Add 2022 code style (#23153)
* Add 2022 code style * Update CONTRIBUTING/code_style
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CONTRIBUTING.md
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CONTRIBUTING.md
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@ -1,4 +1,283 @@
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Contributing code to Element
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============================
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Contributing code to Element Web
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================================
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Element follows the same pattern as the [matrix-js-sdk](https://github.com/matrix-org/matrix-js-sdk/blob/develop/CONTRIBUTING.md).
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Everyone is welcome to contribute code to Element Web, provided that they are
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willing to license their contributions under the same license as the project
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itself. We follow a simple 'inbound=outbound' model for contributions: the act
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of submitting an 'inbound' contribution means that the contributor agrees to
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license the code under the same terms as the project's overall 'outbound'
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license - in this case, Apache Software License v2 (see
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[LICENSE](LICENSE)).
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How to contribute
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-----------------
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The preferred and easiest way to contribute changes to the project is to fork
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it on github, and then create a pull request to ask us to pull your changes
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into our repo (https://help.github.com/articles/using-pull-requests/)
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We use GitHub's pull request workflow to review the contribution, and either
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ask you to make any refinements needed or merge it and make them ourselves.
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Things that should go into your PR description:
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* A changelog entry in the `Notes` section (see below)
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* References to any bugs fixed by the change (in GitHub's `Fixes` notation)
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* Describe the why and what is changing in the PR description so it's easy for
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onlookers and reviewers to onboard and context switch. This information is
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also helpful when we come back to look at this in 6 months and ask "why did
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we do it like that?" we have a chance of finding out.
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* Why didn't it work before? Why does it work now? What use cases does it
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unlock?
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* If you find yourself adding information on how the code works or why you
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chose to do it the way you did, make sure this information is instead
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written as comments in the code itself.
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* Sometimes a PR can change considerably as it is developed. In this case,
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the description should be updated to reflect the most recent state of
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the PR. (It can be helpful to retain the old content under a suitable
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heading, for additional context.)
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* Include both **before** and **after** screenshots to easily compare and discuss
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what's changing.
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* Include a step-by-step testing strategy so that a reviewer can check out the
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code locally and easily get to the point of testing your change.
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* Add comments to the diff for the reviewer that might help them to understand
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why the change is necessary or how they might better understand and review it.
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We rely on information in pull request to populate the information that goes into
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the changelogs our users see, both for Element Web itself and other projects on
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which it is based. This is picked up from both labels on the pull request and
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the `Notes:` annotation in the description. By default, the PR title will be
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used for the changelog entry, but you can specify more options, as follows.
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To add a longer, more detailed description of the change for the changelog:
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*Fix llama herding bug*
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```
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Notes: Fix a bug (https://github.com/matrix-org/notaproject/issues/123) where the 'Herd' button would not herd more than 8 Llamas if the moon was in the waxing gibbous phase
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```
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For some PRs, it's not useful to have an entry in the user-facing changelog (this is
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the default for PRs labelled with `T-Task`):
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*Remove outdated comment from `Ungulates.ts`*
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```
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Notes: none
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```
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Sometimes, you're fixing a bug in a downstream project, in which case you want
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an entry in that project's changelog. You can do that too:
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*Fix another herding bug*
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```
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Notes: Fix a bug where the `herd()` function would only work on Tuesdays
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element-web notes: Fix a bug where the 'Herd' button only worked on Tuesdays
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```
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This example is for Element Web. You can specify:
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* matrix-react-sdk
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* element-web
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* element-desktop
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If your PR introduces a breaking change, use the `Notes` section in the same
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way, additionally adding the `X-Breaking-Change` label (see below). There's no need
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to specify in the notes that it's a breaking change - this will be added
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automatically based on the label - but remember to tell the developer how to
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migrate:
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*Remove legacy class*
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```
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Notes: Remove legacy `Camelopard` class. `Giraffe` should be used instead.
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```
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Other metadata can be added using labels.
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* `X-Breaking-Change`: A breaking change - adding this label will mean the change causes a *major* version bump.
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* `T-Enhancement`: A new feature - adding this label will mean the change causes a *minor* version bump.
