Merge pull request #4314 from vector-im/rav/remove_onload_simulator
Remove onload simulator from loading test
This commit is contained in:
commit
2c8c26a16f
1 changed files with 3 additions and 28 deletions
|
@ -99,21 +99,14 @@ describe('loading:', function () {
|
|||
toString: function() { return this.search + this.hash; },
|
||||
};
|
||||
|
||||
let lastLoadedScreen = null;
|
||||
let appLoaded = false;
|
||||
|
||||
let loadCompleteDefer = q.defer();
|
||||
loadCompletePromise = loadCompleteDefer.promise;
|
||||
|
||||
function onNewScreen(screen) {
|
||||
console.log(Date.now() + " newscreen "+screen);
|
||||
if (!appLoaded) {
|
||||
lastLoadedScreen = screen;
|
||||
} else {
|
||||
var hash = '#/' + screen;
|
||||
windowLocation.hash = hash;
|
||||
console.log(Date.now() + " browser URI now "+ windowLocation);
|
||||
}
|
||||
var hash = '#/' + screen;
|
||||
windowLocation.hash = hash;
|
||||
console.log(Date.now() + " browser URI now "+ windowLocation);
|
||||
}
|
||||
|
||||
// Parse the given window.location and return parameters that can be used when calling
|
||||
|
@ -126,13 +119,6 @@ describe('loading:', function () {
|
|||
}
|
||||
}
|
||||
|
||||
function routeUrl(location, matrixChat) {
|
||||
console.log(Date.now() + ` routing URL '${location}'`);
|
||||
const s = getScreenFromLocation(location);
|
||||
console.log("Showing screen ", s);
|
||||
matrixChat.showScreen(s.screen, s.params);
|
||||
}
|
||||
|
||||
const MatrixChat = sdk.getComponent('structures.MatrixChat');
|
||||
const fragParts = parseQsFromFragment(windowLocation);
|
||||
var params = parseQs(windowLocation);
|
||||
|
@ -151,17 +137,6 @@ describe('loading:', function () {
|
|||
makeRegistrationUrl={() => {throw new Error('Not implemented');}}
|
||||
/>, parentDiv
|
||||
);
|
||||
|
||||
// pause for a cycle, then simulate the window.onload handler
|
||||
window.setTimeout(() => {
|
||||
console.log(Date.now() + " simulating window.onload");
|
||||
routeUrl(windowLocation, matrixChat);
|
||||
appLoaded = true;
|
||||
if (lastLoadedScreen) {
|
||||
onNewScreen(lastLoadedScreen);
|
||||
lastLoadedScreen = null;
|
||||
}
|
||||
}, 0);
|
||||
}
|
||||
|
||||
// set an expectation that we will get a call to /sync, then flush
|
||||
|
|
Loading…
Reference in a new issue