element-web/src/components/structures/MessagePanel.js

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/*
Copyright 2016 OpenMarket Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
var React = require('react');
var ReactDOM = require("react-dom");
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var dis = require("../../dispatcher");
var sdk = require('../../index');
/* (almost) stateless UI component which builds the event tiles in the room timeline.
*/
module.exports = React.createClass({
displayName: 'MessagePanel',
propTypes: {
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// true to give the component a 'display: none' style.
hidden: React.PropTypes.bool,
// true to show a spinner at the top of the timeline to indicate
// back-pagination in progress
backPaginating: React.PropTypes.bool,
// true to show a spinner at the end of the timeline to indicate
// forward-pagination in progress
forwardPaginating: React.PropTypes.bool,
// the list of MatrixEvents to display
events: React.PropTypes.array.isRequired,
// ID of an event to highlight. If undefined, no event will be highlighted.
highlightedEventId: React.PropTypes.string,
// event after which we should show a read marker
readMarkerEventId: React.PropTypes.string,
// whether the read marker should be visible
readMarkerVisible: React.PropTypes.bool,
// the userid of our user. This is used to suppress the read marker
// for pending messages.
ourUserId: React.PropTypes.string,
// true to suppress the date at the start of the timeline
suppressFirstDateSeparator: React.PropTypes.bool,
// true if updates to the event list should cause the scroll panel to
// scroll down when we are at the bottom of the window. See ScrollPanel
// for more details.
stickyBottom: React.PropTypes.bool,
// callback which is called when the panel is scrolled.
onScroll: React.PropTypes.func,
// callback which is called when more content is needed.
onFillRequest: React.PropTypes.func,
// opacity for dynamic UI fading effects
opacity: React.PropTypes.number,
},
componentWillMount: function() {
// the event after which we put a visible unread marker on the last
// render cycle; null if readMarkerVisible was false or the RM was
// suppressed (eg because it was at the end of the timeline)
this.currentReadMarkerEventId = null;
// the event after which we are showing a disappearing read marker
// animation
this.currentGhostEventId = null;
},
/* get the DOM node representing the given event */
getNodeForEventId: function(eventId) {
if (!this.eventNodes) {
return undefined;
}
return this.eventNodes[eventId];
},
/* return true if the content is fully scrolled down right now; else false.
*/
isAtBottom: function() {
return this.refs.scrollPanel
&& this.refs.scrollPanel.isAtBottom();
},
/* get the current scroll state. See ScrollPanel.getScrollState for
* details.
*
* returns null if we are not mounted.
*/
getScrollState: function() {
if (!this.refs.scrollPanel) { return null; }
return this.refs.scrollPanel.getScrollState();
},
// returns one of:
//
// null: there is no read marker
// -1: read marker is above the window
// 0: read marker is within the window
// +1: read marker is below the window
getReadMarkerPosition: function() {
var readMarker = this.refs.readMarkerNode;
var messageWrapper = this.refs.scrollPanel;
if (!readMarker || !messageWrapper) {
return null;
}
var wrapperRect = ReactDOM.findDOMNode(messageWrapper).getBoundingClientRect();
var readMarkerRect = readMarker.getBoundingClientRect();
// the read-marker pretends to have zero height when it is actually
// two pixels high; +2 here to account for that.
if (readMarkerRect.bottom + 2 < wrapperRect.top) {
return -1;
} else if (readMarkerRect.top < wrapperRect.bottom) {
return 0;
} else {
return 1;
}
},
/* jump to the top of the content.
*/
scrollToTop: function() {
if (this.refs.scrollPanel) {
this.refs.scrollPanel.scrollToTop();
}
},
/* jump to the bottom of the content.
*/
scrollToBottom: function() {
if (this.refs.scrollPanel) {
this.refs.scrollPanel.scrollToBottom();
}
},
/**
* Page up/down.
*
* mult: -1 to page up, +1 to page down
*/
scrollRelative: function(mult) {
if (this.refs.scrollPanel) {
this.refs.scrollPanel.scrollRelative(mult);
}
},
/**
* Scroll up/down in response to a scroll key
*/
handleScrollKey: function(ev) {
if (this.refs.scrollPanel) {
this.refs.scrollPanel.handleScrollKey(ev);
}
},
/* jump to the given event id.
