for ${room.roomId} and cause ${cause}`);
|
||||
if (!window.mx_QuietRoomListLogging) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`[RoomListDebug] Reached algorithmic handling for ${room.roomId} and cause ${cause}`);
|
||||
}
|
||||
|
||||
const tags = this.roomIdsToTags[room.roomId];
|
||||
if (!tags) {
|
||||
|
@ -794,8 +819,10 @@ export class Algorithm extends EventEmitter {
|
|||
changed = true;
|
||||
}
|
||||
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`[RoomListDebug] Finished handling ${room.roomId} with cause ${cause} (changed=${changed})`);
|
||||
if (!window.mx_QuietRoomListLogging) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`[RoomListDebug] Finished handling ${room.roomId} with cause ${cause} (changed=${changed})`);
|
||||
}
|
||||
return changed;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -87,9 +87,6 @@ export class ImportanceAlgorithm extends OrderingAlgorithm {
|
|||
|
||||
public constructor(tagId: TagID, initialSortingAlgorithm: SortAlgorithm) {
|
||||
super(tagId, initialSortingAlgorithm);
|
||||
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`[RoomListDebug] Constructed an ImportanceAlgorithm for ${tagId}`);
|
||||
}
|
||||
|
||||
// noinspection JSMethodCanBeStatic
|
||||
|
@ -160,7 +157,10 @@ export class ImportanceAlgorithm extends OrderingAlgorithm {
|
|||
this.cachedOrderedRooms.splice(this.indices[category], 0, room); // splice in the new room (pre-adjusted)
|
||||
} else if (cause === RoomUpdateCause.RoomRemoved) {
|
||||
const roomIdx = this.getRoomIndex(room);
|
||||
if (roomIdx === -1) return false; // no change
|
||||
if (roomIdx === -1) {
|
||||
console.warn(`Tried to remove unknown room from ${this.tagId}: ${room.roomId}`);
|
||||
return false; // no change
|
||||
}
|
||||
const oldCategory = this.getCategoryFromIndices(roomIdx, this.indices);
|
||||
this.alterCategoryPositionBy(oldCategory, -1, this.indices);
|
||||
this.cachedOrderedRooms.splice(roomIdx, 1); // remove the room
|
||||
|
@ -169,15 +169,6 @@ export class ImportanceAlgorithm extends OrderingAlgorithm {
|
|||
}
|
||||
}
|
||||
|
||||
private getRoomIndex(room: Room): number {
|
||||
let roomIdx = this.cachedOrderedRooms.indexOf(room);
|
||||
if (roomIdx === -1) { // can only happen if the js-sdk's store goes sideways.
|
||||
console.warn(`Degrading performance to find missing room in "${this.tagId}": ${room.roomId}`);
|
||||
roomIdx = this.cachedOrderedRooms.findIndex(r => r.roomId === room.roomId);
|
||||
}
|
||||
return roomIdx;
|
||||
}
|
||||
|
||||
public async handleRoomUpdate(room: Room, cause: RoomUpdateCause): Promise<boolean> {
|
||||
try {
|
||||
await this.updateLock.acquireAsync();
|
||||
|
|
|
@ -28,9 +28,6 @@ export class NaturalAlgorithm extends OrderingAlgorithm {
|
|||
|
||||
public constructor(tagId: TagID, initialSortingAlgorithm: SortAlgorithm) {
|
||||
super(tagId, initialSortingAlgorithm);
|
||||
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log(`[RoomListDebug] Constructed a NaturalAlgorithm for ${tagId}`);
|
||||
}
|
||||
|
||||
public async setRooms(rooms: Room[]): Promise<any> {
|
||||
|
@ -50,8 +47,12 @@ export class NaturalAlgorithm extends OrderingAlgorithm {
|
|||
if (cause === RoomUpdateCause.NewRoom) {
|
||||
this.cachedOrderedRooms.push(room);
|
||||
} else if (cause === RoomUpdateCause.RoomRemoved) {
|
||||
const idx = this.cachedOrderedRooms.indexOf(room);
|
||||
if (idx >= 0) this.cachedOrderedRooms.splice(idx, 1);
|
||||
const idx = this.getRoomIndex(room);
|
||||
if (idx >= 0) {
|
||||
this.cachedOrderedRooms.splice(idx, 1);
|
||||
} else {
|
||||
console.warn(`Tried to remove unknown room from ${this.tagId}: ${room.roomId}`);
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: Optimize this to avoid useless operations: https://github.com/vector-im/riot-web/issues/14035
|
||||
|
|
|
@ -70,4 +70,13 @@ export abstract class OrderingAlgorithm {
|
|||
* @returns True if the update requires the Algorithm to update the presentation layers.
