element-web/src/hooks/useCall.ts

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Prepare for Element Call integration (#9224) * Improve accessibility and testability of Tooltip Adding a role to Tooltip was motivated by React Testing Library's reliance on accessibility-related attributes to locate elements. * Make the ReadyWatchingStore constructor safer The ReadyWatchingStore constructor previously had a chance to immediately call onReady, which was dangerous because it was potentially calling the derived class's onReady at a point when the derived class hadn't even finished construction yet. In normal usage, I guess this never was a problem, but it was causing some of the tests I was writing to crash. This is solved by separating out the onReady call into a start method. * Rename 1:1 call components to 'LegacyCall' to reflect the fact that they're slated for removal, and to not clash with the new Call code. * Refactor VideoChannelStore into Call and CallStore Call is an abstract class that currently only has a Jitsi implementation, but this will make it easy to later add an Element Call implementation. * Remove WidgetReady, ClientReady, and ForceHangupCall hacks These are no longer used by the new Jitsi call implementation, and can be removed. * yarn i18n * Delete call map entries instead of inserting nulls * Allow multiple active calls and consolidate call listeners * Fix a race condition when creating a video room * Un-hardcode the media device fallback labels * Apply misc code review fixes * yarn i18n * Disconnect from calls more politely on logout * Fix some strict mode errors * Fix another updateRoom race condition
2022-08-30 19:13:39 +00:00
/*
Copyright 2022 The Matrix.org Foundation C.I.C.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
import { useState, useCallback, useMemo } from "react";
Prepare for Element Call integration (#9224) * Improve accessibility and testability of Tooltip Adding a role to Tooltip was motivated by React Testing Library's reliance on accessibility-related attributes to locate elements. * Make the ReadyWatchingStore constructor safer The ReadyWatchingStore constructor previously had a chance to immediately call onReady, which was dangerous because it was potentially calling the derived class's onReady at a point when the derived class hadn't even finished construction yet. In normal usage, I guess this never was a problem, but it was causing some of the tests I was writing to crash. This is solved by separating out the onReady call into a start method. * Rename 1:1 call components to 'LegacyCall' to reflect the fact that they're slated for removal, and to not clash with the new Call code. * Refactor VideoChannelStore into Call and CallStore Call is an abstract class that currently only has a Jitsi implementation, but this will make it easy to later add an Element Call implementation. * Remove WidgetReady, ClientReady, and ForceHangupCall hacks These are no longer used by the new Jitsi call implementation, and can be removed. * yarn i18n * Delete call map entries instead of inserting nulls * Allow multiple active calls and consolidate call listeners * Fix a race condition when creating a video room * Un-hardcode the media device fallback labels * Apply misc code review fixes * yarn i18n * Disconnect from calls more politely on logout * Fix some strict mode errors * Fix another updateRoom race condition
2022-08-30 19:13:39 +00:00
import type { RoomMember } from "matrix-js-sdk/src/matrix";
import { Call, ConnectionState, ElementCall, Layout, CallEvent } from "../models/Call";
import { useTypedEventEmitterState, useEventEmitter } from "./useEventEmitter";
Prepare for Element Call integration (#9224) * Improve accessibility and testability of Tooltip Adding a role to Tooltip was motivated by React Testing Library's reliance on accessibility-related attributes to locate elements. * Make the ReadyWatchingStore constructor safer The ReadyWatchingStore constructor previously had a chance to immediately call onReady, which was dangerous because it was potentially calling the derived class's onReady at a point when the derived class hadn't even finished construction yet. In normal usage, I guess this never was a problem, but it was causing some of the tests I was writing to crash. This is solved by separating out the onReady call into a start method. * Rename 1:1 call components to 'LegacyCall' to reflect the fact that they're slated for removal, and to not clash with the new Call code. * Refactor VideoChannelStore into Call and CallStore Call is an abstract class that currently only has a Jitsi implementation, but this will make it easy to later add an Element Call implementation. * Remove WidgetReady, ClientReady, and ForceHangupCall hacks These are no longer used by the new Jitsi call implementation, and can be removed. * yarn i18n * Delete call map entries instead of inserting nulls * Allow multiple active calls and consolidate call listeners * Fix a race condition when creating a video room * Un-hardcode the media device fallback labels * Apply misc code review fixes * yarn i18n * Disconnect from calls more politely on logout * Fix some strict mode errors * Fix another updateRoom race condition
2022-08-30 19:13:39 +00:00
import { CallStore, CallStoreEvent } from "../stores/CallStore";
import SdkConfig, { DEFAULTS } from "../SdkConfig";
import { _t } from "../languageHandler";
Prepare for Element Call integration (#9224) * Improve accessibility and testability of Tooltip Adding a role to Tooltip was motivated by React Testing Library's reliance on accessibility-related attributes to locate elements. * Make the ReadyWatchingStore constructor safer The ReadyWatchingStore constructor previously had a chance to immediately call onReady, which was dangerous because it was potentially calling the derived class's onReady at a point when the derived class hadn't even finished construction yet. In normal usage, I guess this never was a problem, but it was causing some of the tests I was writing to crash. This is solved by separating out the onReady call into a start method. * Rename 1:1 call components to 'LegacyCall' to reflect the fact that they're slated for removal, and to not clash with the new Call code. * Refactor VideoChannelStore into Call and CallStore Call is an abstract class that currently only has a Jitsi implementation, but this will make it easy to later add an Element Call implementation. * Remove WidgetReady, ClientReady, and ForceHangupCall hacks These are no longer used by the new Jitsi call implementation, and can be removed. * yarn i18n * Delete call map entries instead of inserting nulls * Allow multiple active calls and consolidate call listeners * Fix a race condition when creating a video room * Un-hardcode the media device fallback labels * Apply misc code review fixes * yarn i18n * Disconnect from calls more politely on logout * Fix some strict mode errors * Fix another updateRoom race condition
2022-08-30 19:13:39 +00:00
export const useCall = (roomId: string): Call | null => {
const [call, setCall] = useState(() => CallStore.instance.getCall(roomId));
Prepare for Element Call integration (#9224) * Improve accessibility and testability of Tooltip Adding a role to Tooltip was motivated by React Testing Library's reliance on accessibility-related attributes to locate elements. * Make the ReadyWatchingStore constructor safer The ReadyWatchingStore constructor previously had a chance to immediately call onReady, which was dangerous because it was potentially calling the derived class's onReady at a point when the derived class hadn't even finished construction yet. In normal usage, I guess this never was a problem, but it was causing some of the tests I was writing to crash. This is solved by separating out the onReady call into a start method. * Rename 1:1 call components to 'LegacyCall' to reflect the fact that they're slated for removal, and to not clash with the new Call code. * Refactor VideoChannelStore into Call and CallStore Call is an abstract class that currently only has a Jitsi implementation, but this will make it easy to later add an Element Call implementation. * Remove WidgetReady, ClientReady, and ForceHangupCall hacks These are no longer used by the new Jitsi call implementation, and can be removed. * yarn i18n * Delete call map entries instead of inserting nulls * Allow multiple active calls and consolidate call listeners * Fix a race condition when creating a video room * Un-hardcode the media device fallback labels * Apply misc code review fixes * yarn i18n * Disconnect from calls more politely on logout * Fix some strict mode errors * Fix another updateRoom race condition
