Wait for echo from server when adding user widgets
As hopefully all explained in comments. Fixes https://github.com/vector-im/riot-web/issues/6727
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@ -286,6 +286,30 @@ function inviteUser(event, roomId, userId) {
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});
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}
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/**
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* Returns a promise that resolves when a widget with the given
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* ID has been added as a user widget (ie. the accountData event
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* arrives) or rejects after a timeout
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*/
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function waitForUserWidget(widgetId) {
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return new Promise((resolve, reject) => {
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let timerId;
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function onAccountData(ev) {
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if (ev.getContent()[widgetId] !== undefined) {
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MatrixClientPeg.get().removeListener('accountData', onAccountData);
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clearTimeout(timerId);
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resolve();
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}
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}
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timerId = setTimeout(() => {
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console.log("Timed out waiting for widget ID " + widgetId + " to appear");
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MatrixClientPeg.get().removeListener('accountData', onAccountData);
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reject();
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}, 10000);
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MatrixClientPeg.get().on('accountData', onAccountData);
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});
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}
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function setWidget(event, roomId) {
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const widgetId = event.data.widget_id;
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const widgetType = event.data.type;
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@ -355,7 +379,15 @@ function setWidget(event, roomId) {
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};
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}
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// This starts listening for when the echo comes back from the server
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// since the widget won't appear added until this happens. If we don't
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// wait for this, the action will complete but if the user is fast enough,
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// the widget still won't actually be there.
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// start listening now otherwise we could race
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const widgetAddPromise = waitForUserWidget(widgetId);
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client.setAccountData('m.widgets', userWidgets).then(() => {
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return widgetAddPromise;
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}).then(() => {
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sendResponse(event, {
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success: true,
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});
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@ -373,6 +405,7 @@ function setWidget(event, roomId) {
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// TODO - Room widgets need to be moved to 'm.widget' state events
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// https://docs.google.com/document/d/1uPF7XWY_dXTKVKV7jZQ2KmsI19wn9-kFRgQ1tFQP7wQ/edit?usp=sharing
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client.sendStateEvent(roomId, "im.vector.modular.widgets", content, widgetId).done(() => {
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// XXX: We should probably wait for the echo of the state event to come back from the server,
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sendResponse(event, {
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success: true,
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});
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