element-web/test/stores/RoomViewStore-test.ts

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/*
Copyright 2017 - 2022 The Matrix.org Foundation C.I.C.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
import { mocked } from "jest-mock";
import { MatrixError, Room } from "matrix-js-sdk/src/matrix";
import { sleep } from "matrix-js-sdk/src/utils";
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import { RoomViewStore } from "../../src/stores/RoomViewStore";
import { Action } from "../../src/dispatcher/actions";
import { getMockClientWithEventEmitter, untilDispatch, untilEmission } from "../test-utils";
import SettingsStore from "../../src/settings/SettingsStore";
import { SlidingSyncManager } from "../../src/SlidingSyncManager";
import { PosthogAnalytics } from "../../src/PosthogAnalytics";
import { TimelineRenderingType } from "../../src/contexts/RoomContext";
import { MatrixDispatcher } from "../../src/dispatcher/dispatcher";
import { UPDATE_EVENT } from "../../src/stores/AsyncStore";
import { ActiveRoomChangedPayload } from "../../src/dispatcher/payloads/ActiveRoomChangedPayload";
import { SpaceStoreClass } from "../../src/stores/spaces/SpaceStore";
import { TestSdkContext } from "../TestSdkContext";
import { ViewRoomPayload } from "../../src/dispatcher/payloads/ViewRoomPayload";
import {
VoiceBroadcastInfoState,
VoiceBroadcastPlayback,
VoiceBroadcastPlaybacksStore,
VoiceBroadcastRecording,
} from "../../src/voice-broadcast";
import { mkVoiceBroadcastInfoStateEvent } from "../voice-broadcast/utils/test-utils";
import Modal from "../../src/Modal";
import ErrorDialog from "../../src/components/views/dialogs/ErrorDialog";
import { CancelAskToJoinPayload } from "../../src/dispatcher/payloads/CancelAskToJoinPayload";
import { JoinRoomErrorPayload } from "../../src/dispatcher/payloads/JoinRoomErrorPayload";
import { SubmitAskToJoinPayload } from "../../src/dispatcher/payloads/SubmitAskToJoinPayload";
jest.mock("../../src/Modal");
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
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// mock out the injected classes
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jest.mock("../../src/PosthogAnalytics");
const MockPosthogAnalytics = <jest.Mock<PosthogAnalytics>>(<unknown>PosthogAnalytics);
jest.mock("../../src/SlidingSyncManager");
const MockSlidingSyncManager = <jest.Mock<SlidingSyncManager>>(<unknown>SlidingSyncManager);
jest.mock("../../src/stores/spaces/SpaceStore");
const MockSpaceStore = <jest.Mock<SpaceStoreClass>>(<unknown>SpaceStoreClass);
// mock VoiceRecording because it contains all the audio APIs
jest.mock("../../src/audio/VoiceRecording", () => ({
VoiceRecording: jest.fn().mockReturnValue({
disableMaxLength: jest.fn(),
liveData: {
onUpdate: jest.fn(),
},
off: jest.fn(),
on: jest.fn(),
start: jest.fn(),
stop: jest.fn(),
destroy: jest.fn(),
contentType: "audio/ogg",
}),
}));
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jest.mock("../../src/utils/DMRoomMap", () => {
const mock = {
getUserIdForRoomId: jest.fn(),
getDMRoomsForUserId: jest.fn(),
};
return {
shared: jest.fn().mockReturnValue(mock),
sharedInstance: mock,
};
});
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describe("RoomViewStore", function () {
const userId = "@alice:server";
const roomId = "!randomcharacters:aser.ver";
const roomId2 = "!room2:example.com";
// we need to change the alias to ensure cache misses as the cache exists
// through all tests.