*
* offsetBase gives the reference point for the pixelOffset. 0 means the
* top of the container, 1 means the bottom, and fractional values mean
* somewhere in the middle. If omitted, it defaults to 0.
*
* pixelOffset gives the number of pixels *above* the offsetBase that the
* node (specifically, the bottom of it) will be positioned. If omitted, it
* defaults to 0.
*/
scrollToEvent: function(eventId, pixelOffset, offsetBase) {
if (this.refs.scrollPanel) {
this.refs.scrollPanel.scrollToToken(eventId, pixelOffset, offsetBase);
}
},
/* check the scroll state and send out pagination requests if necessary.
*/
checkFillState: function() {
if (this.refs.scrollPanel) {
this.refs.scrollPanel.checkFillState();
}
},
_getEventTiles: function() {
var EventTile = sdk.getComponent('rooms.EventTile');
this.eventNodes = {};
var i;
// first figure out which is the last event in the list which we're
// actually going to show; this allows us to behave slightly
// differently for the last event in the list.
//
// we also need to figure out which is the last event we show which isn't
// a local echo, to manage the read-marker.
var lastShownEventIndex = -1;
var lastShownNonLocalEchoIndex = -1;
for (i = this.props.events.length-1; i >= 0; i--) {
var mxEv = this.props.events[i];
if (!EventTile.haveTileForEvent(mxEv)) {
continue;
}
if (lastShownEventIndex < 0) {
lastShownEventIndex = i;
}
if (mxEv.status) {
// this is a local echo
continue;
}
lastShownNonLocalEchoIndex = i;
break;
}
var ret = [];
var prevEvent = null; // the last event we showed
// assume there is no read marker until proven otherwise
var readMarkerVisible = false;
// if the readmarker has moved, cancel any active ghost.
if (this.currentReadMarkerEventId && this.props.readMarkerEventId &&
this.props.readMarkerVisible &&
this.currentReadMarkerEventId != this.props.readMarkerEventId) {
this.currentGhostEventId = null;
}
for (i = 0; i < this.props.events.length; i++) {
var mxEv = this.props.events[i];
var wantTile = true;
var eventId = mxEv.getId();
if (!EventTile.haveTileForEvent(mxEv)) {
wantTile = false;
}
var last = (i == lastShownEventIndex);
if (wantTile) {
// make sure we unpack the array returned by _getTilesForEvent,
// otherwise react will auto-generate keys and we will end up
// replacing all of the DOM elements every time we paginate.
ret.push(...this._getTilesForEvent(prevEvent, mxEv, last));
prevEvent = mxEv;
} else if (!mxEv.status) {
// if we aren't showing the event, put in a dummy scroll token anyway, so
// that we can scroll to the right place.
ret.push(<li key={eventId} data-scroll-token={eventId}/>);
}
var isVisibleReadMarker = false;
if (eventId == this.props.readMarkerEventId) {
var visible = this.props.readMarkerVisible;
// if the read marker comes at the end of the timeline (except
// for local echoes, which are excluded from RMs, because they
// don't have useful event ids), we don't want to show it, but
// we still want to create the <li/> for it so that the
// algorithms which depend on its position on the screen aren't
// confused.
if (i >= lastShownNonLocalEchoIndex) {
visible = false;
}
ret.push(this._getReadMarkerTile(visible));
readMarkerVisible = visible;
isVisibleReadMarker = visible;
}
if (eventId == this.currentGhostEventId) {
// if we're showing an animation, continue to show it.
ret.push(this._getReadMarkerGhostTile());
} else if (!isVisibleReadMarker &&
eventId == this.currentReadMarkerEventId) {
// there is currently a read-up-to marker at this point, but no
// more. Show an animation of it disappearing.
ret.push(this._getReadMarkerGhostTile());
this.currentGhostEventId = eventId;
}
}
this.currentReadMarkerEventId = readMarkerVisible ? this.props.readMarkerEventId : null;
return ret;
},
_getTilesForEvent: function(prevEvent, mxEv, last) {
var EventTile = sdk.getComponent('rooms.EventTile');
var DateSeparator = sdk.getComponent('messages.DateSeparator');
var ret = [];
// is this a continuation of the previous message?
