Revert "Add temporary timing functions to old RoomListStore"
This reverts commit 82b55ffd77
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5cfe29de66
commit
21e471375e
1 changed files with 8 additions and 52 deletions
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@ -58,27 +58,7 @@ export const ALGO_RECENT = "recent";
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const CATEGORY_ORDER = [CATEGORY_RED, CATEGORY_GREY, CATEGORY_BOLD, CATEGORY_IDLE];
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function debugLog(...msg) {
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console.log(`[RoomListStore:Debug] `, ...msg);
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}
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const timers = {};
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let timerCounter = 0;
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function startTimer(fnName) {
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const id = `${fnName}_${(new Date()).getTime()}_${timerCounter++}`;
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debugLog(`Started timer for ${fnName} with ID ${id}`);
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timers[id] = {start: (new Date()).getTime(), fnName};
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return id;
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}
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function endTimer(id) {
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const timer = timers[id];
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delete timers[id];
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const diff = (new Date()).getTime() - timer.start;
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debugLog(`${timer.fnName} took ${diff}ms (ID: ${id})`);
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}
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function getListAlgorithm(listKey, settingAlgorithm) {
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const getListAlgorithm = (listKey, settingAlgorithm) => {
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// apply manual sorting only to m.favourite, otherwise respect the global setting
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// all the known tags are listed explicitly here to simplify future changes
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switch (listKey) {
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@ -93,7 +73,7 @@ function getListAlgorithm(listKey, settingAlgorithm) {
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default: // custom-tags
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return ALGO_MANUAL;
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}
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}
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};
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const knownLists = new Set([
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"m.favourite",
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@ -377,7 +357,6 @@ class RoomListStore extends Store {
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}
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_getRecommendedTagsForRoom(room) {
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const timerId = startTimer(`_getRecommendedTagsForRoom(room:"${room.roomId}")`);
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const tags = [];
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const myMembership = room.getMyMembership();
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@ -403,12 +382,11 @@ class RoomListStore extends Store {
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tags.push("im.vector.fake.archived");
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}
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endTimer(timerId);
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return tags;
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}
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_slotRoomIntoList(room, category, tag, existingEntries, newList, lastTimestampFn) {
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const timerId = startTimer(`_slotRoomIntoList(room:"${room.roomId}", "${category}", "${tag}", existingEntries: "${existingEntries.length}", "${newList}", lastTimestampFn:"${lastTimestampFn !== null}")`);
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const targetCategoryIndex = CATEGORY_ORDER.indexOf(category);
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let categoryComparator = (a, b) => lastTimestampFn(a.room) >= lastTimestampFn(b.room);
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@ -520,16 +498,11 @@ class RoomListStore extends Store {
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pushedEntry = true;
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}
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endTimer(timerId);
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return pushedEntry;
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}
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_setRoomCategory(room, category) {
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const timerId = startTimer(`_setRoomCategory(room:"${room.roomId}", "${category}")`);
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if (!room) {
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endTimer(timerId);
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return; // This should only happen in tests
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}
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if (!room) return; // This should only happen in tests
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const listsClone = {};
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@ -626,11 +599,9 @@ class RoomListStore extends Store {
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}
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this._setState({lists: listsClone});
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endTimer(timerId);
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}
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_generateInitialRoomLists() {
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const timerId = startTimer(`_generateInitialRoomLists()`);
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// Log something to show that we're throwing away the old results. This is for the inevitable
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// question of "why is 100% of my CPU going towards Riot?" - a quick look at the logs would reveal
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// that something is wrong with the RoomListStore.
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@ -743,7 +714,6 @@ class RoomListStore extends Store {
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lists,
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ready: true, // Ready to receive updates to ordering
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});
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endTimer(timerId);
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}
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_eventTriggersRecentReorder(ev) {
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@ -756,9 +726,7 @@ class RoomListStore extends Store {
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_tsOfNewestEvent(room) {
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// Apparently we can have rooms without timelines, at least under testing
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// environments. Just return MAX_INT when this happens.
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if (!room || !room.timeline) {
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return Number.MAX_SAFE_INTEGER;
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}
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if (!room || !room.timeline) return Number.MAX_SAFE_INTEGER;
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for (let i = room.timeline.length - 1; i >= 0; --i) {
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const ev = room.timeline[i];
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@ -778,35 +746,23 @@ class RoomListStore extends Store {
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}
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_calculateCategory(room) {
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const timerId = startTimer(`_calculateCategory(room:"${room.roomId}")`);
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if (!this._state.orderImportantFirst) {
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// Effectively disable the categorization of rooms if we're supposed to
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// be sorting by more recent messages first. This triggers the timestamp
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// comparison bit of _setRoomCategory and _recentsComparator instead of
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// the category ordering.
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endTimer(timerId);
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return CATEGORY_IDLE;
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}
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const mentions = room.getUnreadNotificationCount("highlight") > 0;
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if (mentions) {
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endTimer(timerId);
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return CATEGORY_RED;
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}
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if (mentions) return CATEGORY_RED;
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let unread = room.getUnreadNotificationCount() > 0;
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if (unread) {
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endTimer(timerId);
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return CATEGORY_GREY;
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}
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if (unread) return CATEGORY_GREY;
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unread = Unread.doesRoomHaveUnreadMessages(room);
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if (unread) {
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endTimer(timerId);
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return CATEGORY_BOLD;
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}
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if (unread) return CATEGORY_BOLD;
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endTimer(timerId);
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return CATEGORY_IDLE;
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}
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