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* `T-Defect`: A bug fix (in either code or docs).
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* `T-Task`: No user-facing changes, eg. code comments, CI fixes, refactors or tests. Won't have a changelog entry unless you specify one.
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If you don't have permission to add labels, your PR reviewer(s) can work with you
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to add them: ask in the PR description or comments.
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We use continuous integration, and all pull requests get automatically tested:
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if your change breaks the build, then the PR will show that there are failed
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checks, so please check back after a few minutes.
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Tests
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-----
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Your PR should include tests.
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For new user facing features in `matrix-js-sdk`, `matrix-react-sdk` or `element-web`, you
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must include:
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1. Comprehensive unit tests written in Jest. These are located in `/test`.
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2. "happy path" end-to-end tests.
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These are located in `/cypress/e2e` in `matrix-react-sdk`, and
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are run using `element-web`. Ideally, you would also include tests for edge
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and error cases.
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Unit tests are expected even when the feature is in labs. It's good practice
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to write tests alongside the code as it ensures the code is testable from
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the start, and gives you a fast feedback loop while you're developing the
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functionality. End-to-end tests should be added prior to the feature
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leaving labs, but don't have to be present from the start (although it might
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be beneficial to have some running early, so you can test things faster).
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For bugs in those repos, your change must include at least one unit test or
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end-to-end test; which is best depends on what sort of test most concisely
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exercises the area.
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Changes to must be accompanied by unit tests written in Jest.
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These are located in `/spec/` in `matrix-js-sdk` or `/test/` in `element-web`
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and `matrix-react-sdk`.
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When writing unit tests, please aim for a high level of test coverage
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for new code - 80% or greater. If you cannot achieve that, please document
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why it's not possible in your PR.
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Some sections of code are not sensible to add coverage for, such as those
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which explicitly inhibit noisy logging for tests. Which can be hidden using
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an istanbul magic comment as [documented here][1]. See example:
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```javascript
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/* istanbul ignore if */
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if (process.env.NODE_ENV !== "test") {
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logger.error("Log line that is noisy enough in tests to want to skip");
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}
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```
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Tests validate that your change works as intended and also document
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concisely what is being changed. Ideally, your new tests fail
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prior to your change, and succeed once it has been applied. You may
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find this simpler to achieve if you write the tests first.
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If you're spiking some code that's experimental and not being used to support
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production features, exceptions can be made to requirements for tests.
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Note that tests will still be required in order to ship the feature, and it's
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strongly encouraged to think about tests early in the process, as adding
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tests later will become progressively more difficult.
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If you're not sure how to approach writing tests for your change, ask for help
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in [#element-dev](https://matrix.to/#/#element-dev:matrix.org).
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Code style
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----------
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Element Web aims to target TypeScript/ES6. All new files should be written in
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TypeScript and existing files should use ES6 principles where possible.
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Members should not be exported as a default export in general - it causes problems
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with the architecture of the SDK (index file becomes less clear) and could
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introduce naming problems (as default exports get aliased upon import). In
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general, avoid using `export default`.
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The remaining code style is documented in [code_style.md](./code_style.md).
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Contributors are encouraged to it and follow the principles set out there.
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Please ensure your changes match the cosmetic style of the existing project,
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and ***never*** mix cosmetic and functional changes in the same commit, as it
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makes it horribly hard to review otherwise.
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Attribution
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-----------
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Everyone who contributes anything to Matrix is welcome to be listed in the
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AUTHORS.rst file for the project in question. Please feel free to include a
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change to AUTHORS.rst in your pull request to list yourself and a short
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description of the area(s) you've worked on. Also, we sometimes have swag to
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give away to contributors - if you feel that Matrix-branded apparel is missing
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from your life, please mail us your shipping address to matrix at matrix.org
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and we'll try to fix it :)
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Sign off
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--------
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In order to have a concrete record that your contribution is intentional
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and you agree to license it under the same terms as the project's license, we've
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adopted the same lightweight approach that the Linux Kernel
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(https://www.kernel.org/doc/Documentation/SubmittingPatches), Docker
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(https://github.com/docker/docker/blob/master/CONTRIBUTING.md), and many other
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projects use: the DCO (Developer Certificate of Origin:
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http://developercertificate.org/). This is a simple declaration that you wrote
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the contribution or otherwise have the right to contribute it to Matrix:
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```
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Developer Certificate of Origin
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Version 1.1
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Copyright (C) 2004, 2006 The Linux Foundation and its contributors.
