move notifications logic over from riot-web
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6 changed files with 508 additions and 0 deletions
125
src/notifications/ContentRules.js
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125
src/notifications/ContentRules.js
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/*
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Copyright 2016 OpenMarket Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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'use strict';
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var PushRuleVectorState = require('./PushRuleVectorState');
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module.exports = {
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/**
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* Extract the keyword rules from a list of rules, and parse them
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* into a form which is useful for Vector's UI.
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*
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* Returns an object containing:
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* rules: the primary list of keyword rules
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* vectorState: a PushRuleVectorState indicating whether those rules are
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* OFF/ON/LOUD
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* externalRules: a list of other keyword rules, with states other than
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* vectorState
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*/
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parseContentRules: function(rulesets) {
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// first categorise the keyword rules in terms of their actions
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var contentRules = this._categoriseContentRules(rulesets);
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// Decide which content rules to display in Vector UI.
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// Vector displays a single global rule for a list of keywords
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// whereas Matrix has a push rule per keyword.
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// Vector can set the unique rule in ON, LOUD or OFF state.
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// Matrix has enabled/disabled plus a combination of (highlight, sound) tweaks.
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// The code below determines which set of user's content push rules can be
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// displayed by the vector UI.
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// Push rules that does not fit, ie defined by another Matrix client, ends
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// in externalRules.
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// There is priority in the determination of which set will be the displayed one.
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// The set with rules that have LOUD tweaks is the first choice. Then, the ones
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// with ON tweaks (no tweaks).
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if (contentRules.loud.length) {
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return {
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vectorState: PushRuleVectorState.LOUD,
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rules: contentRules.loud,
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externalRules: [].concat(contentRules.loud_but_disabled, contentRules.on, contentRules.on_but_disabled, contentRules.other),
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};
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}
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else if (contentRules.loud_but_disabled.length) {
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return {
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vectorState: PushRuleVectorState.OFF,
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rules: contentRules.loud_but_disabled,
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externalRules: [].concat(contentRules.on, contentRules.on_but_disabled, contentRules.other),
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};
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}
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else if (contentRules.on.length) {
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return {
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vectorState: PushRuleVectorState.ON,
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rules: contentRules.on,
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externalRules: [].concat(contentRules.on_but_disabled, contentRules.other),
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};
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}
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else if (contentRules.on_but_disabled.length) {
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return {
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vectorState: PushRuleVectorState.OFF,
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rules: contentRules.on_but_disabled,
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externalRules: contentRules.other,
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}
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} else {
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return {
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vectorState: PushRuleVectorState.ON,
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rules: [],
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externalRules: contentRules.other,
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}
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}
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},
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_categoriseContentRules: function(rulesets) {
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var contentRules = {on: [], on_but_disabled:[], loud: [], loud_but_disabled: [], other: []};
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for (var kind in rulesets.global) {
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for (var i = 0; i < Object.keys(rulesets.global[kind]).length; ++i) {
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var r = rulesets.global[kind][i];
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// check it's not a default rule
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if (r.rule_id[0] === '.' || kind !== 'content') {
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continue;
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}
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r.kind = kind; // is this needed? not sure
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switch (PushRuleVectorState.contentRuleVectorStateKind(r)) {
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case PushRuleVectorState.ON:
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if (r.enabled) {
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contentRules.on.push(r);
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}
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else {
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contentRules.on_but_disabled.push(r);
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}
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break;
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case PushRuleVectorState.LOUD:
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if (r.enabled) {
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contentRules.loud.push(r);
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}
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else {
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contentRules.loud_but_disabled.push(r);
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}
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break;
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default:
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contentRules.other.push(r);
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break;
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}
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}
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}
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return contentRules;
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},
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};
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89
src/notifications/NotificationUtils.js
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89
src/notifications/NotificationUtils.js
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/*
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Copyright 2016 OpenMarket Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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'use strict';
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module.exports = {
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// Encodes a dictionary of {
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// "notify": true/false,
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// "sound": string or undefined,
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// "highlight: true/false,
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// }
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// to a list of push actions.
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encodeActions: function(action) {
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var notify = action.notify;
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var sound = action.sound;
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var highlight = action.highlight;
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if (notify) {
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var actions = ["notify"];
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if (sound) {
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actions.push({"set_tweak": "sound", "value": sound});
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}
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if (highlight) {
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actions.push({"set_tweak": "highlight"});
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} else {
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actions.push({"set_tweak": "highlight", "value": false});
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}
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return actions;
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} else {
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return ["dont_notify"];
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}
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},
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// Decode a list of actions to a dictionary of {
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// "notify": true/false,
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// "sound": string or undefined,
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// "highlight: true/false,
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// }
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// If the actions couldn't be decoded then returns null.