let alias = "#somealias2:aser.ver";
const mockClient = getMockClientWithEventEmitter({
joinRoom: jest.fn(),
getRoom: jest.fn(),
getRoomIdForAlias: jest.fn(),
Implement MSC3575: Sliding Sync (#8328) * Add labs flag for sliding sync; add sliding_sync_proxy_url to config.json * Disable the labs toggle if sliding_sync_proxy_url is not set * Do validation checks on the sliding sync proxy URL before enabling it in Labs * Enable sliding sync and add SlidingSyncManager * Get room subscriptions working * Hijack renderSublists in sliding sync mode * Add support for sorting alphabetically/recency and room name filters * Filter out tombstoned rooms; start adding show more logic list ranges update but the UI doesn't * update the UI when the list is updated * bugfix: make sure the list sorts numerically * Get invites transitioning correctly * Force enable sliding sync and labs for now * Linting * Disable spotlight search * Initial cypress plugins for Sliding Sync Proxy * Use --rm when running Synapse in Docker for Cypress tests * Update src/MatrixClientPeg.ts Co-authored-by: Travis Ralston <travisr@matrix.org> * Update src/components/views/rooms/RoomSublist.tsx Co-authored-by: Travis Ralston <travisr@matrix.org> * Update src/settings/controllers/SlidingSyncController.ts Co-authored-by: Travis Ralston <travisr@matrix.org> * Update src/components/views/rooms/RoomSublist.tsx Co-authored-by: Travis Ralston <travisr@matrix.org> * WIP add room searching to spotlight search * Only read sliding sync results when there is a result, else use the local cache * Use feature_sliding_sync not slidingSync * Some review comments * More review comments * Use RoomViewStore to set room subscriptions * Comment why any * Update src/components/views/rooms/RoomSublist.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Fix cypress docker abstraction * Iterate sliding sync proxy support * Stash mostly functional test * Update sliding sync proxy image * i18n * Add support for spaces; use list ID -> index mappings - Mappings are more reusable and easier to understand than racing for index positions. - Register for all spaces immediately on startup. * When the active space is updated, update the list registration * Set spaces filter in the correct place * Skeleton placeholder whilst loading the space * Filter out spaces from the room list * Use the new txn_id promises * Ensure we actually resolve list registrations * Fix matrix-org/sliding-sync#30: don't show tombstoned search results * Remove unused imports * Add SYNCV3_SECRET to proxy to ensure it starts up; correct aliases for SS test * Add another basic sliding sync e2e test * Unbreak netlify * Add more logging for debugging duplicate rooms * If sliding sync is enabled, always use the rooms result even if it's empty * Drop-in copy of RoomListStore for sliding sync * Remove conditionals from RoomListStore - we have SlidingRoomListStore now * WIP SlidingRoomListStore * Add most sliding sync logic to SlidingRoomListStore Still lots of logic in RoomSublist. Broken things: - Join count is wrong completely. - No skeleton placeholder when switching spaces. * Migrate joined count to SS RLS * Reinstate the skeleton UI when the list is loading * linting * Add support for sticky rooms based on the currently active room * Add a bunch of passing SS E2E tests; some WIP * Unbreak build from git merge * Suppress unread indicators in sliding sync mode * Add regression test for https://github.com/matrix-org/sliding-sync/issues/28 * Add invite test flows; show the invite list The refactor to SS RLS removed the invite list entirely. * Remove show more click as it wasn't the bug * Linting and i18n * only enable SS by default on netlify * Jest fixes; merge conflict fixes; remove debug logging; use right sort enum values * Actually fix jest tests * Add support for favourites and low priority * Bump sliding sync version * Update sliding sync labs to be user configurable * delint * To disable SS or change proxy URL the user has to log out * Review comments * Linting * Apply suggestions from code review Co-authored-by: Travis Ralston <travisr@matrix.org> * Update src/stores/room-list/SlidingRoomListStore.ts Co-authored-by: Travis Ralston <travisr@matrix.org> * Review comments * Add issue link for TODO markers * Linting * Apply suggestions from code review Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * More review comments * More review comments * stricter types Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> Co-authored-by: Travis Ralston <travisr@matrix.org>
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isGuest: jest.fn(),
getUserId: jest.fn().mockReturnValue(userId),
getSafeUserId: jest.fn().mockReturnValue(userId),
