2021-03-17 05:43:59 +00:00
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/*
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Copyright 2021 The Matrix.org Foundation C.I.C.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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.mx_VoiceRecordComposerTile_stop {
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2022-07-27 13:39:29 +00:00
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/* 28px plus a 2px border makes this a 32px square (as intended) */
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2021-03-17 05:43:59 +00:00
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width: 28px;
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height: 28px;
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border: 2px solid $voice-record-stop-border-color;
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border-radius: 32px;
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2022-07-27 13:39:29 +00:00
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margin-right: 8px; /* between us and the waveform component */
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2021-03-17 05:43:59 +00:00
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position: relative;
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&::after {
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content: '';
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width: 14px;
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height: 14px;
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position: absolute;
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2021-03-17 05:54:33 +00:00
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top: 7px;
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left: 7px;
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2021-03-17 05:43:59 +00:00
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border-radius: 2px;
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background-color: $voice-record-stop-symbol-color;
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}
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}
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2021-03-25 23:12:26 +00:00
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2021-04-27 03:08:51 +00:00
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.mx_VoiceRecordComposerTile_delete {
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2021-06-23 11:29:00 +00:00
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width: 24px;
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height: 24px;
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2021-04-27 03:08:51 +00:00
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vertical-align: middle;
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2022-07-27 13:39:29 +00:00
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margin-right: 8px; /* distance from left edge of waveform container (container has some margin too) */
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2021-05-03 22:08:38 +00:00
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background-color: $voice-record-icon-color;
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2021-04-27 03:08:51 +00:00
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mask-repeat: no-repeat;
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mask-size: contain;
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mask-image: url('$(res)/img/element-icons/trashcan.svg');
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}
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2021-08-03 18:52:21 +00:00
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.mx_VoiceRecordComposerTile_uploadingState {
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margin-right: 10px;
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2021-08-12 09:30:35 +00:00
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color: $secondary-content;
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2021-08-03 18:52:21 +00:00
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}
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.mx_VoiceRecordComposerTile_failedState {
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margin-right: 21px;
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2021-08-03 05:29:46 +00:00
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.mx_VoiceRecordComposerTile_uploadState_badge {
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display: inline-block;
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margin-right: 4px;
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vertical-align: middle;
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}
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}
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2021-05-07 03:40:58 +00:00
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.mx_MessageComposer_row .mx_VoiceMessagePrimaryContainer {
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2022-07-27 13:39:29 +00:00
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/* Note: remaining class properties are in the PlayerContainer CSS. */
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2021-04-28 02:27:36 +00:00
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2022-07-27 13:39:29 +00:00
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/* fixed height to reduce layout jumps with the play button appearing */
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/* https://github.com/vector-im/element-web/issues/18431 */
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2021-08-06 15:04:36 +00:00
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height: 32px;
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2022-07-27 13:39:29 +00:00
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margin: 6px; /* force the composer area to put a gutter around us */
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margin-right: 12px; /* isolate from stop/send button */
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2021-03-25 23:12:26 +00:00
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2022-07-27 13:39:29 +00:00
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position: relative; /* important for the live circle */
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2021-03-25 23:12:26 +00:00
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2021-04-21 03:43:55 +00:00
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&.mx_VoiceRecordComposerTile_recording {
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2022-07-27 13:39:29 +00:00
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/* We are putting the circle in this padding, so we need +10px from the regular */
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/* padding on the left side. */
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2021-05-05 02:45:15 +00:00
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padding-left: 22px;
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2021-04-14 21:08:11 +00:00
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2021-04-21 03:43:55 +00:00
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&::before {
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animation: recording-pulse 2s infinite;
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content: '';
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background-color: $voice-record-live-circle-color;
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width: 10px;
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height: 10px;
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position: absolute;
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2022-07-27 13:39:29 +00:00
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left: 12px; /* 12px from the left edge for container padding */
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top: 17px; /* vertically center (middle align with clock) */
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2021-04-21 03:43:55 +00:00
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border-radius: 10px;
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}
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2021-03-25 23:12:26 +00:00
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}
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}
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2021-04-14 21:08:11 +00:00
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2022-07-27 13:39:29 +00:00
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/* The keyframes are slightly weird here to help make a ramping/punch effect */
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/* for the recording dot. We start and end at 100% opacity to help make the */
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/* dot feel a bit like a real lamp that is blinking: the animation ends up */
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/* spending a lot of its time showing a steady state without a fade effect. */
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/* This lamp effect extends into why the 0% opacity keyframe is not in the */
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/* midpoint: lamps take longer to turn off than they do to turn on, and the */
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/* extra frames give it a bit of a realistic punch for when the animation is */
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/* ramping back up to 100% opacity. */
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/* Target animation timings: steady for 1.5s, fade out for 0.3s, fade in for 0.2s */
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/* (intended to be used in a loop for 2s animation speed) */
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2021-04-14 21:08:11 +00:00
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@keyframes recording-pulse {
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0% {
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2021-04-14 21:10:57 +00:00
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opacity: 1;
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}
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2021-04-15 16:49:39 +00:00
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35% {
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opacity: 0;
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}
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2021-04-15 16:49:39 +00:00
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65% {
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2021-04-14 21:10:57 +00:00
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opacity: 1;
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2021-04-14 21:08:11 +00:00
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}
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}
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