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660 York Street, Suite 102,
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San Francisco, CA 94110 USA
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Everyone is permitted to copy and distribute verbatim copies of this
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license document, but changing it is not allowed.
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Developer's Certificate of Origin 1.1
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By making a contribution to this project, I certify that:
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(a) The contribution was created in whole or in part by me and I
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have the right to submit it under the open source license
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indicated in the file; or
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(b) The contribution is based upon previous work that, to the best
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of my knowledge, is covered under an appropriate open source
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license and I have the right under that license to submit that
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work with modifications, whether created in whole or in part
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by me, under the same open source license (unless I am
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permitted to submit under a different license), as indicated
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in the file; or
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(c) The contribution was provided directly to me by some other
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person who certified (a), (b) or (c) and I have not modified
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it.
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(d) I understand and agree that this project and the contribution
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are public and that a record of the contribution (including all
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personal information I submit with it, including my sign-off) is
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maintained indefinitely and may be redistributed consistent with
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this project or the open source license(s) involved.
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```
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If you agree to this for your contribution, then all that's needed is to
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include the line in your commit or pull request comment:
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```
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Signed-off-by: Your Name <your@email.example.org>
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```
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We accept contributions under a legally identifiable name, such as your name on
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government documentation or common-law names (names claimed by legitimate usage
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or repute). Unfortunately, we cannot accept anonymous contributions at this
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time.
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Git allows you to add this signoff automatically when using the `-s` flag to
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`git commit`, which uses the name and email set in your `user.name` and
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`user.email` git configs.
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If you forgot to sign off your commits before making your pull request and are
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on Git 2.17+ you can mass signoff using rebase:
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```
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git rebase --signoff origin/develop
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```
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Review expectations
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===================
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See https://github.com/vector-im/element-meta/wiki/Review-process
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Merge Strategy
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==============
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The preferred method for merging pull requests is squash merging to keep the
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commit history trim, but it is up to the discretion of the team member merging
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the change. We do not support rebase merges due to `allchange` being unable to
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handle them. When merging make sure to leave the default commit title, or
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at least leave the PR number at the end in brackets like by default.
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When stacking pull requests, you may wish to do the following:
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1. Branch from develop to your branch (branch1), push commits onto it and open a pull request
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2. Branch from your base branch (branch1) to your work branch (branch2), push commits and open a pull request configuring the base to be branch1, saying in the description that it is based on your other PR.
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3. Merge the first PR using a merge commit otherwise your stacked PR will need a rebase. Github will automatically adjust the base branch of your other PR to be develop.
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[1]: https://github.com/gotwarlost/istanbul/blob/master/ignoring-code-for-coverage.md
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|
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455
code_style.md
Normal file
455
code_style.md
Normal file
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# Element Web/Desktop code style guide
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This code style applies to projects which the element-web team directly maintains or is reasonably
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adjacent to. As of writing, these are:
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* element-desktop
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* element-web
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* matrix-react-sdk
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* matrix-js-sdk
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Other projects might extend this code style for increased strictness. For example, matrix-events-sdk
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has stricter code organization to reduce the maintenance burden. These projects will declare their code
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style within their own repos.
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Note that some requirements will be layer-specific. Where the requirements don't make sense for the
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project, they are used to the best of their ability, used in spirit, or ignored if not applicable,
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in that order.
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## Guiding principles
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1. We want the lint rules to feel natural for most team members. No one should have to think too much
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about the linter.
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2. We want to stay relatively close to [industry standards](https://google.github.io/styleguide/tsguide.html)
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to make onboarding easier.
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3. We describe what good code looks like rather than point out bad examples. We do this to avoid
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excessively punishing people for writing code which fails the linter.
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4. When something isn't covered by the style guide, we come up with a reasonable rule rather than
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claim that it "passes the linter". We update the style guide and linter accordingly.