|
||||
*/
|
||||
public abstract handleRoomUpdate(room: Room, cause: RoomUpdateCause): Promise<boolean>;
|
||||
|
||||
protected getRoomIndex(room: Room): number {
|
||||
let roomIdx = this.cachedOrderedRooms.indexOf(room);
|
||||
if (roomIdx === -1) { // can only happen if the js-sdk's store goes sideways.
|
||||
console.warn(`Degrading performance to find missing room in "${this.tagId}": ${room.roomId}`);
|
||||
roomIdx = this.cachedOrderedRooms.findIndex(r => r.roomId === room.roomId);
|
||||
}
|
||||
return roomIdx;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -52,8 +52,6 @@ export class CommunityFilterCondition extends EventEmitter implements IFilterCon
|
|||
const beforeRoomIds = this.roomIds;
|
||||
this.roomIds = (await GroupStore.getGroupRooms(this.community.groupId)).map(r => r.roomId);
|
||||
if (arrayHasDiff(beforeRoomIds, this.roomIds)) {
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log("Updating filter for group: ", this.community.groupId);
|
||||
this.emit(FILTER_CHANGED);
|
||||
}
|
||||
};
|
||||
|
|
|
@ -41,8 +41,6 @@ export class NameFilterCondition extends EventEmitter implements IFilterConditio
|
|||
|
||||
public set search(val: string) {
|
||||
this._search = val;
|
||||
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
|
||||
console.log("Updating filter for room name search:", this._search);
|
||||
this.emit(FILTER_CHANGED);
|
||||
}
|
||||
|
||||
|
|
67
src/utils/MarkedExecution.ts
Normal file
67
src/utils/MarkedExecution.ts
Normal file
|
@ -0,0 +1,67 @@
|
|||
/*
|
||||
Copyright 2020 The Matrix.org Foundation C.I.C.
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
*/
|
||||
|
||||
/**
|
||||
* A utility to ensure that a function is only called once triggered with
|
||||
* a mark applied. Multiple marks can be applied to the function, however
|
||||
* the function will only be called once upon trigger().
|
||||
*
|
||||
* The function starts unmarked.
|
||||
*/
|
||||
export class MarkedExecution {
|
||||
private marked = false;
|
||||
|
||||
/**
|
||||
* Creates a MarkedExecution for the provided function.
|
||||
* @param fn The function to be called upon trigger if marked.
|
||||
*/
|
||||
constructor(private fn: () => void) {
|
||||
}
|
||||
|
||||
/**
|
||||
* Resets the mark without calling the function.
|
||||
*/
|
||||
public reset() {
|
||||
this.marked = false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Marks the function to be called upon trigger().
|
||||
*/
|
||||
public mark() {
|
||||
this.marked = true;
|
||||
}
|
||||
|
||||
/**
|
||||
* If marked, the function will be called, otherwise this does nothing.
|
||||
*/
|
||||
public trigger() {
|
||||
if (!this.marked) return;
|
||||
this.reset(); // reset first just in case the fn() causes a trigger()
|
||||
this.fn();
|
||||
}
|
||||
|
||||
/**
|
||||
* Triggers the function if a mark() call would mark it. If the function
|
||||
* has already been marked this will do nothing.
|
||||
*/
|
||||
public triggerIfWillMark() {
|
||||
if (!this.marked) {
|
||||
this.mark();
|
||||
this.trigger();
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue