Merge pull request #2064 from matrix-org/t3chguy/slate_cont2
simplify MessageComposerStore and improve its performance
This commit is contained in:
commit
379d65bd6c
2 changed files with 27 additions and 62 deletions
|
@ -589,14 +589,8 @@ export default class MessageComposerInput extends React.Component {
|
|||
this.props.onInputStateChanged(inputState);
|
||||
}
|
||||
|
||||
// Record the editor state for this room so that it can be retrieved after
|
||||
// switching to another room and back
|
||||
dis.dispatch({
|
||||
action: 'editor_state',
|
||||
room_id: this.props.room.roomId,
|
||||
rich_text: this.state.isRichTextEnabled,
|
||||
editor_state: editorState,
|
||||
});
|
||||
// Record the editor state for this room so that it can be retrieved after switching to another room and back
|
||||
MessageComposerStore.setEditorState(this.props.room.roomId, editorState, this.state.isRichTextEnabled);
|
||||
|
||||
this.setState({
|
||||
editorState,
|
||||
|
|
|
@ -13,72 +13,43 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
*/
|
||||
import dis from '../dispatcher';
|
||||
import { Store } from 'flux/utils';
|
||||
import { Value } from 'slate';
|
||||
|
||||
const INITIAL_STATE = {
|
||||
// a map of room_id to rich text editor composer state
|
||||
editorStateMap: localStorage.getItem('editor_state') ?
|
||||
JSON.parse(localStorage.getItem('editor_state')) : {},
|
||||
};
|
||||
const localStoragePrefix = 'editor_state_';
|
||||
|
||||
/**
|
||||
* A class for storing application state to do with the message composer (specifically
|
||||
* in-progress message drafts). This is a simple
|
||||
* flux store that listens for actions and updates its state accordingly, informing any
|
||||
* listeners (views) of state changes.
|
||||
* A class for storing application state to do with the message composer (specifically in-progress message drafts).
|
||||
* It does not worry about cleaning up on log out as this is handled in Lifecycle.js by localStorage.clear()
|
||||
*/
|
||||
class MessageComposerStore extends Store {
|
||||
class MessageComposerStore {
|
||||
constructor() {
|
||||
super(dis);
|
||||
|
||||
// Initialise state
|
||||
this._state = Object.assign({}, INITIAL_STATE);
|
||||
this.prefix = localStoragePrefix;
|
||||
}
|
||||
|
||||
_setState(newState) {
|
||||
this._state = Object.assign(this._state, newState);
|
||||
this.__emitChange();
|
||||
_getKey(roomId: string): string {
|
||||
return this.prefix + roomId;
|
||||
}
|
||||
|
||||
__onDispatch(payload) {
|
||||
switch (payload.action) {
|
||||
case 'editor_state':
|
||||
this._editorState(payload);
|
||||
break;
|
||||
case 'on_logged_out':
|
||||
this.reset();
|
||||
break;
|
||||
}
|
||||
setEditorState(roomId: string, editorState: Value, richText: boolean) {
|
||||
localStorage.setItem(this._getKey(roomId), JSON.stringify({
|
||||
editor_state: editorState,
|
||||
rich_text: richText,
|
||||
}));
|
||||
}
|
||||
|
||||
_editorState(payload) {
|
||||
const editorStateMap = this._state.editorStateMap;
|
||||
editorStateMap[payload.room_id] = {
|
||||
editor_state: payload.editor_state,
|
||||
rich_text: payload.rich_text,
|
||||
};
|
||||
localStorage.setItem('editor_state', JSON.stringify(editorStateMap));
|
||||
this._setState({
|
||||
editorStateMap: editorStateMap,
|
||||
});
|
||||
getEditorState(roomId): {editor_state: Value, rich_text: boolean} {
|
||||
const stateStr = localStorage.getItem(this._getKey(roomId));
|
||||
|
||||
let state;
|
||||
if (stateStr) {
|
||||
state = JSON.parse(stateStr);
|
||||
|
||||
// if it does not have the fields we expect then bail
|
||||
if (!state || state.rich_text === undefined || state.editor_state === undefined) return;
|
||||
state.editor_state = Value.fromJSON(state.editor_state);
|
||||
}
|
||||
|
||||
getEditorState(roomId) {
|
||||
const editorStateMap = this._state.editorStateMap;
|
||||
// const entry = this._state.editorStateMap[roomId];
|
||||
if (editorStateMap[roomId] && !Value.isValue(editorStateMap[roomId].editor_state)) {
|
||||
// rehydrate lazily to prevent massive churn at launch and cache it
|
||||
editorStateMap[roomId].editor_state = Value.fromJSON(editorStateMap[roomId].editor_state);
|
||||
}
|
||||
// explicitly don't setState here because the value didn't actually change, we just hydrated it,
|
||||
// if a listener received an update they too would call this method and have a hydrated Value
|
||||
return editorStateMap[roomId];
|
||||
}
|
||||
|
||||
reset() {
|
||||
this._state = Object.assign({}, INITIAL_STATE);
|
||||
return state;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue