fce21ae4cc
Right now all brcm2708 patches are extracted from the non-mainline raspberrypi/linux git tree. Many of them are hacks and/or are unneeded in LEDE. Raspberry Pi is getting better and better mainline support so it would be nice to finally start maintaining patches in a cleaner way: 1) Backport patches accepted in upstream tree 2) Start using upstream drivers 3) Pick only these patches that are needed for more complete support Handling above tasks requires grouping patches - ideally using the same prefixes as generic ones. It means we should rename existing patches to use some high prefix. This will allow e.g. use 0xx for backported code. Signed-off-by: Rafał Miłecki <rafal@milecki.pl> Acked-by: Florian Fainelli <f.fainelli@gmail.com> Acked-by: Stijn Tintel <stijn@linux-ipv6.be>
55 lines
1.8 KiB
Diff
55 lines
1.8 KiB
Diff
From 4b1b99ebbada744ef72af56b022492609feb9bba Mon Sep 17 00:00:00 2001
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From: Eric Anholt <eric@anholt.net>
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Date: Thu, 3 Nov 2016 18:53:10 -0700
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Subject: [PATCH] drm/vc4: Add support for rendering with ETC1 textures.
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The validation for it ends up being quite simple, but I hadn't got
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around to it before merging the driver. For backwards compatibility,
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we also need to add a flag so that the userspace GL driver can easily
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tell if the kernel will allow ETC1 textures (on an old kernel, it will
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continue to convert to RGBA8)
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Signed-off-by: Eric Anholt <eric@anholt.net>
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(cherry picked from commit 7154d76fedf549607afbc0d13db9aaf02da5cebf)
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---
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drivers/gpu/drm/vc4/vc4_drv.c | 1 +
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drivers/gpu/drm/vc4/vc4_validate.c | 7 +++++++
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include/uapi/drm/vc4_drm.h | 1 +
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3 files changed, 9 insertions(+)
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--- a/drivers/gpu/drm/vc4/vc4_drv.c
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+++ b/drivers/gpu/drm/vc4/vc4_drv.c
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@@ -78,6 +78,7 @@ static int vc4_get_param_ioctl(struct dr
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pm_runtime_put(&vc4->v3d->pdev->dev);
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break;
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case DRM_VC4_PARAM_SUPPORTS_BRANCHES:
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+ case DRM_VC4_PARAM_SUPPORTS_ETC1:
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args->value = true;
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break;
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default:
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--- a/drivers/gpu/drm/vc4/vc4_validate.c
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+++ b/drivers/gpu/drm/vc4/vc4_validate.c
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@@ -644,6 +644,13 @@ reloc_tex(struct vc4_exec_info *exec,
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cpp = 1;
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break;
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case VC4_TEXTURE_TYPE_ETC1:
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+ /* ETC1 is arranged as 64-bit blocks, where each block is 4x4
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+ * pixels.
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+ */
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+ cpp = 8;
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+ width = (width + 3) >> 2;
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+ height = (height + 3) >> 2;
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+ break;
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case VC4_TEXTURE_TYPE_BW1:
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case VC4_TEXTURE_TYPE_A4:
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case VC4_TEXTURE_TYPE_A1:
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--- a/include/uapi/drm/vc4_drm.h
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+++ b/include/uapi/drm/vc4_drm.h
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@@ -286,6 +286,7 @@ struct drm_vc4_get_hang_state {
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#define DRM_VC4_PARAM_V3D_IDENT1 1
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#define DRM_VC4_PARAM_V3D_IDENT2 2
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#define DRM_VC4_PARAM_SUPPORTS_BRANCHES 3
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+#define DRM_VC4_PARAM_SUPPORTS_ETC1 4
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struct drm_vc4_get_param {
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__u32 param;
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