2022-08-30 19:13:39 +00:00
useEventEmitter(CallStore.instance, CallStoreEvent.Call, (call: Call | null, forRoomId: string) => {
if (forRoomId === roomId) setCall(call);
});
return call;
};
export const useCallForWidget = (widgetId: string, roomId: string): Call | null => {
const call = useCall(roomId);
return call?.widget.id === widgetId ? call : null;
};
Add Element call related functionality to new room header (#12091) * New room header - add chat button during call - close lobby button in lobby - join button if session exists - allow to toggle call <-> timeline during call with call button Compound style for join button in call notify toast. Signed-off-by: Timo K <toger5@hotmail.de> * dont show start call, join button in video rooms. Signed-off-by: Timo K <toger5@hotmail.de> * Make active call check based on participant count Not based on available call object Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * remove chat button test for displaying. Chat button display logic is now part of the RoomHeader. Signed-off-by: Timo K <toger5@hotmail.de> * remove duplicate notification Tread icon Signed-off-by: Timo K <toger5@hotmail.de> * remove obsolete jest snapshot Signed-off-by: Timo K <toger5@hotmail.de> * Update src/components/views/rooms/RoomHeader.tsx Co-authored-by: Robin <robin@robin.town> * update isECWidget logic Signed-off-by: Timo K <toger5@hotmail.de> * remove dead code Signed-off-by: Timo K <toger5@hotmail.de> * refactor call options Add menu to choose if there are multiple options Signed-off-by: Timo K <toger5@hotmail.de> * join ec when clicking join button (dont start jitsi) Use icon buttons don't show call icon when join button is visible Signed-off-by: Timo K <toger5@hotmail.de> * refactor isViewingCall Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * fix header snapshot Signed-off-by: Timo K <toger5@hotmail.de> * sonar proposals Signed-off-by: Timo K <toger5@hotmail.de> * fix event shiftKey may be undefined Signed-off-by: Timo K <toger5@hotmail.de> * more lobby time before timeout only await sticky promise on becoming sticky. Signed-off-by: Timo K <toger5@hotmail.de> * don't allow starting new calls if there is an ongoing other call. Signed-off-by: Timo K <toger5@hotmail.de> * review Signed-off-by: Timo K <toger5@hotmail.de> * fix translation typo Signed-off-by: Timo K <toger5@hotmail.de> --------- Signed-off-by: Timo K <toger5@hotmail.de> Co-authored-by: Robin <robin@robin.town>
2024-01-31 15:18:52 +00:00
export const useConnectionState = (call: Call | null): ConnectionState =>
Prepare for Element Call integration (#9224) * Improve accessibility and testability of Tooltip Adding a role to Tooltip was motivated by React Testing Library's reliance on accessibility-related attributes to locate elements. * Make the ReadyWatchingStore constructor safer The ReadyWatchingStore constructor previously had a chance to immediately call onReady, which was dangerous because it was potentially calling the derived class's onReady at a point when the derived class hadn't even finished construction yet. In normal usage, I guess this never was a problem, but it was causing some of the tests I was writing to crash. This is solved by separating out the onReady call into a start method. * Rename 1:1 call components to 'LegacyCall' to reflect the fact that they're slated for removal, and to not clash with the new Call code. * Refactor VideoChannelStore into Call and CallStore Call is an abstract class that currently only has a Jitsi implementation, but this will make it easy to later add an Element Call implementation. * Remove WidgetReady, ClientReady, and ForceHangupCall hacks These are no longer used by the new Jitsi call implementation, and can be removed. * yarn i18n * Delete call map entries instead of inserting nulls * Allow multiple active calls and consolidate call listeners * Fix a race condition when creating a video room * Un-hardcode the media device fallback labels * Apply misc code review fixes * yarn i18n * Disconnect from calls more politely on logout * Fix some strict mode errors * Fix another updateRoom race condition