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decodeActions: function(actions) {
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var notify = false;
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var sound = null;
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var highlight = false;
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for (var i = 0; i < actions.length; ++i) {
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var action = actions[i];
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if (action === "notify") {
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notify = true;
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} else if (action === "dont_notify") {
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notify = false;
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} else if (typeof action === 'object') {
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if (action.set_tweak === "sound") {
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sound = action.value
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} else if (action.set_tweak === "highlight") {
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highlight = action.value;
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} else {
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// We don't understand this kind of tweak, so give up.
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return null;
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}
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} else {
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// We don't understand this kind of action, so give up.
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return null;
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}
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}
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if (highlight === undefined) {
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// If a highlight tweak is missing a value then it defaults to true.
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highlight = true;
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}
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var result = {notify: notify, highlight: highlight};
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if (sound !== null) {
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result.sound = sound;
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}
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return result;
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},
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};
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94
src/notifications/PushRuleVectorState.js
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94
src/notifications/PushRuleVectorState.js
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/*
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Copyright 2016 OpenMarket Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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'use strict';
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var StandardActions = require('./StandardActions');
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var NotificationUtils = require('./NotificationUtils');
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var states = {
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/** The push rule is disabled */
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OFF: "off",
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/** The user will receive push notification for this rule */
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ON: "on",
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/** The user will receive push notification for this rule with sound and
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highlight if this is legitimate */
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LOUD: "loud",
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};
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module.exports = {
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/**
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* Enum for state of a push rule as defined by the Vector UI.
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* @readonly
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* @enum {string}
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*/
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states: states,
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/**
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* Convert a PushRuleVectorState to a list of actions
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*
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* @return [object] list of push-rule actions
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*/
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actionsFor: function(pushRuleVectorState) {
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if (pushRuleVectorState === this.ON) {
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return StandardActions.ACTION_NOTIFY;
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}
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else if (pushRuleVectorState === this.LOUD) {
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return StandardActions.ACTION_HIGHLIGHT_DEFAULT_SOUND;
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}
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},
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/**
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* Convert a pushrule's actions to a PushRuleVectorState.
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*
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* Determines whether a content rule is in the PushRuleVectorState.ON
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* category or in PushRuleVectorState.LOUD, regardless of its enabled
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* state. Returns null if it does not match these categories.
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*/
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contentRuleVectorStateKind: function(rule) {
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var decoded = NotificationUtils.decodeActions(rule.actions);
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if (!decoded) {
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return null;
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}
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// Count tweaks to determine if it is a ON or LOUD rule
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var tweaks = 0;
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if (decoded.sound) {
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tweaks++;
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}
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if (decoded.highlight) {
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tweaks++;
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}
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var stateKind = null;
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switch (tweaks) {
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case 0:
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stateKind = this.ON;
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break;
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case 2:
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stateKind = this.LOUD;
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break;
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}
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return stateKind;
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},
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};
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for (var k in states) {
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module.exports[k] = states[k];
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};
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30
src/notifications/StandardActions.js
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30
src/notifications/StandardActions.js
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/*
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Copyright 2016 OpenMarket Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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'use strict';
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var NotificationUtils = require('./NotificationUtils');
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var encodeActions = NotificationUtils.encodeActions;
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module.exports = {
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ACTION_NOTIFY: encodeActions({notify: true}),
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ACTION_NOTIFY_DEFAULT_SOUND: encodeActions({notify: true, sound: "default"}),
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ACTION_NOTIFY_RING_SOUND: encodeActions({notify: true, sound: "ring"}),
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ACTION_HIGHLIGHT_DEFAULT_SOUND: encodeActions({notify: true, sound: "default", highlight: true}),
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ACTION_DONT_NOTIFY: encodeActions({notify: false}),
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ACTION_DISABLED: null,
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};
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146
src/notifications/VectorPushRulesDefinitions.js
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146
src/notifications/VectorPushRulesDefinitions.js
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/*
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Copyright 2016 OpenMarket Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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'use strict';
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import { _td } from 'matrix-react-sdk/lib/languageHandler';
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var StandardActions = require('./StandardActions');
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var PushRuleVectorState = require('./PushRuleVectorState');
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class VectorPushRuleDefinition {
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constructor(opts) {
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this.kind = opts.kind;
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this.description = opts.description;
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this.vectorStateToActions = opts.vectorStateToActions;
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}
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// Translate the rule actions and its enabled value into vector state
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ruleToVectorState(rule) {
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var enabled = false;
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var actions = null;
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if (rule) {
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enabled = rule.enabled;
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actions = rule.actions;
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}
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for (var stateKey in PushRuleVectorState.states) {
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var state = PushRuleVectorState.states[stateKey];
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var vectorStateToActions = this.vectorStateToActions[state];
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if (!vectorStateToActions) {
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// No defined actions means that this vector state expects a disabled (or absent) rule
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if (!enabled) {
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return state;
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}
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} else {
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// The actions must match to the ones expected by vector state
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if (enabled && JSON.stringify(rule.actions) === JSON.stringify(vectorStateToActions)) {
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return state;
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}
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}
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}
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console.error("Cannot translate rule actions into Vector rule state. Rule: " +
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JSON.stringify(rule));
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return undefined;
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}
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};
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/**
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* The descriptions of rules managed by the Vector UI.