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5. While we aim to improve readability, understanding, and other aspects of the code, we deliberately
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do not let solely our personal preferences drive decisions.
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6. We aim to have an understandable guide.
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## Coding practices
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1. Lint rules enforce decisions made by this guide. The lint rules and this guide are kept in
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perfect sync.
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2. Commit messages are descriptive for the changes. When the project supports squash merging,
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only the squashed commit needs to have a descriptive message.
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3. When there is disagreement with a code style approved by the linter, a PR is opened against
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the lint rules rather than making exceptions on the responsible code PR.
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4. Rules which are intentionally broken (via eslint-ignore, @ts-ignore, etc) have a comment
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included in the immediate vicinity for why. Determination of whether this is valid applies at
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code review time.
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5. When editing a file, nearby code is updated to meet the modern standards. "Nearby" is subjective,
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but should be whatever is reasonable at review time. Such an example might be to update the
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class's code style, but not the file's.
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1. These changes should be minor enough to include in the same commit without affecting a code
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reviewer's job.
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## All code
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Unless otherwise specified, the following applies to all code:
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1. 120 character limit per line. Match existing code in the file if it is using a lower guide.
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2. A tab/indentation is 4 spaces.
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3. Newlines are Unix.
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4. A file has a single empty line at the end.
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5. Lines are trimmed of all excess whitespace, including blank lines.
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6. Long lines are broken up for readability.
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## TypeScript / JavaScript {#typescript-javascript}
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1. Write TypeScript. Turn JavaScript into TypeScript when working in the area.
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2. Use named exports.
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3. Break long lines to appear as follows:
|
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|
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```typescript
|
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// Function arguments
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function doThing(
|
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arg1: string,
|
||||
arg2: string,
|
||||
arg3: string,
|
||||
): boolean {
|
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return !!arg1
|
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&& !!arg2
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&& !!arg3;
|
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}
|
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|
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// Calling a function
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doThing(
|
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"String 1",
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"String 2",
|
||||
"String 3",
|
||||
);
|
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|
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// Reduce line verbosity when possible/reasonable
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doThing(
|
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"String1", "String 2",
|
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"A much longer string 3",
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);
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|
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// Chaining function calls
|
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something.doThing()
|
||||
.doOtherThing()
|
||||
.doMore()
|
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.somethingElse(it =>
|
||||
useIt(it)
|
||||
);
|
||||
```
|
||||
4. Use semicolons for block/line termination.
|
||||
1. Except when defining interfaces, classes, and non-arrow functions specifically.
|
||||
5. When a statement's body is a single line, it may be written without curly braces, so long as the body is placed on
|
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the same line as the statement.
|
||||
|
||||
```typescript
|
||||
if (x) doThing();
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```
|
||||
6. Blocks for `if`, `for`, `switch` and so on must have a space surrounding the condition, but not
|
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within the condition.
|
||||
|
||||
```typescript
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if (x) {
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doThing();
|
||||
}
|
||||
```
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7. Mixing of logical operands requires brackets to explicitly define boolean logic.
|
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|
||||
```typescript
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if ((a > b && b > c) || (d < e)) return true;
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```
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8. Ternaries use the same rules as `if` statements, plus the following:
|
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|
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```typescript
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// Single line is acceptable
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const val = a > b ? doThing() : doOtherThing();
|
||||
|
||||
// Multiline is also okay
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const val = a > b
|
||||
? doThing()
|
||||
: doOtherThing();
|
||||
|
||||
// Use brackets when using multiple conditions.
|
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// Maximum 3 conditions, prefer 2 or less.
|
||||
const val = (a > b && b > c) ? doThing() : doOtherThing();
|
||||
```
|
||||
9. lowerCamelCase is used for function and variable naming.