2022-08-30 19:13:39 +00:00
useTypedEventEmitterState(
Add Element call related functionality to new room header (#12091) * New room header - add chat button during call - close lobby button in lobby - join button if session exists - allow to toggle call <-> timeline during call with call button Compound style for join button in call notify toast. Signed-off-by: Timo K <toger5@hotmail.de> * dont show start call, join button in video rooms. Signed-off-by: Timo K <toger5@hotmail.de> * Make active call check based on participant count Not based on available call object Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * remove chat button test for displaying. Chat button display logic is now part of the RoomHeader. Signed-off-by: Timo K <toger5@hotmail.de> * remove duplicate notification Tread icon Signed-off-by: Timo K <toger5@hotmail.de> * remove obsolete jest snapshot Signed-off-by: Timo K <toger5@hotmail.de> * Update src/components/views/rooms/RoomHeader.tsx Co-authored-by: Robin <robin@robin.town> * update isECWidget logic Signed-off-by: Timo K <toger5@hotmail.de> * remove dead code Signed-off-by: Timo K <toger5@hotmail.de> * refactor call options Add menu to choose if there are multiple options Signed-off-by: Timo K <toger5@hotmail.de> * join ec when clicking join button (dont start jitsi) Use icon buttons don't show call icon when join button is visible Signed-off-by: Timo K <toger5@hotmail.de> * refactor isViewingCall Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * fix header snapshot Signed-off-by: Timo K <toger5@hotmail.de> * sonar proposals Signed-off-by: Timo K <toger5@hotmail.de> * fix event shiftKey may be undefined Signed-off-by: Timo K <toger5@hotmail.de> * more lobby time before timeout only await sticky promise on becoming sticky. Signed-off-by: Timo K <toger5@hotmail.de> * don't allow starting new calls if there is an ongoing other call. Signed-off-by: Timo K <toger5@hotmail.de> * review Signed-off-by: Timo K <toger5@hotmail.de> * fix translation typo Signed-off-by: Timo K <toger5@hotmail.de> --------- Signed-off-by: Timo K <toger5@hotmail.de> Co-authored-by: Robin <robin@robin.town>
2024-01-31 15:18:52 +00:00
call ?? undefined,
Prepare for Element Call integration (#9224) * Improve accessibility and testability of Tooltip Adding a role to Tooltip was motivated by React Testing Library's reliance on accessibility-related attributes to locate elements. * Make the ReadyWatchingStore constructor safer The ReadyWatchingStore constructor previously had a chance to immediately call onReady, which was dangerous because it was potentially calling the derived class's onReady at a point when the derived class hadn't even finished construction yet. In normal usage, I guess this never was a problem, but it was causing some of the tests I was writing to crash. This is solved by separating out the onReady call into a start method. * Rename 1:1 call components to 'LegacyCall' to reflect the fact that they're slated for removal, and to not clash with the new Call code. * Refactor VideoChannelStore into Call and CallStore Call is an abstract class that currently only has a Jitsi implementation, but this will make it easy to later add an Element Call implementation. * Remove WidgetReady, ClientReady, and ForceHangupCall hacks These are no longer used by the new Jitsi call implementation, and can be removed. * yarn i18n * Delete call map entries instead of inserting nulls * Allow multiple active calls and consolidate call listeners * Fix a race condition when creating a video room * Un-hardcode the media device fallback labels * Apply misc code review fixes * yarn i18n * Disconnect from calls more politely on logout * Fix some strict mode errors * Fix another updateRoom race condition
2022-08-30 19:13:39 +00:00
CallEvent.ConnectionState,