getDeviceId: jest.fn().mockReturnValue("ABC123"),
sendStateEvent: jest.fn().mockResolvedValue({}),
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supportsThreads: jest.fn(),
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isInitialSyncComplete: jest.fn().mockResolvedValue(false),
relations: jest.fn(),
knockRoom: jest.fn(),
leave: jest.fn(),
});
const room = new Room(roomId, mockClient, userId);
const room2 = new Room(roomId2, mockClient, userId);
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
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const viewCall = async (): Promise<void> => {
dis.dispatch<ViewRoomPayload>({
action: Action.ViewRoom,
room_id: roomId,
view_call: true,
metricsTrigger: undefined,
});
await untilDispatch(Action.ViewRoom, dis);
};
const dispatchPromptAskToJoin = async () => {
dis.dispatch({ action: Action.PromptAskToJoin });
await untilDispatch(Action.PromptAskToJoin, dis);
};
const dispatchSubmitAskToJoin = async (roomId: string, reason?: string) => {
dis.dispatch<SubmitAskToJoinPayload>({ action: Action.SubmitAskToJoin, roomId, opts: { reason } });
await untilDispatch(Action.SubmitAskToJoin, dis);
};
const dispatchCancelAskToJoin = async (roomId: string) => {
dis.dispatch<CancelAskToJoinPayload>({ action: Action.CancelAskToJoin, roomId });
await untilDispatch(Action.CancelAskToJoin, dis);
};
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
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let roomViewStore: RoomViewStore;
let slidingSyncManager: SlidingSyncManager;
let dis: MatrixDispatcher;
let stores: TestSdkContext;
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beforeEach(function () {
jest.clearAllMocks();
mockClient.credentials = { userId: userId };
mockClient.joinRoom.mockResolvedValue(room);
mockClient.getRoom.mockImplementation((roomId: string): Room | null => {
if (roomId === room.roomId) return room;
if (roomId === room2.roomId) return room2;
return null;
});
Implement MSC3575: Sliding Sync (#8328) * Add labs flag for sliding sync; add sliding_sync_proxy_url to config.json * Disable the labs toggle if sliding_sync_proxy_url is not set * Do validation checks on the sliding sync proxy URL before enabling it in Labs * Enable sliding sync and add SlidingSyncManager * Get room subscriptions working * Hijack renderSublists in sliding sync mode * Add support for sorting alphabetically/recency and room name filters * Filter out tombstoned rooms; start adding show more logic list ranges update but the UI doesn't * update the UI when the list is updated * bugfix: make sure the list sorts numerically * Get invites transitioning correctly * Force enable sliding sync and labs for now * Linting * Disable spotlight search * Initial cypress plugins for Sliding Sync Proxy * Use --rm when running Synapse in Docker for Cypress tests * Update src/MatrixClientPeg.ts Co-authored-by: Travis Ralston <travisr@matrix.org> * Update src/components/views/rooms/RoomSublist.tsx Co-authored-by: Travis Ralston <travisr@matrix.org> * Update src/settings/controllers/SlidingSyncController.ts Co-authored-by: Travis Ralston <travisr@matrix.org> * Update src/components/views/rooms/RoomSublist.tsx Co-authored-by: Travis Ralston <travisr@matrix.org> * WIP add room searching to spotlight search * Only read sliding sync results when there is a result, else use the local cache * Use feature_sliding_sync not slidingSync * Some review comments * More review comments * Use RoomViewStore to set room subscriptions * Comment why any * Update src/components/views/rooms/RoomSublist.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Fix cypress docker abstraction * Iterate sliding sync proxy support * Stash mostly functional test * Update sliding sync proxy image * i18n * Add support for spaces; use list ID -> index mappings - Mappings are more reusable and easier to understand than racing for index positions. - Register for all spaces immediately on startup. * When the active space is updated, update the list registration * Set spaces filter in the correct place * Skeleton placeholder whilst loading the space * Filter out spaces from the room list * Use the new txn_id promises * Ensure we actually resolve list registrations * Fix matrix-org/sliding-sync#30: don't show tombstoned search results * Remove unused imports * Add SYNCV3_SECRET to proxy to ensure it starts up; correct aliases for SS test * Add another basic sliding sync e2e test * Unbreak netlify * Add more logging for debugging duplicate rooms * If sliding sync is enabled, always use the rooms result even if it's empty * Drop-in copy of RoomListStore for sliding sync * Remove conditionals from RoomListStore - we have SlidingRoomListStore now * WIP SlidingRoomListStore * Add most sliding sync logic to SlidingRoomListStore Still lots of logic in RoomSublist. Broken things: - Join count is wrong completely. - No skeleton placeholder when switching spaces. * Migrate joined count to SS RLS * Reinstate the skeleton UI when the list is loading * linting * Add support for sticky rooms based on the currently active room * Add a bunch of passing SS E2E tests; some WIP * Unbreak build from git merge * Suppress unread indicators in sliding sync mode * Add regression test for https://github.com/matrix-org/sliding-sync/issues/28 * Add invite test flows; show the invite list The refactor to SS RLS removed the invite list entirely. * Remove show more click as it wasn't the bug * Linting and i18n * only enable SS by default on netlify * Jest fixes; merge conflict fixes; remove debug logging; use right sort enum values * Actually fix jest tests * Add support for favourites and low priority * Bump sliding sync version * Update sliding sync labs to be user configurable * delint * To disable SS or change proxy URL the user has to log out * Review comments * Linting * Apply suggestions from code review Co-authored-by: Travis Ralston <travisr@matrix.org> * Update src/stores/room-list/SlidingRoomListStore.ts Co-authored-by: Travis Ralston <travisr@matrix.org> * Review comments * Add issue link for TODO markers * Linting * Apply suggestions from code review Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * More review comments * More review comments * stricter types Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> Co-authored-by: Travis Ralston <travisr@matrix.org>
2022-09-07 15:42:39 +00:00
mockClient.isGuest.mockReturnValue(false);
mockClient.getSafeUserId.mockReturnValue(userId);
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
2022-10-19 12:07:03 +00:00
// Make the RVS to test
dis = new MatrixDispatcher();
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
2022-10-19 12:07:03 +00:00
slidingSyncManager = new MockSlidingSyncManager();
stores = new TestSdkContext();
stores.client = mockClient;
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
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stores._SlidingSyncManager = slidingSyncManager;
stores._PosthogAnalytics = new MockPosthogAnalytics();
stores._SpaceStore = new MockSpaceStore();
stores._VoiceBroadcastPlaybacksStore = new VoiceBroadcastPlaybacksStore(stores.voiceBroadcastRecordingsStore);
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roomViewStore = new RoomViewStore(dis, stores);
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
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stores._RoomViewStore = roomViewStore;
});
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it("can be used to view a room by ID and join", async () => {
dis.dispatch({ action: Action.ViewRoom, room_id: roomId });
dis.dispatch({ action: Action.JoinRoom });
await untilDispatch(Action.JoinRoomReady, dis);
expect(mockClient.joinRoom).toHaveBeenCalledWith(roomId, { viaServers: [] });
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
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expect(roomViewStore.isJoining()).toBe(true);
});
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it("can auto-join a room", async () => {
dis.dispatch({ action: Action.ViewRoom, room_id: roomId, auto_join: true });
await untilDispatch(Action.JoinRoomReady, dis);
expect(mockClient.joinRoom).toHaveBeenCalledWith(roomId, { viaServers: [] });
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
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expect(roomViewStore.isJoining()).toBe(true);
});
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it("emits ActiveRoomChanged when the viewed room changes", async () => {
dis.dispatch({ action: Action.ViewRoom, room_id: roomId });
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let payload = (await untilDispatch(Action.ActiveRoomChanged, dis)) as ActiveRoomChangedPayload;
expect(payload.newRoomId).toEqual(roomId);
expect(payload.oldRoomId).toEqual(null);
dis.dispatch({ action: Action.ViewRoom, room_id: roomId2 });
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payload = (await untilDispatch(Action.ActiveRoomChanged, dis)) as ActiveRoomChangedPayload;
expect(payload.newRoomId).toEqual(roomId2);
expect(payload.oldRoomId).toEqual(roomId);
});
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it("invokes room activity listeners when the viewed room changes", async () => {
const callback = jest.fn();
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
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roomViewStore.addRoomListener(roomId, callback);
dis.dispatch({ action: Action.ViewRoom, room_id: roomId });
