2013-01-17 12:29:26 +00:00
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--- a/extensions/LUA/xt_LUA_target.c
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+++ b/extensions/LUA/xt_LUA_target.c
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@@ -64,10 +64,10 @@ uint32_t lua_state_refs[LUA_STATE_ARRAY
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* XT_CONTINUE inside the *register_lua_packet_lib* function.
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*/
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-spinlock_t lock = SPIN_LOCK_UNLOCKED;
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+DEFINE_SPINLOCK(lock);
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static uint32_t
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-lua_tg(struct sk_buff *pskb, const struct xt_target_param *par)
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+lua_tg(struct sk_buff *pskb, const struct xt_action_param *par)
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{
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uint32_t verdict;
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lua_packet_segment *p;
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2016-04-28 09:18:56 +00:00
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@@ -88,11 +88,11 @@ lua_tg(struct sk_buff *pskb, const struc
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/* push the lua_packet_segment as a parameter */
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p = (lua_packet_segment *)lua_newuserdata(L, sizeof(lua_packet_segment));
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if (pskb->mac_header)
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- p->start = pskb->mac_header;
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+ p->start = skb_mac_header(pskb);
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else if (pskb->network_header)
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- p->start = pskb->network_header;
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+ p->start = skb_network_header(pskb);
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else if (pskb->transport_header)
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- p->start = pskb->transport_header;
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+ p->start = skb_transport_header(pskb);
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p->offset = 0;
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p->length = (unsigned long)pskb->tail - (unsigned long)p->start;
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p->changes = NULL;
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2013-01-17 12:29:26 +00:00
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@@ -208,16 +208,16 @@ static bool load_script_into_state(uint3
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* some workqueue initialization. So far this is done each time this function
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* is called, subject to change.
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*/
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-static bool
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+static int
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lua_tg_checkentry(const struct xt_tgchk_param *par)
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{
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const struct xt_lua_tginfo *info = par->targinfo;
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if (load_script_into_state(info->state_id, info->script_size, (char *)info->buf)) {
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lua_state_refs[info->state_id]++;
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- return true;
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+ return 0;
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}
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- return false;
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+ return -EINVAL;
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}
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/*::*
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--- a/extensions/LUA/lua/llimits.h
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+++ b/extensions/LUA/lua/llimits.h
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@@ -8,7 +8,6 @@
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#define llimits_h
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#include <stddef.h>
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-#include <limits.h>
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#include "lua.h"
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--- a/extensions/LUA/lua/lapi.c
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+++ b/extensions/LUA/lua/lapi.c
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@@ -4,9 +4,6 @@
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** See Copyright Notice in lua.h
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*/
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-#include <stdarg.h>
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-#include <math.h>
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-#include <assert.h>
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#include <string.h>
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#define lapi_c
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--- a/extensions/LUA/lua/ltable.c
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+++ b/extensions/LUA/lua/ltable.c
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@@ -18,7 +18,6 @@
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** Hence even when the load factor reaches 100%, performance remains good.
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*/
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-#include <math.h>
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#include <string.h>
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#define ltable_c
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--- a/extensions/LUA/lua/luaconf.h
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+++ b/extensions/LUA/lua/luaconf.h
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2016-05-02 09:57:59 +00:00
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@@ -13,8 +13,12 @@
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2013-01-17 12:29:26 +00:00
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#if !defined(__KERNEL__)
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#include <limits.h>
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#else
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2016-05-02 09:57:59 +00:00
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+#include <linux/kernel.h>
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+
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2013-01-17 12:29:26 +00:00
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+#undef UCHAR_MAX
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+#undef BUFSIZ
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+#undef NO_FPU
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#define UCHAR_MAX 255
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2016-05-02 09:57:59 +00:00
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-#define SHRT_MAX 32767
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2013-01-17 12:29:26 +00:00
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#define BUFSIZ 8192
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2016-05-02 09:57:59 +00:00
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#define NO_FPU
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#endif
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2015-11-15 21:33:07 +00:00
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@@ -637,6 +641,8 @@ union luai_Cast { double l_d; long l_l;
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2013-01-17 12:29:26 +00:00
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*/
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#if defined(__KERNEL__)
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#undef LUA_USE_ULONGJMP
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+#define setjmp __builtin_setjmp
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+#define longjmp __builtin_longjmp
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#endif
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#if defined(__cplusplus)
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2017-03-07 08:18:18 +00:00
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--- a/extensions/LUA/lua/llex.h
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+++ b/extensions/LUA/lua/llex.h
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@@ -10,6 +10,8 @@
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#include "lobject.h"
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#include "lzio.h"
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+/* prevent conflict with definition from asm/current.h */
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+#undef current
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#define FIRST_RESERVED 257
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