Add Element call related functionality to new room header (#12091) * New room header - add chat button during call - close lobby button in lobby - join button if session exists - allow to toggle call <-> timeline during call with call button Compound style for join button in call notify toast. Signed-off-by: Timo K <toger5@hotmail.de> * dont show start call, join button in video rooms. Signed-off-by: Timo K <toger5@hotmail.de> * Make active call check based on participant count Not based on available call object Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * remove chat button test for displaying. Chat button display logic is now part of the RoomHeader. Signed-off-by: Timo K <toger5@hotmail.de> * remove duplicate notification Tread icon Signed-off-by: Timo K <toger5@hotmail.de> * remove obsolete jest snapshot Signed-off-by: Timo K <toger5@hotmail.de> * Update src/components/views/rooms/RoomHeader.tsx Co-authored-by: Robin <robin@robin.town> * update isECWidget logic Signed-off-by: Timo K <toger5@hotmail.de> * remove dead code Signed-off-by: Timo K <toger5@hotmail.de> * refactor call options Add menu to choose if there are multiple options Signed-off-by: Timo K <toger5@hotmail.de> * join ec when clicking join button (dont start jitsi) Use icon buttons don't show call icon when join button is visible Signed-off-by: Timo K <toger5@hotmail.de> * refactor isViewingCall Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * fix header snapshot Signed-off-by: Timo K <toger5@hotmail.de> * sonar proposals Signed-off-by: Timo K <toger5@hotmail.de> * fix event shiftKey may be undefined Signed-off-by: Timo K <toger5@hotmail.de> * more lobby time before timeout only await sticky promise on becoming sticky. Signed-off-by: Timo K <toger5@hotmail.de> * don't allow starting new calls if there is an ongoing other call. Signed-off-by: Timo K <toger5@hotmail.de> * review Signed-off-by: Timo K <toger5@hotmail.de> * fix translation typo Signed-off-by: Timo K <toger5@hotmail.de> --------- Signed-off-by: Timo K <toger5@hotmail.de> Co-authored-by: Robin <robin@robin.town>
2024-01-31 15:18:52 +00:00
useCallback((state) => state ?? call?.connectionState ?? ConnectionState.Disconnected, [call]),
Prepare for Element Call integration (#9224) * Improve accessibility and testability of Tooltip Adding a role to Tooltip was motivated by React Testing Library's reliance on accessibility-related attributes to locate elements. * Make the ReadyWatchingStore constructor safer The ReadyWatchingStore constructor previously had a chance to immediately call onReady, which was dangerous because it was potentially calling the derived class's onReady at a point when the derived class hadn't even finished construction yet. In normal usage, I guess this never was a problem, but it was causing some of the tests I was writing to crash. This is solved by separating out the onReady call into a start method. * Rename 1:1 call components to 'LegacyCall' to reflect the fact that they're slated for removal, and to not clash with the new Call code. * Refactor VideoChannelStore into Call and CallStore Call is an abstract class that currently only has a Jitsi implementation, but this will make it easy to later add an Element Call implementation. * Remove WidgetReady, ClientReady, and ForceHangupCall hacks These are no longer used by the new Jitsi call implementation, and can be removed. * yarn i18n * Delete call map entries instead of inserting nulls * Allow multiple active calls and consolidate call listeners * Fix a race condition when creating a video room * Un-hardcode the media device fallback labels * Apply misc code review fixes * yarn i18n * Disconnect from calls more politely on logout * Fix some strict mode errors * Fix another updateRoom race condition
2022-08-30 19:13:39 +00:00
);