|
||||
10. UpperCamelCase is used for general naming.
|
||||
11. Interface names should not be marked with an uppercase `I`.
|
||||
12. One variable declaration per line.
|
||||
13. If a variable is not receiving a value on declaration, its type must be defined.
|
||||
|
||||
```typescript
|
||||
let errorMessage: Optional<string>;
|
||||
```
|
||||
14. Objects, arrays, enums and so on must have each line terminated with a comma:
|
||||
|
||||
```typescript
|
||||
const obj = {
|
||||
prop: 1,
|
||||
else: 2,
|
||||
};
|
||||
|
||||
const arr = [
|
||||
"one",
|
||||
"two",
|
||||
];
|
||||
|
||||
enum Thing {
|
||||
Foo,
|
||||
Bar,
|
||||
}
|
||||
|
||||
doThing(
|
||||
"arg1",
|
||||
"arg2",
|
||||
);
|
||||
```
|
||||
15. Objects can use shorthand declarations, including mixing of types.
|
||||
|
||||
```typescript
|
||||
{
|
||||
room,
|
||||
prop: this.prop,
|
||||
}
|
||||
// ... or ...
|
||||
{ room, prop: this.prop }
|
||||
```
|
||||
16. Object keys should always be non-strings when possible.
|
||||
|
||||
```typescript
|
||||
{
|
||||
property: "value",
|
||||
"m.unavoidable": true,
|
||||
[EventType.RoomMessage]: true,
|
||||
}
|
||||
```
|
||||
17. Explicitly cast to a boolean.
|
||||
|
||||
```typescript
|
||||
!!stringVar || Boolean(stringVar)
|
||||
```
|
||||
18. Use `switch` statements when checking against more than a few enum-like values.
|
||||
19. Use `const` for constants, `let` for mutability.
|
||||
20. Describe types exhaustively (ensure noImplictAny would pass).
|
||||
1. Notable exceptions are arrow functions used as parameters, when a void return type is
|
||||
obvious, and when declaring and assigning a variable in the same line.
|
||||
21. Declare member visibility (public/private/protected).
|
||||
22. Private members are private and not prefixed unless required for naming conflicts.
|
||||
1. Convention is to use an underscore or the word "internal" to denote conflicted member names.
|
||||
2. "Conflicted" typically refers to a getter which wants the same name as the underlying variable.
|
||||
23. Prefer readonly members over getters backed by a variable, unless an internal setter is required.
|
||||
24. Prefer Interfaces for object definitions, and types for parameter-value-only declarations.
|
||||
1. Note that an explicit type is optional if not expected to be used outside of the function call,
|
||||
unlike in this example:
|
||||
|
||||
```typescript
|
||||
interface MyObject {
|
||||
hasString: boolean;
|
||||
}
|
||||
|
||||
type Options = MyObject | string;
|
||||
|
||||
function doThing(arg: Options) {
|
||||
// ...
|
||||
}
|
||||
```
|
||||
25. Variables/properties which are `public static` should also be `readonly` when possible.
|
||||
26. Interface and type properties are terminated with semicolons, not commas.
|
||||
27. Prefer arrow formatting when declaring functions for interfaces/types:
|
||||
|
||||
```typescript
|
||||
interface Test {
|
||||
myCallback: (arg: string) => Promise<void>;
|
||||
}
|
||||
```
|
||||
28. Prefer a type definition over an inline type. For example, define an interface.
|
||||
29. Always prefer to add types or declare a type over the use of `any`. Prefer inferred types
|
||||
when they are not `any`.
|
||||
1. When using `any`, a comment explaining why must be present.
|
||||
30. `import` should be used instead of `require`, as `require` does not have types.
|
||||
31. Export only what can be reused.
|
||||
32. Prefer a type like `Optional<X>` (`type Optional<T> = T | null | undefined`) instead
|
||||
of truly optional parameters.
|
||||
1. A notable exception is when the likelihood of a bug is minimal, such as when a function
|
||||
takes an argument that is more often not required than required. An example where the
|
||||
`?` operator is inappropriate is when taking a room ID: typically the caller should
|
||||
supply the room ID if it knows it, otherwise deliberately acknowledge that it doesn't
|
||||
have one with `null`.
|
||||
|
||||
```typescript
|
||||
function doThingWithRoom(
|
||||
thing: string,
|
||||
room: Optional<string>, // require the caller to specify
|
||||
) {
|
||||
// ...
