dnsmasq: fix lockup when interfaces disappear
SVN-Revision: 42648
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23a07c6d18
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2 changed files with 48 additions and 1 deletions
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@ -9,7 +9,7 @@ include $(TOPDIR)/rules.mk
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PKG_NAME:=dnsmasq
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PKG_VERSION:=2.71
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PKG_RELEASE:=4
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PKG_RELEASE:=5
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PKG_SOURCE:=$(PKG_NAME)-$(PKG_VERSION).tar.gz
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PKG_SOURCE_URL:=http://thekelleys.org.uk/dnsmasq
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@ -0,0 +1,47 @@
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From 5782649ad95382dd558df97b33b64e854d8789fb Mon Sep 17 00:00:00 2001
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From: Simon Kelley <simon@thekelleys.org.uk>
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Date: Thu, 18 Sep 2014 22:08:58 +0100
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Subject: [PATCH] Fix bug which caused dnsmasq to become unresponsive when an
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interface goes.
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---
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diff --git a/src/util.c b/src/util.c
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index df751c7..a729f33 100644
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--- a/src/util.c
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+++ b/src/util.c
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@@ -570,18 +570,28 @@ void bump_maxfd(int fd, int *max)
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int retry_send(void)
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{
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- struct timespec waiter;
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+ /* Linux kernels can return EAGAIN in perpetuity when calling
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+ sendmsg() and the relevant interface has gone. Here we loop
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+ retrying in EAGAIN for 1 second max, to avoid this hanging
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+ dnsmasq. */
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+
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+ static int retries = 0;
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+ struct timespec waiter;
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+
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if (errno == EAGAIN || errno == EWOULDBLOCK)
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{
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waiter.tv_sec = 0;
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waiter.tv_nsec = 10000;
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nanosleep(&waiter, NULL);
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- return 1;
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+ if (retries++ < 1000)
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+ return 1;
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}
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+
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+ retries = 0;
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if (errno == EINTR)
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return 1;
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-
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+
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return 0;
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}
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--
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1.9.1
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