Add Element call related functionality to new room header (#12091) * New room header - add chat button during call - close lobby button in lobby - join button if session exists - allow to toggle call <-> timeline during call with call button Compound style for join button in call notify toast. Signed-off-by: Timo K <toger5@hotmail.de> * dont show start call, join button in video rooms. Signed-off-by: Timo K <toger5@hotmail.de> * Make active call check based on participant count Not based on available call object Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * remove chat button test for displaying. Chat button display logic is now part of the RoomHeader. Signed-off-by: Timo K <toger5@hotmail.de> * remove duplicate notification Tread icon Signed-off-by: Timo K <toger5@hotmail.de> * remove obsolete jest snapshot Signed-off-by: Timo K <toger5@hotmail.de> * Update src/components/views/rooms/RoomHeader.tsx Co-authored-by: Robin <robin@robin.town> * update isECWidget logic Signed-off-by: Timo K <toger5@hotmail.de> * remove dead code Signed-off-by: Timo K <toger5@hotmail.de> * refactor call options Add menu to choose if there are multiple options Signed-off-by: Timo K <toger5@hotmail.de> * join ec when clicking join button (dont start jitsi) Use icon buttons don't show call icon when join button is visible Signed-off-by: Timo K <toger5@hotmail.de> * refactor isViewingCall Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * fix header snapshot Signed-off-by: Timo K <toger5@hotmail.de> * sonar proposals Signed-off-by: Timo K <toger5@hotmail.de> * fix event shiftKey may be undefined Signed-off-by: Timo K <toger5@hotmail.de> * more lobby time before timeout only await sticky promise on becoming sticky. Signed-off-by: Timo K <toger5@hotmail.de> * don't allow starting new calls if there is an ongoing other call. Signed-off-by: Timo K <toger5@hotmail.de> * review Signed-off-by: Timo K <toger5@hotmail.de> * fix translation typo Signed-off-by: Timo K <toger5@hotmail.de> --------- Signed-off-by: Timo K <toger5@hotmail.de> Co-authored-by: Robin <robin@robin.town>
2024-01-31 15:18:52 +00:00
export const useParticipants = (call: Call | null): Map<RoomMember, Set<string>> => {
return useTypedEventEmitterState(
call ?? undefined,
Prepare for Element Call integration (#9224) * Improve accessibility and testability of Tooltip Adding a role to Tooltip was motivated by React Testing Library's reliance on accessibility-related attributes to locate elements. * Make the ReadyWatchingStore constructor safer The ReadyWatchingStore constructor previously had a chance to immediately call onReady, which was dangerous because it was potentially calling the derived class's onReady at a point when the derived class hadn't even finished construction yet. In normal usage, I guess this never was a problem, but it was causing some of the tests I was writing to crash. This is solved by separating out the onReady call into a start method. * Rename 1:1 call components to 'LegacyCall' to reflect the fact that they're slated for removal, and to not clash with the new Call code. * Refactor VideoChannelStore into Call and CallStore Call is an abstract class that currently only has a Jitsi implementation, but this will make it easy to later add an Element Call implementation. * Remove WidgetReady, ClientReady, and ForceHangupCall hacks These are no longer used by the new Jitsi call implementation, and can be removed. * yarn i18n * Delete call map entries instead of inserting nulls * Allow multiple active calls and consolidate call listeners * Fix a race condition when creating a video room * Un-hardcode the media device fallback labels * Apply misc code review fixes * yarn i18n * Disconnect from calls more politely on logout * Fix some strict mode errors * Fix another updateRoom race condition
2022-08-30 19:13:39 +00:00
CallEvent.Participants,
Add Element call related functionality to new room header (#12091) * New room header - add chat button during call - close lobby button in lobby - join button if session exists - allow to toggle call <-> timeline during call with call button Compound style for join button in call notify toast. Signed-off-by: Timo K <toger5@hotmail.de> * dont show start call, join button in video rooms. Signed-off-by: Timo K <toger5@hotmail.de> * Make active call check based on participant count Not based on available call object Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * remove chat button test for displaying. Chat button display logic is now part of the RoomHeader. Signed-off-by: Timo K <toger5@hotmail.de> * remove duplicate notification Tread icon Signed-off-by: Timo K <toger5@hotmail.de> * remove obsolete jest snapshot Signed-off-by: Timo K <toger5@hotmail.de> * Update src/components/views/rooms/RoomHeader.tsx