openwrtv3/target/linux/brcm2708/patches-4.9/950-0163-drm-vc4-Add-support-for-rendering-with-ETC1-textures.patch
Rafał Miłecki fce21ae4cc brcm2708: rename all patches from raspberrypi git tree to use 950 prefix
Right now all brcm2708 patches are extracted from the non-mainline
raspberrypi/linux git tree. Many of them are hacks and/or are unneeded
in LEDE. Raspberry Pi is getting better and better mainline support so
it would be nice to finally start maintaining patches in a cleaner way:
1) Backport patches accepted in upstream tree
2) Start using upstream drivers
3) Pick only these patches that are needed for more complete support

Handling above tasks requires grouping patches - ideally using the same
prefixes as generic ones. It means we should rename existing patches to
use some high prefix. This will allow e.g. use 0xx for backported code.

Signed-off-by: Rafał Miłecki <rafal@milecki.pl>
Acked-by: Florian Fainelli <f.fainelli@gmail.com>
Acked-by: Stijn Tintel <stijn@linux-ipv6.be>
2017-03-24 08:06:35 +01:00

55 lines
1.8 KiB
Diff

From 4b1b99ebbada744ef72af56b022492609feb9bba Mon Sep 17 00:00:00 2001
From: Eric Anholt <eric@anholt.net>
Date: Thu, 3 Nov 2016 18:53:10 -0700
Subject: [PATCH] drm/vc4: Add support for rendering with ETC1 textures.
The validation for it ends up being quite simple, but I hadn't got
around to it before merging the driver. For backwards compatibility,
we also need to add a flag so that the userspace GL driver can easily
tell if the kernel will allow ETC1 textures (on an old kernel, it will
continue to convert to RGBA8)
Signed-off-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit 7154d76fedf549607afbc0d13db9aaf02da5cebf)
---
drivers/gpu/drm/vc4/vc4_drv.c | 1 +
drivers/gpu/drm/vc4/vc4_validate.c | 7 +++++++
include/uapi/drm/vc4_drm.h | 1 +
3 files changed, 9 insertions(+)
--- a/drivers/gpu/drm/vc4/vc4_drv.c
+++ b/drivers/gpu/drm/vc4/vc4_drv.c
@@ -78,6 +78,7 @@ static int vc4_get_param_ioctl(struct dr
pm_runtime_put(&vc4->v3d->pdev->dev);
break;
case DRM_VC4_PARAM_SUPPORTS_BRANCHES:
+ case DRM_VC4_PARAM_SUPPORTS_ETC1:
args->value = true;
break;
default:
--- a/drivers/gpu/drm/vc4/vc4_validate.c
+++ b/drivers/gpu/drm/vc4/vc4_validate.c
@@ -644,6 +644,13 @@ reloc_tex(struct vc4_exec_info *exec,
cpp = 1;
break;
case VC4_TEXTURE_TYPE_ETC1:
+ /* ETC1 is arranged as 64-bit blocks, where each block is 4x4
+ * pixels.
+ */
+ cpp = 8;
+ width = (width + 3) >> 2;
+ height = (height + 3) >> 2;
+ break;
case VC4_TEXTURE_TYPE_BW1:
case VC4_TEXTURE_TYPE_A4:
case VC4_TEXTURE_TYPE_A1:
--- a/include/uapi/drm/vc4_drm.h
+++ b/include/uapi/drm/vc4_drm.h
@@ -286,6 +286,7 @@ struct drm_vc4_get_hang_state {
#define DRM_VC4_PARAM_V3D_IDENT1 1
#define DRM_VC4_PARAM_V3D_IDENT2 2
#define DRM_VC4_PARAM_SUPPORTS_BRANCHES 3
+#define DRM_VC4_PARAM_SUPPORTS_ETC1 4
struct drm_vc4_get_param {
__u32 param;