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(await untilDispatch(Action.ActiveRoomChanged, dis)) as ActiveRoomChangedPayload;
expect(callback).toHaveBeenCalledWith(true);
expect(callback).not.toHaveBeenCalledWith(false);
dis.dispatch({ action: Action.ViewRoom, room_id: roomId2 });
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(await untilDispatch(Action.ActiveRoomChanged, dis)) as ActiveRoomChangedPayload;
expect(callback).toHaveBeenCalledWith(false);
});
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it("can be used to view a room by alias and join", async () => {
mockClient.getRoomIdForAlias.mockResolvedValue({ room_id: roomId, servers: [] });
dis.dispatch({ action: Action.ViewRoom, room_alias: alias });
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await untilDispatch((p) => {
// wait for the re-dispatch with the room ID
return p.action === Action.ViewRoom && p.room_id === roomId;
}, dis);
// roomId is set to id of the room alias
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
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expect(roomViewStore.getRoomId()).toBe(roomId);
// join the room
dis.dispatch({ action: Action.JoinRoom }, true);
await untilDispatch(Action.JoinRoomReady, dis);
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
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expect(roomViewStore.isJoining()).toBeTruthy();
expect(mockClient.joinRoom).toHaveBeenCalledWith(alias, { viaServers: [] });
});
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it("emits ViewRoomError if the alias lookup fails", async () => {
alias = "#something-different:to-ensure-cache-miss";
mockClient.getRoomIdForAlias.mockRejectedValue(new Error("network error or something"));
dis.dispatch({ action: Action.ViewRoom, room_alias: alias });
const payload = await untilDispatch(Action.ViewRoomError, dis);
expect(payload.room_id).toBeNull();
expect(payload.room_alias).toEqual(alias);
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
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expect(roomViewStore.getRoomAlias()).toEqual(alias);
});
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it("emits JoinRoomError if joining the room fails", async () => {
const joinErr = new Error("network error or something");
mockClient.joinRoom.mockRejectedValue(joinErr);
dis.dispatch({ action: Action.ViewRoom, room_id: roomId });
dis.dispatch({ action: Action.JoinRoom });
await untilDispatch(Action.JoinRoomError, dis);
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
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expect(roomViewStore.isJoining()).toBe(false);
expect(roomViewStore.getJoinError()).toEqual(joinErr);
});
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it("remembers the event being replied to when swapping rooms", async () => {
dis.dispatch({ action: Action.ViewRoom, room_id: roomId });
await untilDispatch(Action.ActiveRoomChanged, dis);
const replyToEvent = {
getRoomId: () => roomId,
};
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dis.dispatch({ action: "reply_to_event", event: replyToEvent, context: TimelineRenderingType.Room });
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
2022-10-19 12:07:03 +00:00
await untilEmission(roomViewStore, UPDATE_EVENT);
expect(roomViewStore.getQuotingEvent()).toEqual(replyToEvent);
// view the same room, should remember the event.
// set the highlighed flag to make sure there is a state change so we get an update event
dis.dispatch({ action: Action.ViewRoom, room_id: roomId, highlighted: true });
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
2022-10-19 12:07:03 +00:00
await untilEmission(roomViewStore, UPDATE_EVENT);
expect(roomViewStore.getQuotingEvent()).toEqual(replyToEvent);
});
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it("swaps to the replied event room if it is not the current room", async () => {
dis.dispatch({ action: Action.ViewRoom, room_id: roomId });
await untilDispatch(Action.ActiveRoomChanged, dis);
const replyToEvent = {
getRoomId: () => roomId2,
};
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dis.dispatch({ action: "reply_to_event", event: replyToEvent, context: TimelineRenderingType.Room });
await untilDispatch(Action.ViewRoom, dis);
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
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expect(roomViewStore.getQuotingEvent()).toEqual(replyToEvent);
expect(roomViewStore.getRoomId()).toEqual(roomId2);
});
it("should ignore reply_to_event for Thread panels", async () => {
expect(roomViewStore.getQuotingEvent()).toBeFalsy();
const replyToEvent = {
getRoomId: () => roomId2,
};