Co-authored-by: Robin <robin@robin.town> * update isECWidget logic Signed-off-by: Timo K <toger5@hotmail.de> * remove dead code Signed-off-by: Timo K <toger5@hotmail.de> * refactor call options Add menu to choose if there are multiple options Signed-off-by: Timo K <toger5@hotmail.de> * join ec when clicking join button (dont start jitsi) Use icon buttons don't show call icon when join button is visible Signed-off-by: Timo K <toger5@hotmail.de> * refactor isViewingCall Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * fix header snapshot Signed-off-by: Timo K <toger5@hotmail.de> * sonar proposals Signed-off-by: Timo K <toger5@hotmail.de> * fix event shiftKey may be undefined Signed-off-by: Timo K <toger5@hotmail.de> * more lobby time before timeout only await sticky promise on becoming sticky. Signed-off-by: Timo K <toger5@hotmail.de> * don't allow starting new calls if there is an ongoing other call. Signed-off-by: Timo K <toger5@hotmail.de> * review Signed-off-by: Timo K <toger5@hotmail.de> * fix translation typo Signed-off-by: Timo K <toger5@hotmail.de> --------- Signed-off-by: Timo K <toger5@hotmail.de> Co-authored-by: Robin <robin@robin.town>
2024-01-31 15:18:52 +00:00
useCallback((state) => state ?? call?.participants ?? [], [call]),
Prepare for Element Call integration (#9224) * Improve accessibility and testability of Tooltip Adding a role to Tooltip was motivated by React Testing Library's reliance on accessibility-related attributes to locate elements. * Make the ReadyWatchingStore constructor safer The ReadyWatchingStore constructor previously had a chance to immediately call onReady, which was dangerous because it was potentially calling the derived class's onReady at a point when the derived class hadn't even finished construction yet. In normal usage, I guess this never was a problem, but it was causing some of the tests I was writing to crash. This is solved by separating out the onReady call into a start method. * Rename 1:1 call components to 'LegacyCall' to reflect the fact that they're slated for removal, and to not clash with the new Call code. * Refactor VideoChannelStore into Call and CallStore Call is an abstract class that currently only has a Jitsi implementation, but this will make it easy to later add an Element Call implementation. * Remove WidgetReady, ClientReady, and ForceHangupCall hacks These are no longer used by the new Jitsi call implementation, and can be removed. * yarn i18n * Delete call map entries instead of inserting nulls * Allow multiple active calls and consolidate call listeners * Fix a race condition when creating a video room * Un-hardcode the media device fallback labels * Apply misc code review fixes * yarn i18n * Disconnect from calls more politely on logout * Fix some strict mode errors * Fix another updateRoom race condition
2022-08-30 19:13:39 +00:00
);
Add Element call related functionality to new room header (#12091) * New room header - add chat button during call - close lobby button in lobby - join button if session exists - allow to toggle call <-> timeline during call with call button Compound style for join button in call notify toast. Signed-off-by: Timo K <toger5@hotmail.de> * dont show start call, join button in video rooms. Signed-off-by: Timo K <toger5@hotmail.de> * Make active call check based on participant count Not based on available call object Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * remove chat button test for displaying. Chat button display logic is now part of the RoomHeader. Signed-off-by: Timo K <toger5@hotmail.de> * remove duplicate notification Tread icon Signed-off-by: Timo K <toger5@hotmail.de> * remove obsolete jest snapshot Signed-off-by: Timo K <toger5@hotmail.de> * Update src/components/views/rooms/RoomHeader.tsx Co-authored-by: Robin <robin@robin.town> * update isECWidget logic Signed-off-by: Timo K <toger5@hotmail.de> * remove dead code Signed-off-by: Timo K <toger5@hotmail.de> * refactor call options Add menu to choose if there are multiple options Signed-off-by: Timo K <toger5@hotmail.de> * join ec when clicking join button (dont start jitsi) Use icon buttons don't show call icon when join button is visible Signed-off-by: