2016-12-02 10:50:26 +00:00
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From 05f81ea4c1f661703b4b2e59839a518c088e8824 Mon Sep 17 00:00:00 2001
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2016-09-10 12:54:26 +00:00
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From: Eric Anholt <eric@anholt.net>
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Date: Tue, 2 Aug 2016 17:17:52 -0700
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Subject: [PATCH] drm/vc4: Don't force new binner overflow allocation per draw.
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This came from the initial bringup code, which always idled the GPU
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and always reset the overflow. That massively increases the size of
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the working set when you're doing lots of small draws, though, as is
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common on X desktops or piglit.
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Signed-off-by: Eric Anholt <eric@anholt.net>
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---
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drivers/gpu/drm/vc4/vc4_gem.c | 4 ----
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1 file changed, 4 deletions(-)
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--- a/drivers/gpu/drm/vc4/vc4_gem.c
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+++ b/drivers/gpu/drm/vc4/vc4_gem.c
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@@ -435,10 +435,6 @@ again:
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vc4_flush_caches(dev);
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- /* Disable the binner's pre-loaded overflow memory address */
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- V3D_WRITE(V3D_BPOA, 0);
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- V3D_WRITE(V3D_BPOS, 0);
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-
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/* Either put the job in the binner if it uses the binner, or
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* immediately move it to the to-be-rendered queue.
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*/
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