dis.dispatch({ action: "reply_to_event", event: replyToEvent, context: TimelineRenderingType.Thread });
await sleep(100);
expect(roomViewStore.getQuotingEvent()).toBeFalsy();
});
it.each([TimelineRenderingType.Room, TimelineRenderingType.File, TimelineRenderingType.Notification])(
"Should respect reply_to_event for %s rendering context",
async (context) => {
const replyToEvent = {
getRoomId: () => roomId,
};
dis.dispatch({ action: "reply_to_event", event: replyToEvent, context });
await untilDispatch(Action.ViewRoom, dis);
expect(roomViewStore.getQuotingEvent()).toEqual(replyToEvent);
},
);
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it("removes the roomId on ViewHomePage", async () => {
dis.dispatch({ action: Action.ViewRoom, room_id: roomId });
await untilDispatch(Action.ActiveRoomChanged, dis);
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
2022-10-19 12:07:03 +00:00
expect(roomViewStore.getRoomId()).toEqual(roomId);
dis.dispatch({ action: Action.ViewHomePage });
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
2022-10-19 12:07:03 +00:00
await untilEmission(roomViewStore, UPDATE_EVENT);
expect(roomViewStore.getRoomId()).toBeNull();
});
it("when viewing a call without a broadcast, it should not raise an error", async () => {
await viewCall();
});
it("should display an error message when the room is unreachable via the roomId", async () => {
// When
// View and wait for the room
dis.dispatch({ action: Action.ViewRoom, room_id: roomId });
await untilDispatch(Action.ActiveRoomChanged, dis);
// Generate error to display the expected error message
const error = new MatrixError(undefined, 404);
roomViewStore.showJoinRoomError(error, roomId);
// Check the modal props
expect(mocked(Modal).createDialog.mock.calls[0][1]).toMatchSnapshot();
});
it("should display the generic error message when the roomId doesnt match", async () => {
// When
// Generate error to display the expected error message
const error = new MatrixError({ error: "my 404 error" }, 404);
roomViewStore.showJoinRoomError(error, roomId);
// Check the modal props
expect(mocked(Modal).createDialog.mock.calls[0][1]).toMatchSnapshot();
});
describe("when listening to a voice broadcast", () => {
let voiceBroadcastPlayback: VoiceBroadcastPlayback;
beforeEach(() => {
voiceBroadcastPlayback = new VoiceBroadcastPlayback(
mkVoiceBroadcastInfoStateEvent(
roomId,
VoiceBroadcastInfoState.Started,
mockClient.getSafeUserId(),
"d42",
),
mockClient,
stores.voiceBroadcastRecordingsStore,
);
stores.voiceBroadcastPlaybacksStore.setCurrent(voiceBroadcastPlayback);
jest.spyOn(voiceBroadcastPlayback, "pause").mockImplementation();
});
it("and viewing a call it should pause the current broadcast", async () => {
await viewCall();
expect(voiceBroadcastPlayback.pause).toHaveBeenCalled();
expect(roomViewStore.isViewingCall()).toBe(true);
});
});
describe("when recording a voice broadcast", () => {
beforeEach(() => {
stores.voiceBroadcastRecordingsStore.setCurrent(
new VoiceBroadcastRecording(
mkVoiceBroadcastInfoStateEvent(
roomId,
VoiceBroadcastInfoState.Started,
mockClient.getSafeUserId(),
"d42",
),
mockClient,
),
);
});
it("and trying to view a call, it should not actually view it and show the info dialog", async () => {
await viewCall();
expect(Modal.createDialog).toMatchSnapshot();
expect(roomViewStore.isViewingCall()).toBe(false);
});
describe("and viewing a room with a broadcast", () => {
beforeEach(async () => {
const broadcastEvent = mkVoiceBroadcastInfoStateEvent(
roomId2,
VoiceBroadcastInfoState.Started,
mockClient.getSafeUserId(),
"ABC123",
);
room2.addLiveEvents([broadcastEvent]);
stores.voiceBroadcastPlaybacksStore.getByInfoEvent(broadcastEvent, mockClient);
dis.dispatch({ action: Action.ViewRoom, room_id: roomId2 });
await untilDispatch(Action.ActiveRoomChanged, dis);
});
it("should continue recording", () => {
expect(stores.voiceBroadcastPlaybacksStore.getCurrent()).toBeNull();
expect(stores.voiceBroadcastRecordingsStore.getCurrent()?.getState()).toBe(
VoiceBroadcastInfoState.Started,
);
});
describe("and stopping the recording", () => {
beforeEach(async () => {
await stores.voiceBroadcastRecordingsStore.getCurrent()?.stop();
// check test precondition
expect(stores.voiceBroadcastRecordingsStore.getCurrent()).toBeNull();
});
it("should view the broadcast", () => {
expect(stores.voiceBroadcastPlaybacksStore.getCurrent()?.infoEvent.getRoomId()).toBe(roomId2);
});
});
});
});
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describe("Sliding Sync", function () {
beforeEach(() => {
2022-12-12 11:24:14 +00:00
jest.spyOn(SettingsStore, "getValue").mockImplementation((settingName, roomId, value) => {
return settingName === "feature_sliding_sync"; // this is enabled, everything else is disabled.