|
||||
}
|
||||
```
|
||||
33. There should be approximately one interface, class, or enum per file unless the file is named
|
||||
"types.ts", "global.d.ts", or ends with "-types.ts".
|
||||
1. The file name should match the interface, class, or enum name.
|
||||
34. Bulk functions can be declared in a single file, though named as "foo-utils.ts" or "utils/foo.ts".
|
||||
35. Imports are grouped by external module imports first, then by internal imports.
|
||||
36. File ordering is not strict, but should generally follow this sequence:
|
||||
1. Licence header
|
||||
2. Imports
|
||||
3. Constants
|
||||
4. Enums
|
||||
5. Interfaces
|
||||
6. Functions
|
||||
7. Classes
|
||||
1. Public/protected/private static properties
|
||||
2. Public/protected/private properties
|
||||
3. Constructors
|
||||
4. Public/protected/private getters & setters
|
||||
5. Protected and abstract functions
|
||||
6. Public/private functions
|
||||
7. Public/protected/private static functions
|
||||
37. Variable names should be noticeably unique from their types. For example, "str: string" instead
|
||||
of "string: string".
|
||||
38. Use double quotes to enclose strings. You may use single quotes if the string contains double quotes.
|
||||
|
||||
```typescript
|
||||
const example1 = "simple string";
|
||||
const example2 = 'string containing "double quotes"';
|
||||
```
|
||||
39. Prefer async-await to promise-chaining
|
||||
|
||||
```typescript
|
||||
async function () {
|
||||
const result = await anotherAsyncFunction();
|
||||
// ...
|
||||
}
|
||||
```
|
||||
|
||||
## React
|
||||
|
||||
Inheriting all the rules of TypeScript, the following additionally apply:
|
||||
|
||||
1. Types for lifecycle functions are not required (render, componentDidMount, and so on).
|
||||
2. Class components must always have a `Props` interface declared immediately above them. It can be
|
||||
empty if the component accepts no props.
|
||||
3. Class components should have an `State` interface declared immediately above them, but after `Props`.
|
||||
4. Props and State should not be exported. Use `React.ComponentProps<typeof ComponentNameHere>`
|
||||
instead.
|
||||
5. One component per file, except when a component is a utility component specifically for the "primary"
|
||||
component. The utility component should not be exported.
|
||||
6. Exported constants, enums, interfaces, functions, etc must be separate from files containing components
|
||||
or stores.
|
||||
7. Stores should use a singleton pattern with a static instance property:
|
||||
|
||||
```typescript
|
||||
class FooStore {
|
||||
public static readonly instance = new FooStore();
|
||||
|
||||
// or if the instance can't be created eagerly:
|
||||
private static _instance: FooStore;
|
||||
public static get instance(): FooStore {
|
||||
if (!FooStore._instance) {
|
||||
FooStore._instance = new FooStore();
|
||||
}
|
||||
return FooStore._instance;
|
||||
}
|
||||
}
|
||||
```
|
||||
8. Stores must support using an alternative MatrixClient and dispatcher instance.
|
||||
9. Utilities which require JSX must be split out from utilities which do not. This is to prevent import
|
||||
cycles during runtime where components accidentally include more of the app than they intended.
|
||||
10. Interdependence between stores should be kept to a minimum. Break functions and constants out to utilities
|
||||
if at all possible.
|
||||
11. A component should only use CSS class names in line with the component name.
|
||||
1. When knowingly using a class name from another component, document it.
|
||||
12. Break components over multiple lines like so:
|
||||
|
||||
```typescript
|
||||
function render() {
|
||||
return <Component
|
||||
prop1="test"
|
||||
prop2={this.state.variable}
|
||||
/>;
|
||||
|
||||
// or
|
||||
|
||||
return (
|
||||
<Component
|
||||
prop1="test"
|
||||
prop2={this.state.variable}
|
||||
/>
|
||||
);
|
||||
|
||||
// or if children are needed (infer parens usage)
|
||||
|
||||
return <Component
|
||||
prop1="test"
|
||||
prop2={this.state.variable}
|
||||
>{ _t("Short string here") }</Component>;
|
||||
|
||||
|
||||
|
||||
return <Component
|
||||
prop1="test"
|
||||
prop2={this.state.variable}
|
||||
>
|
||||
{ _t("Longer string here") }
|
||||
</Component>;
|
||||
}
|
||||
```
|
||||
13. Curly braces within JSX should be padded with a space, however properties on those components should not.
|
||||
See above code example.
