Lint semicolons
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3 changed files with 6 additions and 8 deletions
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@ -41,12 +41,10 @@ export default class DecoratedRoomAvatar extends React.PureComponent<IProps, ISt
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this.state = {
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notificationState: new TagSpecificNotificationState(this.props.room, this.props.tag),
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}
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};
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}
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public render(): React.ReactNode {
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console.log({tag: this.props.tag})
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let badge: React.ReactNode;
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if (this.props.displayBadge) {
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badge = <NotificationBadge
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@ -60,6 +58,6 @@ export default class DecoratedRoomAvatar extends React.PureComponent<IProps, ISt
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<RoomAvatar room={this.props.room} width={this.props.avatarSize} height={this.props.avatarSize} />
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<RoomTileIcon room={this.props.room} tag={this.props.tag} />
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{badge}
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</div>
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</div>;
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}
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}
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@ -95,7 +95,7 @@ export default class RoomBreadcrumbs2 extends React.PureComponent<IProps, IState
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// TODO: Scrolling: https://github.com/vector-im/riot-web/issues/14040
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// TODO: Tooltips: https://github.com/vector-im/riot-web/issues/14040
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const tiles = BreadcrumbsStore.instance.rooms.map((r, i) => {
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const roomTags = RoomListStore.instance.getTagsForRoom(r)
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const roomTags = RoomListStore.instance.getTagsForRoom(r);
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const roomTag = roomTags.includes(DefaultTagID.DM) ? DefaultTagID.DM : roomTags[0];
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return (
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<AccessibleButton
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@ -238,15 +238,15 @@ export default class RoomTile2 extends React.Component<IProps, IState> {
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avatarSize={avatarSize}
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tag={this.props.tag}
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displayBadge={this.props.isMinimized}
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/>
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/>;
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let badge: React.ReactNode;
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let badge: React.ReactNode;
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if (!this.props.isMinimized) {
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badge = <NotificationBadge
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notification={this.state.notificationState}
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forceCount={false}
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roomId={this.props.room.roomId}
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/>
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/>;
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}
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// TODO: the original RoomTile uses state for the room name. Do we need to?
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