Merge branch 'rav/refactor_matrixclient_states' into develop
(PR https://github.com/vector-im/riot-web/pull/4325)
This commit is contained in:
commit
0608c67767
1 changed files with 11 additions and 7 deletions
|
@ -29,6 +29,7 @@ import jssdk from 'matrix-js-sdk';
|
|||
import sdk from 'matrix-react-sdk';
|
||||
import MatrixClientPeg from 'matrix-react-sdk/lib/MatrixClientPeg';
|
||||
import * as languageHandler from 'matrix-react-sdk/lib/languageHandler';
|
||||
import {VIEWS} from 'matrix-react-sdk/lib/components/structures/MatrixChat';
|
||||
|
||||
import * as test_utils from '../test-utils';
|
||||
import MockHttpBackend from '../mock-request';
|
||||
|
@ -153,8 +154,8 @@ describe('loading:', function () {
|
|||
.check((r) => {syncRequest = r;})
|
||||
.respond(200, response);
|
||||
|
||||
console.log("waiting for /sync");
|
||||
for (let attempts = 10; attempts > 0; attempts--) {
|
||||
console.log(Date.now() + " waiting for /sync");
|
||||
if (syncRequest) {
|
||||
return syncRequest;
|
||||
}
|
||||
|
@ -179,12 +180,12 @@ describe('loading:', function () {
|
|||
return httpBackend.flush();
|
||||
}).then(() => {
|
||||
// Wait for another trip around the event loop for the UI to update
|
||||
return q.delay(1);
|
||||
return q.delay(10);
|
||||
}).then(() => {
|
||||
// we expect a single <Login> component following session load
|
||||
ReactTestUtils.findRenderedComponentWithType(
|
||||
matrixChat, sdk.getComponent('structures.login.Login'));
|
||||
expect(windowLocation.hash).toEqual("");
|
||||
expect(windowLocation.hash).toEqual("#/login");
|
||||
}).done(done, done);
|
||||
});
|
||||
|
||||
|
@ -205,7 +206,7 @@ describe('loading:', function () {
|
|||
return httpBackend.flush();
|
||||
}).then(() => {
|
||||
// Wait for another trip around the event loop for the UI to update
|
||||
return q.delay(1);
|
||||
return q.delay(10);
|
||||
}).then(() => {
|
||||
return completeLogin(matrixChat);
|
||||
}).then(() => {
|
||||
|
@ -360,6 +361,9 @@ describe('loading:', function () {
|
|||
loadApp({
|
||||
uriFragment: "#/login",
|
||||
});
|
||||
|
||||
// give the UI a chance to display
|
||||
return q.delay(50);
|
||||
});
|
||||
|
||||
it('shows a login view', function() {
|
||||
|
@ -589,7 +593,8 @@ function awaitSyncingSpinner(matrixChat, retryLimit, retryCount) {
|
|||
retryCount = 0;
|
||||
}
|
||||
|
||||
if (matrixChat.state.loading || matrixChat.state.loggingIn) {
|
||||
if (matrixChat.state.view === VIEWS.LOADING ||
|
||||
matrixChat.state.view === VIEWS.LOGGING_IN) {
|
||||
console.log(Date.now() + " Awaiting sync spinner: still loading.");
|
||||
if (retryCount >= retryLimit) {
|
||||
throw new Error("MatrixChat still not loaded after " +
|
||||
|
@ -628,8 +633,7 @@ function awaitRoomView(matrixChat, retryLimit, retryCount) {
|
|||
retryCount = 0;
|
||||
}
|
||||
|
||||
if (matrixChat.state.loading ||
|
||||
!(matrixChat.state.loggedIn && matrixChat.state.ready)) {
|
||||
if (matrixChat.state.view !== VIEWS.LOGGED_IN || !matrixChat.state.ready) {
|
||||
console.log(Date.now() + " Awaiting room view: not ready yet.");
|
||||
if (retryCount >= retryLimit) {
|
||||
throw new Error("MatrixChat still not ready after " +
|
||||
|
|
Loading…
Reference in a new issue