Move sublist sorting to RoomListStore

NB: fixUndefinedOrdering was removed completely because it was
code dealing with legacy favourites.

see matrix-org/matrix-react-sdk@9b0df191
This commit is contained in:
Luke Barnard 2018-02-08 16:28:42 +00:00
parent 495090c9ba
commit 0cdebcce89

View file

@ -85,13 +85,17 @@ var RoomSubList = React.createClass({
},
componentWillMount: function() {
this.sortList(this.applySearchFilter(this.props.list, this.props.searchFilter), this.props.order);
this.setState({
sortedList: this.applySearchFilter(this.props.list, this.props.searchFilter),
});
},
componentWillReceiveProps: function(newProps) {
// order the room list appropriately before we re-render
//if (debug) console.log("received new props, list = " + newProps.list);
this.sortList(this.applySearchFilter(newProps.list, newProps.searchFilter), newProps.order);
this.setState({
sortedList: this.applySearchFilter(newProps.list, newProps.searchFilter),
});
},
applySearchFilter: function(list, filter) {
@ -139,71 +143,6 @@ var RoomSubList = React.createClass({
});
},
tsOfNewestEvent: function(room) {
for (var i = room.timeline.length - 1; i >= 0; --i) {
var ev = room.timeline[i];
if (ev.getTs() &&
(Unread.eventTriggersUnreadCount(ev) ||
(ev.getSender() === MatrixClientPeg.get().credentials.userId))
) {
return ev.getTs();
}
}
// we might only have events that don't trigger the unread indicator,
// in which case use the oldest event even if normally it wouldn't count.
// This is better than just assuming the last event was forever ago.
if (room.timeline.length && room.timeline[0].getTs()) {
return room.timeline[0].getTs();
} else {
return Number.MAX_SAFE_INTEGER;
}
},
// TODO: factor the comparators back out into a generic comparator
// so that view_prev_room and view_next_room can do the right thing
recentsComparator: function(roomA, roomB) {
return this.tsOfNewestEvent(roomB) - this.tsOfNewestEvent(roomA);
},
lexicographicalComparator: function(roomA, roomB) {
return roomA.name > roomB.name ? 1 : -1;
},
// Generates the manual comparator using the given list
manualComparator: function(roomA, roomB) {
if (!roomA.tags[this.props.tagName] || !roomB.tags[this.props.tagName]) return 0;
// Make sure the room tag has an order element, if not set it to be the bottom
var a = roomA.tags[this.props.tagName].order;
var b = roomB.tags[this.props.tagName].order;
// Order undefined room tag orders to the bottom
if (a === undefined && b !== undefined) {
return 1;
} else if (a !== undefined && b === undefined) {
return -1;
}
return a == b ? this.lexicographicalComparator(roomA, roomB) : ( a > b ? 1 : -1);
},
sortList: function(list, order) {
if (list === undefined) list = this.state.sortedList;
if (order === undefined) order = this.props.order;
var comparator;
list = list || [];
if (order === "manual") comparator = this.manualComparator;
if (order === "recent") comparator = this.recentsComparator;
// Fix undefined orders here, and make sure the backend gets updated as well
this._fixUndefinedOrder(list);
//if (debug) console.log("sorting list for sublist " + this.props.label + " with length " + list.length + ", this.props.list = " + this.props.list);
this.setState({ sortedList: list.sort(comparator) });
},
_shouldShowNotifBadge: function(roomNotifState) {
const showBadgeInStates = [RoomNotifs.ALL_MESSAGES, RoomNotifs.ALL_MESSAGES_LOUD];
return showBadgeInStates.indexOf(roomNotifState) > -1;
@ -380,47 +319,6 @@ var RoomSubList = React.createClass({
this.props.onHeaderClick(false);
},
// Fix any undefined order elements of a room in a manual ordered list
// room.tag[tagname].order
_fixUndefinedOrder: function(list) {
if (this.props.order === "manual") {
var order = 0.0;
var self = this;
// Find the highest (lowest position) order of a room in a manual ordered list
list.forEach(function(room) {
if (room.tags.hasOwnProperty(self.props.tagName)) {
if (order < room.tags[self.props.tagName].order) {
order = room.tags[self.props.tagName].order;
}
}
});
// Fix any undefined order elements of a room in a manual ordered list
// Do this one at a time, as each time a rooms tag data is updated the RoomList
// gets triggered and another list is passed in. Doing it one at a time means that
// we always correctly calculate the highest order for the list - stops multiple
// rooms getting the same order. This is only really relevant for the first time this
// is run with historical room tag data, after that there should only be undefined
// in the list at a time anyway.
for (let i = 0; i < list.length; i++) {
if (list[i].tags[self.props.tagName] && list[i].tags[self.props.tagName].order === undefined) {
MatrixClientPeg.get().setRoomTag(list[i].roomId, self.props.tagName, {order: (order + 1.0) / 2.0}).finally(function() {
// Do any final stuff here
}).catch(function(err) {
var ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
console.error("Failed to add tag " + self.props.tagName + " to room" + err);
Modal.createTrackedDialog('Failed to add tag to room', '', ErrorDialog, {
title: _t('Failed to add tag %(tagName)s to room', {tagName: self.props.tagName}),
description: ((err && err.message) ? err.message : _t('Operation failed')),
});
});
break;
};
};
}
},
render: function() {
var connectDropTarget = this.props.connectDropTarget;
var TruncatedList = sdk.getComponent('elements.TruncatedList');