});
});
it("subscribes to the room", async () => {
2022-12-12 11:24:14 +00:00
const setRoomVisible = jest
.spyOn(slidingSyncManager, "setRoomVisible")
.mockReturnValue(Promise.resolve(""));
const subscribedRoomId = "!sub1:localhost";
dis.dispatch({ action: Action.ViewRoom, room_id: subscribedRoomId });
await untilDispatch(Action.ActiveRoomChanged, dis);
Store refactor: use non-global stores in components (#9293) * Add Stores and StoresContext and use it in MatrixChat and RoomView Added a new kind of class: - Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton. - Add `StoresContext` to hold onto a ref of `Stores` for use inside components. `StoresContext` is created via: - Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`. - Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere. `StoresContext` is currently only used in `RoomView` via the following changes: - Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`. - Change the type of context accepted from `MatrixClientContext` to `StoresContext`. - Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`. - Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`. This makes `RoomView` use a non-global instance of RVS. * Linting * SDKContext and make client an optional constructor arg * Move SDKContext to /src/contexts * Inject all RVS deps * Linting * Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution * DI singletons used in RoomView; DI them in RoomView-test too * Initial RoomViewStore.instance after all files are imported to avoid cyclical deps * Lazily init stores to allow for circular dependencies Rather than stores accepting a list of other stores in their constructors, which doesn't work when A needs B and B needs A, make new-style stores simply accept Stores. When a store needs another store, they access it via `Stores` which then lazily constructs that store if it needs it. This breaks the circular dependency at constructor time, without needing to introduce wiring diagrams or any complex DI framework. * Delete RoomViewStore.instance Replaced with Stores.instance.roomViewStore * Linting * Move OverridableStores to test/TestStores * Rejig how eager stores get made; don't automatically do it else tests break * Linting * Linting and review comments * Fix new code to use Stores.instance * s/Stores/SdkContextClass/g * Update docs * Remove unused imports * Update src/stores/RoomViewStore.tsx Co-authored-by: Michael Telatynski <7t3chguy@gmail.com> * Remove empty c'tor to make sonar happy Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
2022-10-19 12:07:03 +00:00
expect(roomViewStore.getRoomId()).toBe(subscribedRoomId);
expect(setRoomVisible).toHaveBeenCalledWith(subscribedRoomId, true);
});
// Regression test for an in-the-wild bug where rooms would rapidly switch forever in sliding sync mode
it("doesn't get stuck in a loop if you view rooms quickly", async () => {
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const setRoomVisible = jest
.spyOn(slidingSyncManager, "setRoomVisible")
.mockReturnValue(Promise.resolve(""));
const subscribedRoomId = "!sub1:localhost";
const subscribedRoomId2 = "!sub2:localhost";
dis.dispatch({ action: Action.ViewRoom, room_id: subscribedRoomId }, true);
dis.dispatch({ action: Action.ViewRoom, room_id: subscribedRoomId2 }, true);
await untilDispatch(Action.ActiveRoomChanged, dis);
// sub(1) then unsub(1) sub(2), unsub(1)
const wantCalls = [
[subscribedRoomId, true],
[subscribedRoomId, false],
[subscribedRoomId2, true],
[subscribedRoomId, false],
];
expect(setRoomVisible).toHaveBeenCalledTimes(wantCalls.length);
wantCalls.forEach((v, i) => {
try {
expect(setRoomVisible.mock.calls[i][0]).toEqual(v[0]);
expect(setRoomVisible.mock.calls[i][1]).toEqual(v[1]);
} catch (err) {
throw new Error(`i=${i} got ${setRoomVisible.mock.calls[i]} want ${v}`);
}
});
});
});
describe("Action.JoinRoom", () => {
it("dispatches Action.JoinRoomError and Action.AskToJoin when the join fails", async () => {
const err = new MatrixError();
jest.spyOn(dis, "dispatch");
jest.spyOn(mockClient, "joinRoom").mockRejectedValueOnce(err);
