dnsmasq: fix lockup when interfaces disappear

SVN-Revision: 42648
This commit is contained in:
Steven Barth 2014-09-22 12:07:20 +00:00
parent 23a07c6d18
commit 2ccf88744c
2 changed files with 48 additions and 1 deletions

View file

@ -9,7 +9,7 @@ include $(TOPDIR)/rules.mk
PKG_NAME:=dnsmasq
PKG_VERSION:=2.71
PKG_RELEASE:=4
PKG_RELEASE:=5
PKG_SOURCE:=$(PKG_NAME)-$(PKG_VERSION).tar.gz
PKG_SOURCE_URL:=http://thekelleys.org.uk/dnsmasq

View file

@ -0,0 +1,47 @@
From 5782649ad95382dd558df97b33b64e854d8789fb Mon Sep 17 00:00:00 2001
From: Simon Kelley <simon@thekelleys.org.uk>
Date: Thu, 18 Sep 2014 22:08:58 +0100
Subject: [PATCH] Fix bug which caused dnsmasq to become unresponsive when an
interface goes.
---
diff --git a/src/util.c b/src/util.c
index df751c7..a729f33 100644
--- a/src/util.c
+++ b/src/util.c
@@ -570,18 +570,28 @@ void bump_maxfd(int fd, int *max)
int retry_send(void)
{
- struct timespec waiter;
+ /* Linux kernels can return EAGAIN in perpetuity when calling
+ sendmsg() and the relevant interface has gone. Here we loop
+ retrying in EAGAIN for 1 second max, to avoid this hanging
+ dnsmasq. */
+
+ static int retries = 0;
+ struct timespec waiter;
+
if (errno == EAGAIN || errno == EWOULDBLOCK)
{
waiter.tv_sec = 0;
waiter.tv_nsec = 10000;
nanosleep(&waiter, NULL);
- return 1;
+ if (retries++ < 1000)
+ return 1;
}
+
+ retries = 0;
if (errno == EINTR)
return 1;
-
+
return 0;
}
--
1.9.1