var continuation = false;
if (prevEvent !== null && prevEvent.sender && mxEv.sender
&& mxEv.sender.userId === prevEvent.sender.userId
&& mxEv.getType() == prevEvent.getType()) {
continuation = true;
}
// local echoes have a fake date, which could even be yesterday. Treat them
// as 'today' for the date separators.
var ts1 = mxEv.getTs();
if (mxEv.status) {
ts1 = new Date();
}
// do we need a date separator since the last event?
if (this._wantsDateSeparator(prevEvent, ts1)) {
var dateSeparator = <li key={ts1}><DateSeparator key={ts1} ts={ts1}/></li>;
ret.push(dateSeparator);
continuation = false;
}
var eventId = mxEv.getId();
var highlight = (eventId == this.props.highlightedEventId);
// we can't use local echoes as scroll tokens, because their event IDs change.
// Local echos have a send "status".
var scrollToken = mxEv.status ? undefined : eventId;
ret.push(
<li key={eventId}
ref={this._collectEventNode.bind(this, eventId)}
data-scroll-token={scrollToken}>
<EventTile mxEvent={mxEv} continuation={continuation}
onWidgetLoad={this._onWidgetLoad}
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last={last} isSelectedEvent={highlight} />
</li>
);
return ret;
},
_wantsDateSeparator: function(prevEvent, nextEventTs) {
if (prevEvent == null) {
// first event in the panel: depends if we could back-paginate from
// here.
return !this.props.suppressFirstDateSeparator;
}
return (new Date(prevEvent.getTs()).toDateString()
!== new Date(nextEventTs).toDateString());
},
_getReadMarkerTile: function(visible) {
var hr;
if (visible) {
hr = <hr className="mx_RoomView_myReadMarker"
style={{opacity: 1, width: '99%'}}
/>;
}
return (
<li key="_readupto" ref="readMarkerNode"
className="mx_RoomView_myReadMarker_container">
{hr}
</li>
);
},
_startAnimation: function(ghostNode) {
Velocity(ghostNode, {opacity: '0', width: '10%'},
{duration: 400, easing: 'easeInSine',
delay: 1000});
},
_getReadMarkerGhostTile: function() {
var hr = <hr className="mx_RoomView_myReadMarker"
style={{opacity: 1, width: '99%'}}
ref={this._startAnimation}
/>;
// give it a key which depends on the event id. That will ensure that
// we get a new DOM node (restarting the animation) when the ghost
// moves to a different event.
return (
<li key={"_readuptoghost_"+this.currentGhostEventId}
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className="mx_RoomView_myReadMarker_container">
{hr}
</li>
);
},
_collectEventNode: function(eventId, node) {
this.eventNodes[eventId] = node;
},
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// once dynamic content in the events load, make the scrollPanel check the
// scroll offsets.
_onWidgetLoad: function() {
var scrollPanel = this.refs.scrollPanel;
if (scrollPanel) {
scrollPanel.forceUpdate();
}
},
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onResize: function() {
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dis.dispatch({ action: 'timeline_resize' }, true);
},
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render: function() {
var ScrollPanel = sdk.getComponent("structures.ScrollPanel");
var Spinner = sdk.getComponent("elements.Spinner");
var topSpinner, bottomSpinner;
if (this.props.backPaginating) {
topSpinner = <li key="_topSpinner"><Spinner /></li>;
}
if (this.props.forwardPaginating) {
bottomSpinner = <li key="_bottomSpinner"><Spinner /></li>;
}
var style = this.props.hidden ? { display: 'none' } : {};
style.opacity = this.props.opacity;
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return (
<ScrollPanel ref="scrollPanel" className="mx_RoomView_messagePanel mx_fadable"
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onScroll={ this.props.onScroll }
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onResize={ this.onResize }
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onFillRequest={ this.props.onFillRequest }
style={ style }
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stickyBottom={ this.props.stickyBottom }>
{topSpinner}
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{this._getEventTiles()}
{bottomSpinner}
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</ScrollPanel>
);
},
});