Timo K <toger5@hotmail.de> * refactor isViewingCall Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * fix header snapshot Signed-off-by: Timo K <toger5@hotmail.de> * sonar proposals Signed-off-by: Timo K <toger5@hotmail.de> * fix event shiftKey may be undefined Signed-off-by: Timo K <toger5@hotmail.de> * more lobby time before timeout only await sticky promise on becoming sticky. Signed-off-by: Timo K <toger5@hotmail.de> * don't allow starting new calls if there is an ongoing other call. Signed-off-by: Timo K <toger5@hotmail.de> * review Signed-off-by: Timo K <toger5@hotmail.de> * fix translation typo Signed-off-by: Timo K <toger5@hotmail.de> --------- Signed-off-by: Timo K <toger5@hotmail.de> Co-authored-by: Robin <robin@robin.town>
2024-01-31 15:18:52 +00:00
};
Add Element call related functionality to new room header (#12091) * New room header - add chat button during call - close lobby button in lobby - join button if session exists - allow to toggle call <-> timeline during call with call button Compound style for join button in call notify toast. Signed-off-by: Timo K <toger5@hotmail.de> * dont show start call, join button in video rooms. Signed-off-by: Timo K <toger5@hotmail.de> * Make active call check based on participant count Not based on available call object Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * remove chat button test for displaying. Chat button display logic is now part of the RoomHeader. Signed-off-by: Timo K <toger5@hotmail.de> * remove duplicate notification Tread icon Signed-off-by: Timo K <toger5@hotmail.de> * remove obsolete jest snapshot Signed-off-by: Timo K <toger5@hotmail.de> * Update src/components/views/rooms/RoomHeader.tsx Co-authored-by: Robin <robin@robin.town> * update isECWidget logic Signed-off-by: Timo K <toger5@hotmail.de> * remove dead code Signed-off-by: Timo K <toger5@hotmail.de> * refactor call options Add menu to choose if there are multiple options Signed-off-by: Timo K <toger5@hotmail.de> * join ec when clicking join button (dont start jitsi) Use icon buttons don't show call icon when join button is visible Signed-off-by: Timo K <toger5@hotmail.de> * refactor isViewingCall Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * fix header snapshot Signed-off-by: Timo K <toger5@hotmail.de> * sonar proposals Signed-off-by: Timo K <toger5@hotmail.de> * fix event shiftKey may be undefined Signed-off-by: Timo K <toger5@hotmail.de> * more lobby time before timeout only await sticky promise on becoming sticky. Signed-off-by: Timo K <toger5@hotmail.de> * don't allow starting new calls if there is an ongoing other call. Signed-off-by: Timo K <toger5@hotmail.de> * review Signed-off-by: Timo K <toger5@hotmail.de> * fix translation typo Signed-off-by: Timo K <toger5@hotmail.de> --------- Signed-off-by: Timo K <toger5@hotmail.de> Co-authored-by: Robin <robin@robin.town>
2024-01-31 15:18:52 +00:00
export const useParticipantCount = (call: Call | null): number => {
const participants = useParticipants(call);
return useMemo(() => {
let count = 0;
for (const devices of participants.values()) count += devices.size;
return count;
}, [participants]);
};
export const useParticipatingMembers = (call: Call): RoomMember[] => {
const participants = useParticipants(call);
return useMemo(() => {
const members: RoomMember[] = [];
for (const [member, devices] of participants) {
// Repeat the member for as many devices as they're using
for (let i = 0; i < devices.size; i++) members.push(member);
}
return members;
}, [participants]);
};
export const useFull = (call: Call): boolean => {
return (
useParticipantCount(call) >=
(SdkConfig.get("element_call").participant_limit ?? DEFAULTS.element_call.participant_limit!)
);
};
export const useJoinCallButtonDisabledTooltip = (call: Call): string | null => {
const isFull = useFull(call);
const state = useConnectionState(call);
if (state === ConnectionState.Connecting) return _t("voip|join_button_tooltip_connecting");
if (isFull) return _t("voip|join_button_tooltip_call_full");
return null;
};
export const useLayout = (call: ElementCall): Layout =>
useTypedEventEmitterState(
call,
CallEvent.Layout,
useCallback((state) => state ?? call.layout, [call]),
);