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*/
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module.exports = {
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// Messages containing user's display name
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".m.rule.contains_display_name": new VectorPushRuleDefinition({
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kind: "override",
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description: _td("Messages containing my display name"), // passed through _t() translation in src/components/views/settings/Notifications.js
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vectorStateToActions: { // The actions for each vector state, or null to disable the rule.
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on: StandardActions.ACTION_NOTIFY,
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loud: StandardActions.ACTION_HIGHLIGHT_DEFAULT_SOUND,
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off: StandardActions.ACTION_DISABLED
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}
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}),
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// Messages containing user's username (localpart/MXID)
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".m.rule.contains_user_name": new VectorPushRuleDefinition({
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kind: "override",
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description: _td("Messages containing my user name"), // passed through _t() translation in src/components/views/settings/Notifications.js
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vectorStateToActions: { // The actions for each vector state, or null to disable the rule.
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on: StandardActions.ACTION_NOTIFY,
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loud: StandardActions.ACTION_HIGHLIGHT_DEFAULT_SOUND,
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off: StandardActions.ACTION_DISABLED
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}
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}),
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// Messages just sent to the user in a 1:1 room
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".m.rule.room_one_to_one": new VectorPushRuleDefinition({
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kind: "underride",
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description: _td("Messages in one-to-one chats"), // passed through _t() translation in src/components/views/settings/Notifications.js
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vectorStateToActions: {
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on: StandardActions.ACTION_NOTIFY,
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loud: StandardActions.ACTION_NOTIFY_DEFAULT_SOUND,
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off: StandardActions.ACTION_DONT_NOTIFY
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}
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}),
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// Messages just sent to a group chat room
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// 1:1 room messages are catched by the .m.rule.room_one_to_one rule if any defined
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// By opposition, all other room messages are from group chat rooms.
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".m.rule.message": new VectorPushRuleDefinition({
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kind: "underride",
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description: _td("Messages in group chats"), // passed through _t() translation in src/components/views/settings/Notifications.js
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vectorStateToActions: {
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on: StandardActions.ACTION_NOTIFY,
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loud: StandardActions.ACTION_NOTIFY_DEFAULT_SOUND,
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off: StandardActions.ACTION_DONT_NOTIFY
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}
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}),
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// Invitation for the user
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".m.rule.invite_for_me": new VectorPushRuleDefinition({
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kind: "underride",
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description: _td("When I'm invited to a room"), // passed through _t() translation in src/components/views/settings/Notifications.js
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vectorStateToActions: {
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on: StandardActions.ACTION_NOTIFY,
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loud: StandardActions.ACTION_NOTIFY_DEFAULT_SOUND,
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off: StandardActions.ACTION_DISABLED
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}
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}),
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// Incoming call
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".m.rule.call": new VectorPushRuleDefinition({
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kind: "underride",
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description: _td("Call invitation"), // passed through _t() translation in src/components/views/settings/Notifications.js
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vectorStateToActions: {
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on: StandardActions.ACTION_NOTIFY,
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loud: StandardActions.ACTION_NOTIFY_RING_SOUND,
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off: StandardActions.ACTION_DISABLED
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}
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}),
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// Notifications from bots
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".m.rule.suppress_notices": new VectorPushRuleDefinition({
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kind: "override",
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description: _td("Messages sent by bot"), // passed through _t() translation in src/components/views/settings/Notifications.js
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vectorStateToActions: {
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// .m.rule.suppress_notices is a "negative" rule, we have to invert its enabled value for vector UI
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on: StandardActions.ACTION_DISABLED,
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loud: StandardActions.ACTION_NOTIFY_DEFAULT_SOUND,
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off: StandardActions.ACTION_DONT_NOTIFY,
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}
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}),
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};
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24
src/notifications/index.js
Normal file
24
src/notifications/index.js
Normal file
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|
|||
/*
|
||||
Copyright 2016 OpenMarket Ltd
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
*/
|
||||
|
||||
'use strict';
|
||||
|
||||
module.exports = {
|
||||
NotificationUtils: require('./NotificationUtils'),
|
||||
PushRuleVectorState: require('./PushRuleVectorState'),
|
||||
VectorPushRulesDefinitions: require('./VectorPushRulesDefinitions'),
|
||||
ContentRules: require('./ContentRules'),
|
||||
};
|
Loading…
Reference in a new issue