|
||||
14. Functions used as properties should either be defined on the class or stored in a variable. They should not
|
||||
be inline unless mocking/short-circuiting the value.
|
||||
15. Prefer hooks (functional components) over class components. Be consistent with the existing area if unsure
|
||||
which should be used.
|
||||
1. Unless the component is considered a "structure", in which case use classes.
|
||||
16. Write more views than structures. Structures are chunks of functionality like MatrixChat while views are
|
||||
isolated components.
|
||||
17. Components should serve a single, or near-single, purpose.
|
||||
18. Prefer to derive information from component properties rather than establish state.
|
||||
19. Do not use `React.Component::forceUpdate`.
|
||||
|
||||
## Stylesheets (\*.pcss = PostCSS + Plugins)
|
||||
|
||||
Note: We use PostCSS + some plugins to process our styles. It looks like SCSS, but actually it is not.
|
||||
|
||||
1. Class names must be prefixed with "mx_".
|
||||
2. Class names should denote the component which defines them, followed by any context:
|
||||
1. mx_MyFoo
|
||||
2. mx_MyFoo_avatar
|
||||
3. mx_MyFoo_avatar--user
|
||||
3. Use the `$font` and `$spacing` variables instead of manual values.
|
||||
4. Keep indentation/nesting to a minimum. Maximum suggested nesting is 5 layers.
|
||||
5. Use the whole class name instead of shortcuts:
|
||||
|
||||
```scss
|
||||
.mx_MyFoo {
|
||||
& .mx_MyFoo_avatar { // instead of &_avatar
|
||||
// ...
|
||||
}
|
||||
}
|
||||
```
|
||||
6. Break multiple selectors over multiple lines this way:
|
||||
|
||||
```scss
|
||||
.mx_MyFoo,
|
||||
.mx_MyBar,
|
||||
.mx_MyFooBar {
|
||||
// ...
|
||||
}
|
||||
```
|
||||
7. Non-shared variables should use $lowerCamelCase. Shared variables use $dashed-naming.
|
||||
8. Overrides to Z indexes, adjustments of dimensions/padding with pixels, and so on should all be
|
||||
documented for what the values mean:
|
||||
|
||||
```scss
|
||||
.mx_MyFoo {
|
||||
width: calc(100% - 12px); // 12px for read receipts
|
||||
top: -2px; // visually centred vertically
|
||||
z-index: 10; // above user avatar, but below dialogs
|
||||
}
|
||||
```
|
||||
9. Avoid the use of `!important`. If necessary, add a comment.
|
||||
|
||||
## Tests
|
||||
|
||||
1. Tests must be written in TypeScript.
|
||||
2. Jest mocks are declared below imports, but above everything else.
|
||||
3. Use the following convention template:
|
||||
|
||||
```typescript
|
||||
// Describe the class, component, or file name.
|
||||
describe("FooComponent", () => {
|
||||
// all test inspecific variables go here
|
||||
|
||||
beforeEach(() => {
|
||||
// exclude if not used.
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
// exclude if not used.
|
||||
});
|
||||
|
||||
// Use "it should..." terminology
|
||||
it("should call the correct API", async () => {
|
||||
// test-specific variables go here
|
||||
|
||||
// function calls/state changes go here
|
||||
|
||||
// expectations go here
|
||||
});
|
||||
});
|
||||
|
||||
// If the file being tested is a utility class:
|
||||
describe("foo-utils", () => {
|
||||
describe("firstUtilFunction", () => {
|
||||
it("should...", async () => {
|
||||
// ...
|
||||
});
|
||||
});
|
||||
|
||||
describe("secondUtilFunction", () => {
|
||||
it("should...", async () => {
|
||||
// ...
|
||||
});
|
||||
});
|
||||
});
|
||||
```
|
Loading…
Reference in a new issue