dis.dispatch({ action: Action.JoinRoom, canAskToJoin: true });
await untilDispatch(Action.PromptAskToJoin, dis);
expect(mocked(dis.dispatch).mock.calls[0][0]).toEqual({ action: "join_room", canAskToJoin: true });
expect(mocked(dis.dispatch).mock.calls[1][0]).toEqual({
action: "join_room_error",
roomId: null,
err,
canAskToJoin: true,
});
expect(mocked(dis.dispatch).mock.calls[2][0]).toEqual({ action: "prompt_ask_to_join" });
});
});
describe("Action.JoinRoomError", () => {
const err = new MatrixError();
beforeEach(() => jest.spyOn(roomViewStore, "showJoinRoomError"));
it("calls showJoinRoomError()", async () => {
dis.dispatch<JoinRoomErrorPayload>({ action: Action.JoinRoomError, roomId, err });
await untilDispatch(Action.JoinRoomError, dis);
expect(roomViewStore.showJoinRoomError).toHaveBeenCalledWith(err, roomId);
});
it("does not call showJoinRoomError() when canAskToJoin is true", async () => {
dis.dispatch<JoinRoomErrorPayload>({ action: Action.JoinRoomError, roomId, err, canAskToJoin: true });
await untilDispatch(Action.JoinRoomError, dis);
expect(roomViewStore.showJoinRoomError).not.toHaveBeenCalled();
});
});
describe("askToJoin()", () => {
it("returns false", () => {
expect(roomViewStore.promptAskToJoin()).toBe(false);
});
it("returns true", async () => {
await dispatchPromptAskToJoin();
expect(roomViewStore.promptAskToJoin()).toBe(true);
});
});
describe("knocked()", () => {
it("returns false", () => {
expect(roomViewStore.knocked()).toBe(false);
});
it("returns true", async () => {
jest.spyOn(mockClient, "knockRoom").mockResolvedValue({ room_id: roomId });
await dispatchSubmitAskToJoin(roomId);
expect(roomViewStore.knocked()).toBe(true);
});
});
describe("Action.SubmitAskToJoin", () => {
const reason = "some reason";
beforeEach(async () => await dispatchPromptAskToJoin());
it("calls knockRoom(), sets askToJoin state to false and knocked state to true", async () => {
jest.spyOn(mockClient, "knockRoom").mockResolvedValue({ room_id: roomId });
await dispatchSubmitAskToJoin(roomId, reason);
expect(mockClient.knockRoom).toHaveBeenCalledWith(roomId, { reason, viaServers: [] });
expect(roomViewStore.promptAskToJoin()).toBe(false);
expect(roomViewStore.knocked()).toBe(true);
});
it("calls knockRoom(), sets askToJoin to false, keeps knocked state false and shows an error dialog", async () => {
const error = new MatrixError(undefined, 403);
jest.spyOn(mockClient, "knockRoom").mockRejectedValue(error);
await dispatchSubmitAskToJoin(roomId, reason);
expect(mockClient.knockRoom).toHaveBeenCalledWith(roomId, { reason, viaServers: [] });
expect(roomViewStore.promptAskToJoin()).toBe(false);
expect(roomViewStore.knocked()).toBe(false);
expect(Modal.createDialog).toHaveBeenCalledWith(ErrorDialog, {
description: "You need an invite to access this room.",
title: "Failed to join",
});
});
it("shows an error dialog with a generic error message", async () => {
const error = new MatrixError();
jest.spyOn(mockClient, "knockRoom").mockRejectedValue(error);
await dispatchSubmitAskToJoin(roomId);
expect(Modal.createDialog).toHaveBeenCalledWith(ErrorDialog, {
description: error.message,
title: "Failed to join",
});
});
});
describe("Action.CancelAskToJoin", () => {
beforeEach(async () => {
jest.spyOn(mockClient, "knockRoom").mockResolvedValue({ room_id: roomId });
await dispatchSubmitAskToJoin(roomId);
});
it("calls leave() and sets knocked state to false", async () => {
jest.spyOn(mockClient, "leave").mockResolvedValue({});
await dispatchCancelAskToJoin(roomId);
expect(mockClient.leave).toHaveBeenCalledWith(roomId);
expect(roomViewStore.knocked()).toBe(false);
});
it("calls leave(), keeps knocked state true and shows an error dialog", async () => {
const error = new MatrixError();
jest.spyOn(mockClient, "leave").mockRejectedValue(error);
await dispatchCancelAskToJoin(roomId);
expect(mockClient.leave).toHaveBeenCalledWith(roomId);
expect(roomViewStore.knocked()).toBe(true);
expect(Modal.createDialog).toHaveBeenCalledWith(ErrorDialog, {
description: error.message,
title: "Failed to cancel",
});
});
});
});